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Comment History  (0 - 30 of 43)
Eldraen
Eldraen - - 43 comments @ Faction Based Economy

Would it be possible to make your rank increase buy prices from traders? It doesn't make much sense for them to be more forgiving in terms of prices to someone famous who probably has tons of money on themselves.
But yeah leaving that suggestion aside I love your add-on, it makes traders more dynamic, and also gives you a reason to prefer your faction's traders over others for better prices and equipment.

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Сompanions obey all commands + fix patrol mode

Gotta love it when someone posts a fix for an issue that's been plaguing the game since years without being accounted for, thanks a lot for making this I appreciate it.

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Damage Numbers (UPDATE 4)

Ah I see, if the damage values don't display correctly then it must be a Grok's problem and how the add-on handles damage dealt by guns.

As for Arti's Ballistics; I play with it and so far the add-on has been working and displaying the damage values correctly so far.

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Damage Numbers (UPDATE 4)

Most likely, with Grok's ballistics your bullets either penetrate the armor of your targets and deal damage or they don't and get completely blocked off.

Which can lead to a lot of ******** moments like shooting a trenchcoat bandit with buckshot at point blank twice, and him being completely unscathed by your shots due to the almost negligible AP value of Grok's buckshot.

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Damage Numbers (UPDATE 4)

Damn this is pretty cool, it works well both as a fancy hitmarker and to know if your current ammo is doing a good job in taking down your targets, nice work.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Tagged Patches Traducción Español

Ahora, lo que si puedo traducir son add-ons individuales, ya sea textos, descripciones, guiás que son incluidas en PDA's, menus de configuracion de MCM y etcetera.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Tagged Patches Traducción Español

Ya veo, lamentablemente por el momento no planeo soportar o traducir modpacks como Gamma o EFP por razones de complejidad y tamaño.

En cuanto a los errores de traducción en Gamma: si es que tienes problemas con la traducción oficial de Anomaly lo mejor seria reportar los problemas en la pagina de Moddb del add-on, ya que esa es mantenida por sus autores y no por mi.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Tagged Patches

Hey there, just wanted to thank you for making this add-on, it's quite useful to exactly know how a stalker died, and to also collect the patches of those who I want to remember such as stalkers that I liked.
I also wanted to tell you that I made an Spanish translation for your add-on after someone requested one on Anomaly's discord server.
Here's the add-on's page link, if you wish to include it as an optional file on your add-on feel free to do so: Moddb.com

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Tagged Patches Traducción Español

Si deseas que traduzca otros add-ons que todavía no tienen traducciones españolas siéntete libre de decirme cual add-on en particular quieres traducido en los comentarios. -30/12/22

[Changelog]:

29/12/22, actualizacion de add-on v1.1 y pagina v1.1.
Arregle un par de errores ortográficos, añadí nuevas imágenes de ejemplo actualizadas, también añadí un archivo opcional que contiene los nombres originales sin traducir de los mutantes, eso junto a un instalado BAIN nuevo y mas fácil de usar para los usuarios de MO2.

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Jabbers Ironman Roguelite

Oh yeah by the way I love the add-on, makes Ironman runs more fun and rewarding, not to mention that it goes perfectly with other add-ons such as Stalkers Can Loot Stashes and Money Management, thanks a lot for this.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Jabbers Ironman Roguelite

Would it be possible to transport stashes from past Ironman runs into normal new non-Ironman runs/saves?.
I recently got tired and stopped playing with ironman, and I want to keep all of the dozens of stashes I left scattered on my past saves.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ [1.5.2] Draggable Hud Editor (UPDATE 9)

Oh thanks a lot for for disabling weapon sway when modifying the HUD Values, it was a real pain in the *** to pinpoint where the sight's zero was :>

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Psy Stress v1.06.03 for 1.5.1/1.5.2

Yes it does, Calming Campfires is included in all versions of the add-on.
Just make sure to enable it in the first place on it's configuration menu with MCM.

Good karma+4 votes
Eldraen
Eldraen - - 43 comments @ Michikos Weather Revamp Revised (UPDATE 2)

Leaving those issues aside I wanted to tell you that I love your revision of the original add-on, makes the game much prettier and removes the need of using ReShade or other graphical add-ons to make the game look good, thanks a lot :D.

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Michikos Weather Revamp Revised (UPDATE 2)

I recently noticed that the game keeps spewing out errors related to your ''weather_dynamic_params.script'' file on the console.
These are the errors, the third and second line repeat for a while until the game gives up on trying to do something about this ''keys_weather'' function:

! level_weathers: self.weather_file not generated!
Time continual is:433046
.... anomaly\gamedata\scripts\weather_dynamic_params.script:235: attempt to index local 'keys_weather' (a nil value)

The game itself doesn't crash when they start happening, but rather it resets the weather abruptly the next time you load a save, I am playing with Persistent Weathers if that matters.

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Smoother Progression - rebalance of upgrade prices and toolkit mechanics [1.5.2]

I also got a suggestion, would it be possible to unlock Binocular upgrades like with the other ''starter'' guns?.
I don't understand why and how a technician needs a full set of expert tools to change the lenses of a pair of binoculars, yet having no problem in fully upgrading ''basic'' but somewhat complex weapons like the VZ 68 or OTS Kiparis without any tools.
Not to mention that it feels unfair to lock such upgrades behind tools on a basic and essential item like binoculars.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Smoother Progression - rebalance of upgrade prices and toolkit mechanics [1.5.2]

Just wanted to thank you for making this add-on, with this upgrades are actually worth getting unlike vanilla where you need to spend a fuckton of money just for a 5% upgrade on a makarov lol.
Aside from 🡣that🡣 the add-on is perfect btw, keep up the good work :>

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ Atmospheric Animated Background Menu v 1.1

Looks pretty and the song fits the footage's atmosphere well, nice work.

