27 year old 'Computing with Games Development' graduate aiming to get his feet firmly planted in the gaming industry. Proficient in programming and 3D modelling. I have previously worked with the Unreal and Unity3D engines, with a preference towards the latter. Currently working on a number of Unity3D projects, with the first of many to be completed within the next couple weeks.

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So... I did say I was new to creating games available to the public, right? Well if I didn't, my blunder will sure make that fact clear.

So 'GravityBall', which will be known as 'Sphorce' now that it is released, is my first ever game and I think that much was already clear... today I decided I would bite the bullet and stop worrying about my own disappointment with the game, as I feel I could do a LOT better with the end product, and just submit it to the site. After several hours I received an email saying my game had been authorised and so it would be available for download. In an act of organisation I decided to move my new game from its development folder to a brand spanking new folder of "Finished Games" and for some odd reason I decided to give the game a quick playthrough. That playthrough was abruptly ended with an error message stating that it couldn't find the data folder.

COMMENCE HIGHLY AUDIBLE FACEPALM

So where does that leave me now? I've submitted a new file with the executable AND the data folder for the game to ACTUALLY WORK!! For any of you that wish to upload Unity games, learn from my rookie mistake and make sure you upload your executable with the respective data folder... or just make it a web game, you probably can't make any blunders if you submit your game that way, even if you try.

Happy gaming, folks.

Ludum Dare

Ludum Dare

Julian_Grey Blog
First Blog

First Blog

Julian_Grey Blog
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