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Grega
Grega Aug 18 2014, 6:01am replied:

Cell games is the most complete map. That aside there actually was a POTW last week, but i couldnt post it here due to lack of access.

Esforces.com

+1 vote     media: PotW 29.06.2014 - Badass Krillin
Grega
Grega Jul 27 2014, 8:05am replied:

This thing -> https://www.youtube.com/watch?v=46z8jb8kg0o

-2 votes     mod: Earth's Special Forces
Grega
Grega Jul 18 2014, 8:50pm replied:

ESF is not a fighter so those games are a different genre. The movement system is still similar to 1.2.3, just no more doubletapping.

-2 votes     mod: Earth's Special Forces
Grega
Grega Jul 11 2014, 10:17am says:

Well if you want to enter the world of game modding/creation, then you should pick what you want to do first.

Then go and find some tutorials. Mapping is mostly modeling and texturing, so youll neede to learn how to properly use a modeling software and something like photoshop.

If you want to go in to UI, then its photoshop or similar and so on.

Its really up to what you want to do, and not what others want you to do.

+1 vote     article: Character Modelers Needed
Grega
Grega Jun 30 2014, 1:38pm replied:

Actually we have vertex weights in the game. Krillin just isnt set up yet ^^

Moddb.com

+3 votes     media: PotW 29.06.2014 - Badass Krillin
Grega
Grega Jun 22 2014, 10:14am replied:

Half life has a little issue with just camera position. If you zoom in the model kinda just disappears. Also the camera is not bound by animations.

The way HL handles this is that first person view has a model that consists of the hands and the guns and are separate from the third person view.

Basically every weapon has its own hand attached to it.

So using HLs first person view youd basically just see nothing. Attacks would charge and shoot from the middle of the screen and so on.

Another issue is that the camera doesnt follow animations. so when the character would lean forward, youd see his head pop up in front of the camera.

+3 votes     mod: Earth's Special Forces
Grega
Grega Jun 16 2014, 6:30pm replied:

There wont be an aim assist system. ESF is not a fighting game, its more of an areal combat action game. Melee is as simple as possible, since the challange of the game is to hit your opponent at his blind side or when he makes a misstake instead of trying to create a hit combo.

Think of a combat plane game where you only have access to manually guided missiles and a ramming shield, with the planes able to hover and turn on a dime.

Thats essentially what ESF is.

+2 votes     mod: Earth's Special Forces
Grega
Grega Jun 15 2014, 9:13am replied:

Bet you are feeling pretty stupid right about now.

+1 vote     game: Naruto: Naiteki Kensei
Grega
Grega Jun 15 2014, 7:49am replied:

That would be a stupid idea really. ESF revolves round snap aiming. And thats just not something you can effectively do with a controller.

Its like trying to play quake 3 with a laser sniper only match and use thumb-sticks to shoot. You simply dont have the speed or accuracy for it.

+3 votes     mod: Earth's Special Forces
Grega
Grega Jun 12 2014, 7:02pm replied:

Well i know there is a project going on that makes 1.2.3 look better and updates it with the Open Beta models.
But as far as the models and maps from the final go. They are 100% incompatible.

0 votes     mod: Earth's Special Forces
Grega
Grega Jun 12 2014, 4:23pm replied:

Raven has been working on that lately.

+1 vote     media: PotW 08.06.2014 - New Rain System
Grega
Grega Jun 12 2014, 8:28am replied:

Its all still WIP. Currently its only enviromental effects, no character effects.

+1 vote     media: PotW 08.06.2014 - New Rain System
Grega
Grega Jun 11 2014, 2:55pm replied:

No. The model format was updated and as such does not work with 1.2.3

0 votes     mod: Earth's Special Forces
Grega
Grega May 18 2014, 7:25pm replied:

Not the lowest. But its the ones Ryo uses. So i cant say what settings they are exactly.

And well Ryo doesnt force AA on.

+1 vote     media: PotW 11.05.2014 - Namek's End
Grega
Grega May 15 2014, 9:34am replied:

Yea no idea why. We had candidates.Sadly i myself can not post it on moddb due to lack of access.

0 votes     mod: Earth's Special Forces
Grega
Grega May 15 2014, 8:40am replied:

There are plans for a few game modes. Though how many we actually get in and working properly is another question.

For the basic ones deathmatch and team deathmatch. We are also planing a CTDB gamemode thats a mixture between CTF and VIP modes.

There are also a couple others more ambitious, but i cant talk about those yet.

+1 vote     mod: Earth's Special Forces
Grega
Grega May 6 2014, 5:55pm replied:

I know there is 1 european server still really active. Though its runing ECX with an AF mod.

0 votes     mod: Earth's Special Forces
Grega
Grega May 1 2014, 2:25pm replied:

Kinda like it does in 1.2.3

You block only forward, so anglehitting can get round it, and you can block anything except melee specials and the so called grab and smash attack, but that one can be countered.

Beams will be blockable the same way as in 1.2.3

+1 vote     mod: Earth's Special Forces
Grega
Grega Apr 28 2014, 5:33pm replied:

Dont think anyone took one yestarday.

Ill see if i can remedy that.

+1 vote     mod: Earth's Special Forces
Grega
Grega Apr 21 2014, 5:16pm says:

Weird.

Use this in the mean time. Maybe something went wrong when Deverz uploaded it.

Youtube.com

+2 votes     media: Happy Easter from the Earth Special Forces Team
Grega
Grega Apr 21 2014, 3:34pm replied:

Yea moddb always takes ages to get the vids approved.

Use this for now

Youtube.com

+1 vote     mod: Earth's Special Forces
Grega
Grega Apr 21 2014, 3:15pm replied:

Moddb takes a while before the vids get approved.

+2 votes     media: Happy Easter from the Earth Special Forces Team
Grega
Grega Apr 21 2014, 1:44pm replied:

Am i ever late for this.

The bonus system is kind of like you have the special meter from the fighter games. While playing you will acumulate bonus points. You can then use them to perform the bonus moves. But the bonus moves must hit within a short time limit. Misstime them and you just wasted your bonus points.

+2 votes     media: Goku's Level 1 Special Attack
Grega
Grega Apr 20 2014, 11:06am replied:

Yea

+2 votes     media: Picture of The Week. April 14, 2014
Grega
Grega Apr 19 2014, 6:48pm replied:

This version is not released yet. And its for the original Half Life.

+2 votes     media: Picture of The Week. April 14, 2014
Grega
Grega Apr 17 2014, 4:21pm replied:

Work In Progress.

The thing we keep telling people about.

+2 votes     media: Picture of The Week. April 14, 2014
Grega
Grega Apr 17 2014, 7:07am replied:

All effects are client side. The server itself doesnt render graphics or other effects. So the only way for the server t lag the clients is if its a listen server.

+1 vote     mod: Earth's Special Forces
Grega
Grega Apr 15 2014, 2:43pm replied:

Yes its possible. Within the boundary set by the mapper ofcourse.

+1 vote     mod: Earth's Special Forces
Grega
Grega Apr 15 2014, 2:42pm replied:

Wait are you talking about ping or FPS?

+1 vote     mod: Earth's Special Forces
Grega
Grega Apr 15 2014, 2:51am replied:

11 characters.

The 9 current ones + Ginyu and A 18

+1 vote     mod: Earth's Special Forces
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