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Is there some kind of snap to grid feature?
Sorry to see that you guys are getting this kind of flak. Just know that there are many more people who appreciate what you are doing, and who aren't using triple A lens flares as the standard of excellence.
More specifically, the menu appears in the decisions list, but when I activate it, it doesn't build anything.
Actually, I don't see the version anywhere. Where can I change it, because the 2.3.4 version doesn't seem to be working with 2.3.6
Since 2.3.5 and .6 only affected save game converter, could I just change the version in the mod to 2.3.6?
You keep surprising me with the amount of detail you're going into for this project.
The nicknames sounds like an interesting and useful idea.
Don't apologize, you are absolutely doing the right thing.
Looks like you're making good progress with the game.
It just won't save. I press the save button, it takes a minute to process, and then no save appears.
The mod works for me, but whenever I activate it, the game won't make saves. The problem might be because of large kingdom size though, since I started using it on a huge blob. I'm using the 2.2.1 version of this(I think) with the 184.108.40.206 version of CKII.
Thanks guys :3
You guys update the least out of all the games I follow, but that just makes me happier whenever you do update. Keep up the good work!
I was promised explosions.
I hope it doesn't take 20 years to finish like Dwarf Fortress.
I'm going to go try it right now!
I second this. I hope you guys win number 1!
We appreciate the time you put into making the posts and the game!
You might want to lengthen and widen the chassis, and move the turret further back. A gun that long seems like it would unbalance the tank.
C2 looks the most solid
Good to see you guys included cheats. They make testing out things so much easier.
I don't know, I tried to get into it but I just couldn't find it fun. You can have 300,000 square kilometers of land to battle over, but what's the point if there's barely anything on it? There aren't enough players to make it immersive either. Every battle I took part in had at most 10 players total, and maybe some fighter planes battling above.
Nothing can escape from Idolm@ster crossovers.
I'm glad you guys decided to continue, especially since your game has been on Steam Greenlight already.
Wow, I didn't even think the game would track individual body parts or have different biomes. This is great.
Wow, you've done more than the entire dev team has done in 4 months. I should have given you my $15.
The greenlight seems to be removed?