Good karma+4 votes
Eldraen
Eldraen - - 43 comments @ Psy Stress v1.06.03 for 1.5.1/1.5.2

Aside from ^that^ I love the mod by the way, as I commented in the legacy versions the add-on gives you another preocupation to take care of while in the Zone, and also expands upon a neglected game feature that is psy health.

Good karma+3 votes
Eldraen
Eldraen - - 43 comments @ Psy Stress v1.06.03 for 1.5.1/1.5.2

After using the mod for a long time I noticed that the passive psy stress is affected by the player's psy protection, which can end up completely negating the stress once you get a good helmet like the Apocalypse.

Would it be possible to make the psy health protection not affect passive psy stress? Or at least make it ignore part of the player's protection? It sucks to have psy health become as useless as it used to be once you get a decent helmet.

Good karma+4 votes
Eldraen
Eldraen - - 43 comments @ Night mutants 0.2

Much better than the other nocturnal mutants add-ons since well, this one actually uses smart terrains unlike the others who spawn them like crazy right on top of the player.

Good karma+2 votes
Eldraen
Eldraen - - 43 comments @ [1.5.2/1.5.1]Old Dog Sleeves hand pack (v.1.8) (DLTX only)

Ah perfect, glad to see the old CoP hands back in Anomaly.
Btw I love how the trenchcoat arms look now, never liked how they basically looked like baggy trash bags instead of the slim jacket ones this one replaces with.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ No drug limit

Just wanted to say thanks a lot for the add-on, now I don't have to wait out the radiation reduction buff when drinking water or the bleeding stopping effect when using meds in combat.

Edit: Oh yeah, I also made a patch for the add-on to work in 1.5.2 Anomaly, might want to upload it alongside the 1.5.1 version so that 1.5.2 users don't have to manually patch it: Mediafire.com

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Expedition 2.2 Mini Modpack (Update 6) REPACK

You can find that add-on in this other mod as an optional file: Moddb.com
Ignore the footsteps themselves if you want, author's a retard and decided to post an important fix for an issue that's been plaging stalker games for years as an optional file for a niche add-on lol.

Edit: Oh yeah, this add-on also includes the fix: Moddb.com
In case you already have it installed or are interested in getting another add-on to pair the fixes well with.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Anime Portraits v2

Bruh what the hell is this **** lol

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ [1.5.2] Molotov Cocktails (UPDATE 4)

Aw hell yeah, now I can commit even more war crimes with this :D

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Flare

Nice concept you got there, reminds me of the Glowstick's add-on, unfortunately the game crashes whenever I try to fire a VOG flare grenade, and this was the argument/error that the game threw at me after CTD'ing:

! [SCRIPT ERROR]: ....t.a.l.k.e.r. anomaly\gamedata\scripts\item_flare.script:31: attempt to call field 'get_grenades' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ....t.a.l.k.e.r. anomaly\gamedata\scripts\item_flare.script:31: attempt to call field 'get_grenades' (a nil value)

stack trace:

I play on DX10 (non-AVX) and use Arti's Ballistics which is probably the one making the game have a stroke, and yes I did delete shader cache after installing the add-on (no idea if that helps or not).

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Psy stress v0.0.5b, v0.8.3 and v1.00.01

Thanks a lot for making this add-on, I really like how it makes psy health more prevalent, and how cigarettes and vodka now restore your sanity instead of magically washing away your radiation.
Though I've encountered a few issues while using it, the game sometimes crashes when Psy storms and Emissions are in progress, and also after they end regardless of whether I was in a sheltered place or not; I also got two crashes recently when trying to sleep, here's the crashlog if it helps:

! [SCRIPT ERROR]: ....k.e.r. anomaly/bin/..\gamedata\scripts\arszi_psy.script:319: attempt to perform arithmetic on global 'current_psy_health' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ....k.e.r. anomaly/bin/..\gamedata\scripts\arszi_psy.script:319: attempt to perform arithmetic on global 'current_psy_health' (a nil value)

stack trace:

By the way, I'm using the add-on with the ARX patch that it includes, and the ARX add-on itself with it's .exe binaries too (duh).

Edit: The last update fixed the issue, thanks a lot for uploading it :D

Good karma+3 votes
Eldraen
Eldraen - - 43 comments @ TAZ-3 Repack

Just wanted to say that I love the gun pack and all the variety that it adds to the already big arsenal of guns in Anomaly [And Misery too, the CoP guns were too boring for a big mod like it].

Though I also wanted to know if you're planning on uploading a version that's not ''bloated with 100+ addons scouted from Anomaly's addons section'', but rather only the add-ons and tweaks needed for TAZ itself to work in Anomaly without issues while keeping other add-ons and tweaks separated from the main mod, so that players can add their own without having issues with the ones already included in this pack.

Aside from that the mod is perfect, so thanks a lot for making this for the community.

Good karma+1 vote
Eldraen
Eldraen - - 43 comments @ Position and View v2.1 RELEASE

Are you planning in making a patch for Blindside's animations? It's possible to use both by overriding the files that PaV uses but since it replaces them Blindside's guns are not repositioned.
Also, Just wanted to say that i love the repositions of your add-on, they look way better than vanilla and more centered than the ones from EFT reposition so thanks a lot for it.

Good karma+1 vote