In the process of developing Heart & Slash, a fast paced 3D brawler Indie game with rogue-like elements.

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Heart&Slash- a little bit of story...

Heart&Slash Blog

Heart, a malfunctioning robot, fights for his identity against standardization.
A 3D-brawler/roguelike for PC Mac and Linux.

Humans are long gone and all that remains are machines, working through the motions set-up by their masters ages ago. Their only priority is to ensure everything complies to the obscure standardization protocol, under the supervision of the all-seeing robot leader Quality Assurance System (QuAsSy).

But not all robots are the same. Maybe a result of faulty wiring, there are some willing to stand for themselves, resist conformity and find their identity.

This bleak lifeless world doesn't cut it. You are Heart, and you want MORE. You want to become so unique and dashing that nobody will dare look away from you.

You want to be loved.

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Introducing our first game: Heart&Slash

Heart&Slash Blog 1 comment

Hello everyone,

We'd like to introduce our first game, Heart&Slash. A game about fighting, configuring robot parts, and love.It can be best described as fast paced 3D brawler with rogue-like elements. As Heart you'll fight through three enemy-filled levels, fighting for your freedom to avoid industrial standardization. Modify yourself to adapt to the environment and become so dashing and irresistible nobody will dare to look away.

A CORE GAME WITH A HEART

Heart&Slash main gameplay mechanics are inspired from successful fast-paced 3D brawlers like Bayonetta or DMC. However, where those games offer depth in the combat systems, we have chosen to go with breadth. You will be able to equip more than a hundred different body-parts and weapons, which will change your capabilities and the way you fight.

REPLAYABILITY AND CHALLENGE

Heart&Slash will not be an easy game. But dying shouldn't matter, for every time you start a new game, the levels you fight through, and the items and weapons you collect, will change. Ultimately, playing Heart&Slash will not be about mastering one system, but about being able to adapt to what you are given and making the best out of it.