I'm a 17 years old guy from Finland, the land of assholes, booze and heavy metal (yay, 1 point for Finland). Right now I'm working on Silent Hill: The Stage full-time with my fellow companion Nomrah and Goshenite. Due to circumstances of Finland's antisocial popularit I cannot make much friends outside this building in real life. Yes, I have many friends irl too and no, I'm not a no-life nerd. Just a little overweight, long haired + bearded guy who spends a little too much on his computer. That aside, I play drums, make music with FL Studio, think too much and eat children.


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And this is not a blog post about gameplay and healing. It was supposed to be a joke or something.

The Stage has been quite slow lately. I did not get that place in Ludocraft and lost my motivation for few days. Now I've been just mapping for original Doom (fuck yeah) and trying to create something. I just understood that this project NEEDS MOAR CHARACTER MODELLERS (aka. pylons). A experienced modeller would be nice too.

What would get me motivated enough would be a new flashlight (for the game, duh). I hate Doom 3 original flashlight because it reveals too much and is pale white in colour. We need much smaller area with a little yellow/orange colour. After that, a little tweaking around screen bobbing because I want it look much more realistic. It should bob up and down much more when running/walking to give the feeling you really are not a marine in sturdy exo-skeleton.

After that, the weapons would be nice. That possibly means just about 2 melee weapons, some kind of pistol and shotgun (a Revolver and Sawn-off imo). If you really shoot with shotgun and have never really used it (especially a sawed off), it really kicks. I want to give players the feeling that, they only use their guns if it's the only way out of the situation. Otherwise I recommend them to run/bash them with some quick melee weapon (small hand axe).

When it comes to survival, it comes to healing. A small trigger system with 'use' button to heal yourself is what I have planned. Remember the style in Condemned: Criminal Origins? That would be the shit. You approach the health kit, a message 'press action button to heal yourself' comes up with a small image of hand, you press the button, healthkit empties and you get healed (duh). Same goes with picking up and reading memos.

By using the PDA system, we can make readable memos be memorized into players personal 'scrap book'. That would really be helpful when it comes to padlock codes and puzzles.

So if you are reading this and think you can do anything in modelling, animation, rigging, Doom 3 scripting/GUI system, PLEASE leave a message!

- Hasuak

Post comment Comments
NotMe! Nov 2 2008 says:

Päivää tupaan.

Ajattelin tiedustella löytyisikö kiinnostusta Mare Nostrum (RO)
nimisen pelin modaamiseen.

Haemme tällä hetkellä
3d mallintajia sekä texturoijia
Kenttien tekijöitä

Uusimman trailerimme voit tsekata vaikka täältä

Postaileppa takaisin päin mikäli kiinnostuit.
Muussa tapauksessa hyvää alkavaa talvea.


+1 vote     reply to comment
D3ads Oct 5 2008 says:

Please take note of the latest comments I posted in The Stage profile...

I'm so annoyed :(

+1 vote     reply to comment
Berserkr Aug 5 2008 says:

Minä en ymmärrä mitään. And I bet that's even wrong. But the main point is that I can spam in your comment box. Spam. Spam. How are you?

+1 vote     reply to comment
Hasuak Creator
Hasuak Aug 6 2008 replied:

Spam spam spam!

Right now I'm working on a job that game company gave me before they take me in. They want me to make a wintery scene with any program and game engine I choose. I chose Unreal Engine 3 because it supports outdoor scenes rather well and 3ds max for most of the props.

Hope they like it. Gonna upload pics tomorrow :I

+1 vote   reply to comment
KILLER89(FIN) Jul 15 2008 says:

Laitappas läpällä muutama apua kaivataan - ilmoitus fpsbananaan .

+1 vote     reply to comment
D3ads Jul 15 2008 says:

O hi :O be sure to watch TF for me!

+1 vote     reply to comment
KILLER89(FIN) Jul 9 2008 says:

Juu, olen samaa mieltä.
Source-modailu on muuten jees, mutta jos koodaa jotain, niin se koodi pitää änkeä koodiin / deeälliin. XD

Toivotan kuiteski onnea modillesi. :D

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