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good update and a positive direction for the invincibility animation i think. :)
Totally badass. KOTOR ground combat = squeeee!!! :) Also worst case you can import other models into 3ds max give them a few noticable changes to their polygons do some filters and quick replacers on their textures and you'll be fine in any regard. Placeholder models are essential anyway for quickstarting mods.
WOW! Amazing model of T3!
Love it! :D
Lucas Forms has the largest KOTOR modding community and LOTS of tutorials. (just look at the brotherhood of Shadow mod for KOTOR as an example) Lucasforums.com
Wow! Looks perfect for the hutts!
This is so awesome!
Love this cinematic!
And an awesome looking APC :D
Love this! Once completed You should update the props in the campaigns eventually as well, (it would be cool atleast imo) some of the maps could be "tiberiumified" a bit more :) Awesome and excellent work.
תודה רבה!!!!!! :D Thank you soo much!
I'm not sure how you got that model in 3ds max, but its damn amazing. Wither you built it yourself or ported it i cannot stress how nice it looks. Once the mod is completed a blank slate for the model for us 3ds max users would allow for some side modding in other tsl mods for the awesome kotor ship. Keep up the good work on the mod and on that note, wishing you success on your job hunt! :D
Oh my this mod is so ambitious, even if it ever fails to come to light it will still get my vote for mod of the year simply due to the sheer effort involved in its creation by the mod author. Keep up the good work!
An idea, if your going to add new maps but want to expand your mod alittle with existing great content as well. Prehaps permission could be gotten from Silveredge9 to convert his Brotherhood of Shadow mod for this HD upgrade?
Worst case it might need a 4gb patch :-p loving the progress on the models!
Good conversion! I love the hd effects!
Holy crap nice!
HD Gui? Yes!
Whoot! Nice HD Dantooine! :D
There is a 4gb patch for tib wars out there that lets it use more than 2gb of ram, which would help with the textures. i used it and it stopped crashing for me. Just continue on and ask your mod downloaders to use the 4gb patch.
Well boys we all know what happened to Johnny earlier today, but rest assured that the brotherhood has sent a notice of condolances to his family. Now, who's next for tackling the corrosive acid! Come on boys don't be shy! We're the Nod Engineering corps... Guys?
vewy interesting, this should be fun! :)
love it! great detail :D
Loving the zelda nostalgia! Just make sure to make the sounds easily editable by the mods fans, so that while you use non-propriatary music to be able to release the mod to a wide array of fans, those of us who have the origional osts and "clips" of in-game sounds (such as the chest open/item obtain) sounds can easily swap them out for the old goodies. :)
Good way to do this would be with a readme that says,
Here are the tracks listed below, and the recommended sountracks to use with them.
"zeldarocks2d" = Zelda Theme from OOT's OST
"hyrulezfield03.wav" = Replace with Soundtrack from Twilight Princess' Ost.