Sorry to hear about R/L troubles. i'd love to see a beta release, all mods have to start somewhere, and it gives us something to play around with while we wait :-)
Sorry to hear about R/L troubles. i'd love to see a beta release, all mods have to start somewhere, and it gives us something to play around with while we wait :-)
Awww but it was looking awesome!
c'mon get back to it, you know you want to :)
what's the problem with empire at war's engine btw? i was thinking of trying to make an EaW mod myself, i confess i haven't looked into the details yet :P
it's actually pretty much exactly as i imagined the destroyer described in Halo: fall of reach. :)
I like.
Hey, i can't get the game to play the mod...
i installed the full 4.23 exe into the impossible creatures folder.
the original game still works fine, but i can't find any option to run the mod files, and nothing from the mod appears... help?
Lots of people play it still, check out the forums as listed on their official page.
^Also the place to go for trouble shooting 'madman'
I hear this mod has destroyable stations. if so, that must include dockable stations right? so do you plan to have dockable ships, which is something i've looked for in many freelancer mods, seeing as it's main difficulty as i can see, would be the ship being destroyed. but if you have a solution for that, then would it be possible to have dockable ships in the mod at some point. cos that would be awesome :D
Gruffudd
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