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Comment History
Hairbearo
Hairbearo - - 9 comments @ Arsenal Overhaul REDUX 2.3.1 - Clear Sky

But they aren't, or at least they weren't when I downloaded them, literally extracted the first one and it contained everything, extracting the other files simply overwrit everything in the first part with the same stuff, i'm not quite sure why but nvm, it's worked fine either way.

Good karma+1 vote
Hairbearo
Hairbearo - - 9 comments @ Arsenal Overhaul REDUX 2.3.1 - Clear Sky

I'm fairly confused regarding the parts, they all seem to simply contain copies of the same files.

Good karma+2 votes
Hairbearo
Hairbearo - - 9 comments @ Dead Air: How To Install

The instructions here are either outdated or outright wrong, the link leads to a bunch of bin files and not a bunch of 7z as described, really needs a rework before it can be used.

Good karma+1 vote
Hairbearo
Hairbearo - - 9 comments @ Republic at War

Well, it's now a moot point because nothing is movable on the campaign map, tried a bunch of fixes but now I just gotta delete the save and start again.

Good karma+1 vote
Hairbearo
Hairbearo - - 9 comments @ Republic at War

Carracks just get obliterated in seconds by fire from the Lucrehulks, takes about 2 venators to each lucrehulk, 3 to every providence, pop cap basically isn't high enough to support the number of ships at once the confederacy can churn through, corvettes and fighters also seem to be having a problem where unless given direct orders they don't attack enemy fighters, just sit there and get blasted apart

Good karma+1 vote
Hairbearo
Hairbearo - - 9 comments @ Republic at War

Well i'd extracted the files into my mods folder for the game and it had made another mods folder in there, so to avoid mix up i just uninstalled the whole thing and then extracted the installer and whatnot into its own folder and reinstalled it, fixed the problem.

As a sidenote, holy balls why is the confederacy so insanely overpowered!? Had the pride of the core 2 victories and 5 capital ships vs 6 lucrehulks, lost everything but the pride and one capital ship, and the pride was severely damaged, infinite fighters from the core ships just utterly obliterates the republic fighters and leaves you open to so many bombers, and they get the lucrehulks so early on, starting a galactic conquest from tech 1 as republic and they overran pretty much every space combat within 12 days, found it was just easier to fortify the ground bases, train tons of arc troopers and use them with jedi and delta squad to take all the planets, boring and very tedious

Good karma+1 vote
Hairbearo
Hairbearo - - 9 comments @ Republic at War

Nvm fixed it

Good karma+1 vote
Hairbearo
Hairbearo - - 9 comments @ Republic at War

So anyone else have the problem of, during galactic conquest, whenever I try to start a battle, I just get an exception error and a crash to desktop.

Good karma0 votes
Hairbearo
Hairbearo - - 9 comments @ Arsenal Advance Modpack

Every full version of the mod I try and download just gets blocked as a malware risk, the **** gives

Good karma+1 vote