Hi im Patick aka Hellhound1! At the moment, im lead developer for ME:TA, a Mass Effect themed mod for Starpoint Gemini 2. Feel free to talk to me!

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Hellhound1
Hellhound1 Jan 3 2014, 5:57am replied:

Hi, the game is mostly data file driven, and all the files are editable. The base of the game is completed (ships, world map, weapons etc) so we can edit those parts now, and as the devs release each new feature we can edit it to how we want. We'll do a release probably every 2 months with all the new features, even after the game is finished.

+1 vote     mod: Mass Effect: The Ascension
Hellhound1
Hellhound1 Dec 31 2013, 8:32pm replied:

Hi, we haven't extracted anything at all from any of the Mass Effect games, and bioware don't seem to have a history of closing down mods, so we should be alright. There are plenty of other Mass Effect mods with much larger followings still active, which is a good sign. We have, however, let them know about the existence of our mod :)

+1 vote     mod: Mass Effect: The Ascension
Hellhound1
Hellhound1 Dec 19 2013, 7:12pm replied:

If you guys want any help getting it into the game (editing the base files etc) just let me know :)

+1 vote     game: Starpoint Gemini 2
Hellhound1
Hellhound1 Dec 16 2013, 5:54pm replied:

The final goal is to have custom weapons, but we're yet to explore how far we can go down adding those in. Assuming we can import all our the effects in the modding editor, we should soon see some very ME themed weapons :)

+1 vote     mod: Mass Effect: The Ascension
Hellhound1
Hellhound1 Dec 15 2013, 12:42pm replied:

Thank you! :D

+1 vote     mod: Mass Effect: The Ascension
Hellhound1
Hellhound1 Dec 15 2013, 12:40pm replied:

We've got a composer creating music and voices, and we've tried to theme it as much Mass Effect as possible, without ripping it straight from the game :)

+3 votes     mod: Mass Effect: The Ascension
Hellhound1
Hellhound1 Nov 21 2013, 2:47pm replied:

Check it out on Early Access on steam, it's well worth the money even in it's alpha state!

+2 votes     mod: Mass Effect: The Ascension
Hellhound1
Hellhound1 Mar 23 2013, 2:56pm says:

Updated to be steam compatible. :)

+2 votes     download: Kenshi Mod and Save Manager
Hellhound1
Hellhound1 Feb 14 2013, 11:32am replied:

You need to research them all :)
You can craft a research bench and set one of your guys to work on it, and you slowly unlock more building options.

+2 votes     article: 0.40 Release Date
Hellhound1
Hellhound1 Jan 18 2013, 7:57am replied:

Here: Lofigames.com

:)

+3 votes     download: Kenshi Mod and Save Manager
Hellhound1
Hellhound1 Jan 17 2013, 7:51am replied:

Hi,
There was a person who claimed to be a member of nexus staff who said they'd look into it, but nothing ever came of it. Also, correct me if i'm wrong, but the NMM doesn't allow you to manage saves :) but yeah it'd be awesome for the community if Kenshi got a nexus.

+3 votes     download: Kenshi Mod and Save Manager
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