This member has provided no bio about themself...

Comment History  (0 - 30 of 725)
Gregthegen
Gregthegen @ Nod Mission #9 Completed

One of my more favorite missions from TIB Dawn, love it!

Good karma+2 votes
Gregthegen
Gregthegen @ Dreamsleeve: Hadrian's Rise (Lower Burg)

Ohh, loving the asthetic, and the chasms/structures falling apart

Good karma+2 votes
Gregthegen
Gregthegen @ Delta Flyer Retexture

Looks freaking sweeeet!

Good karma+2 votes
Gregthegen
Gregthegen @ The Ashpits (Malacath) - Ashen Garden

Really nice!

Good karma+1 vote
Gregthegen
Gregthegen @ The Ashpits (Malacath)

Freaking Sweet

Good karma+5 votes
Gregthegen
Gregthegen @ Haven: Updated Visuals

Sweeeeet!

Good karma+1 vote
Gregthegen
Gregthegen @ Screenshots

Niice construction!

Good karma+1 vote
Gregthegen
Gregthegen @ Twisted Insurrection

This mod is absolutly awesome! Given how same/different the Twisted Dawn Missions are from Tiberian Dawn, will you be including any of the original Tiberian Dawn Cinematics?

Good karma+2 votes
Gregthegen
Gregthegen @ LCARS Display and Tricorder

Loving this!

Good karma+1 vote
Gregthegen
Gregthegen @ Terrain: Desert River Scenery

Looks sweet!

Good karma+5 votes
Gregthegen
Gregthegen @ Tahu and Pohatu in cave

Love it!

Good karma0 votes
Gregthegen
Gregthegen @ NX-01 Mod with QeffectsGL

God I remember this, soo much potential.

Good karma+2 votes
Gregthegen
Gregthegen @ Apotheosis

Totally and completely badass :)

Good karma+2 votes
Gregthegen
Gregthegen @ The Ash Pits (Malacath)

Malacath, now thats a man you don't bring to parties! (Sheogorath)

Good karma+2 votes
Gregthegen
Gregthegen @ The Deadlands - Oblivion (Mehrunes Dagon)

Soo many memories!

Good karma+1 vote
Gregthegen
Gregthegen @ Dreamsleeve (Hub Overworld)

I'm loving the atmosphere int this screenshot, the floating bits the sky the land the enb... epic!

Good karma+1 vote
Gregthegen
Gregthegen @ Quagmire (Vaermina)

ohhhhh

Good karma+1 vote
Gregthegen
Gregthegen @ The Worlds of Apotheosis

This is absolutly a blast! Trying to think of custom assets that might help speed up this Epic mod.. Though your probialy like some mod authors and want everything made from scratch. (Which is fine too :)

For Mehrunes Dagons realm models, (I think Ringmor of bruma had some custom models made in its mod and/or prehaps you could ask the skywind team for some of their custom daedric tilesets

For skyrim nifs that had to do ith Molag bal, there is a coldharbor mod on nexus thats fairly decent you might be able to borrow assets from.

For unique cave textures and models there is the Lost Spires Mod in Oblivion thats assets were made open source.... Gah sorry.

In any event, I love the demo and cant wait to see this mod finished :)

Personally if for some reason you dont get a large team Id focus on each realm at a time, that way if you burn out youll have atleast several good quality quests for people to do. If you gather enough support, then its not as much of an issue. I just hope that this brilliant concept of a mod gets the attention it deserves.

One small idea that I have for it is that once you complete a daedric lords quest in Skyrim (Verminas staff etc) that their respective weapon is used as a kind of key to open a dungeon/door to the daedric realm on this Hub world.

Good karma+2 votes
Gregthegen
Gregthegen @ update2

sweeet!

Good karma+1 vote
Gregthegen
Gregthegen @ Update 1/18/2016 - Escaped Hoth

Great to hear! :D

Good karma+2 votes
Gregthegen
Gregthegen @ GloboTech: Campaign Missions

Awesommme!

Good karma+2 votes
Gregthegen
Gregthegen @ update2

OOOh Shiny!

Good karma+1 vote
Gregthegen
Gregthegen @ Enhanced Atmosphere

Love it!

Good karma+3 votes
Gregthegen
Gregthegen @ ASI defenses

sweeeet!

Good karma+1 vote
Gregthegen
Gregthegen @ You sure dont look invincible to me!

good update and a positive direction for the invincibility animation i think. :)

Good karma+2 votes
Gregthegen
Gregthegen @ Hereby presenting: Ground combat

Totally badass. KOTOR ground combat = squeeee!!! :) Also worst case you can import other models into 3ds max give them a few noticable changes to their polygons do some filters and quick replacers on their textures and you'll be fine in any regard. Placeholder models are essential anyway for quickstarting mods.

Good karma+1 vote
Gregthegen
Gregthegen @ Vinifera Monolith

very stunning!

Good karma+1 vote
Level
Avatar
Avatar
Last Online
Country
Israel Israel
Gender
Male
Friends
Become friends
Member watch
Follow
Comment Statistics
Posts
725
Per day
0.2
Games
1
Mods
101
Articles
77
Media
520
Downloads
32
Groups
1