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Comment History  (0 - 30 of 45)
gregester
gregester Feb 6 2014, 5:27pm says:

As someone who worked (tangentially at times) with/on the team this is a sad day. But I agree that this engine is too restrictive and the mod tools too hard to use.
To the people I worked with on this project, and those who did before and after I popped in and out, I wish you the best on all future endeavors. This was a monumental undertaking, but it was also at times fun and interesting.
Thank you to open_sketchbook Kerensky287, and r3ven in particular for the opportunity to help on something truly special.
All the best,
Greg

+8 votes   article: Realtalk
gregester
gregester Jul 17 2012, 8:59pm replied:

Are you inheriting the art files and draw references?

+2 votes   mod: Red Alert 3 Paradox
gregester
gregester Feb 5 2012, 5:09pm replied:

The games at 6:30 so like a 1030ish cast would probably be the earliest possible.

+2 votes   mod: Red Alert 3 Paradox
gregester
gregester Oct 1 2011, 8:59pm says:

MapCast live now Livestream.com

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester Aug 12 2011, 3:50pm replied:

For art I would say contact Open_Sketchbook. He is the main art person.

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester Aug 4 2011, 4:14pm says:

It's not actually night, that is due to a combination of fog of war and low camera angle.

+2 votes   media: Updated Victor Charlie Model
gregester
gregester Jul 17 2011, 5:12pm replied:

Thank you.

+1 vote   media: Ambush in the Making
gregester
gregester Jul 17 2011, 12:25pm says:

I will be posting map teasers over the next few days.
Check them out here: Moddb.com

+3 votes   mod: Red Alert 3 Paradox
gregester
gregester Jun 27 2011, 7:33pm says:

Going to do a mapping cast at about 9:00 PM EST. The normal Paradox Channel (http://www.livestream.com/ra3paradox?t=223925)

+3 votes   mod: Red Alert 3 Paradox
gregester
gregester Jun 8 2011, 11:06pm says:

What else is different about this picture than all others?

+3 votes   media: VC Mortar Truck
gregester
gregester Jun 4 2011, 7:20pm says:

Happy Birthday.

+2 votes   member: open_sketchbook
gregester
gregester Apr 18 2011, 10:16pm says:

YES!

+2 votes   media: Tree Tests
gregester
gregester Mar 13 2011, 2:07pm replied:

Dragon's Breath rounds are actually real (http://en.wikipedia.org/wiki/Dragon's_Breath) and the PK's and Black Ops rounds are based off of similar principals as the article.

+4 votes   media: Allied Stewart Tank and 'Nam Theater Peacekeepers
gregester
gregester Feb 4 2011, 7:54pm replied:

Yes it will. And no, its not just the textures. The entire loading is different, it is a more complex version.

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester Nov 25 2010, 9:10pm replied:

Yes well me and R3ven beat you all to the first game of Take and Hold.

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester Nov 16 2010, 10:44pm says:

I disagree, this fits the more boxy theme of the Allied TX units (see the Pion for example. I think the body could be curvier, but it works.

+9 votes   media: New Mesofortress Model
gregester
gregester Sep 16 2010, 10:03pm replied:

Which ones are you talking about?

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester Aug 9 2010, 1:52pm replied:

Cool!

+2 votes   member: open_sketchbook
gregester
gregester Aug 7 2010, 10:29pm says:

Well I might have actually started a similar course...

+1 vote   media: Auto go racing
gregester
gregester Aug 2 2010, 9:45pm replied:

And now its back.

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester Aug 2 2010, 9:13pm replied:

Sigh... And I was fixing up grammar in the Battle of Pearl Harbor too... Oh well

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester Aug 2 2010, 9:04pm says:

Is anyone else havong wiki troubles?

+2 votes   mod: Red Alert 3 Paradox
gregester
gregester Aug 2 2010, 5:04pm says:

Gears-> has anyone started creating this map yet? If not I might...

+1 vote   media: Auto go racing
gregester
gregester Aug 1 2010, 8:00pm says:

Nevermind

0 votes   mod: Red Alert 3 Paradox
gregester
gregester Jul 28 2010, 6:53pm replied:

Are you going to add more chapters, or has this been forgotten?

+3 votes   member: open_sketchbook
gregester
gregester Jul 3 2010, 2:24pm replied:

No, today is July 3rd, and the mod comes out the 4th, tommorrow. Also it may take several hours for Moddb to approve the download.

+2 votes   mod: Red Alert 3 Paradox
gregester
gregester Jun 28 2010, 1:28pm replied:

It was in last night's Paradoxcast, albeit with the model of a conscript. It throws rockets!

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester Jun 27 2010, 10:38pm says:

My browser did not want to close the tab of tonight's Paradoxcast...
Now I wonder, are the EP real and what do they want with my laptop?

+1 vote   mod: Red Alert 3 Paradox
gregester
gregester May 22 2010, 10:56pm says:

Perhaps a cut in power usage? Or (if that throws off balance) perhaps 2 defence queues/MCV? This way you can turret push, but since you are limited to a certain radius (MCV + Prospectors) it is not as easy to turret push win. As for defence bereau, perhaps it could increase range and power of "aid" attack of spectrum towers around it. This way it passively encourages a bureau/spectrum tower ombo.

+2 votes   article: Buffing The Defense Bureau
gregester
gregester May 6 2010, 10:50pm says:

Wow, very interesting looking.

+4 votes   media: Allied Rifleman
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