This member has provided no bio about themself...

Comment History  (0 - 30 of 1,519)
Grega
Grega Mar 26 2015, 6:22pm replied:

Yea i really like the apple logo XD

+1 vote   mod: Earth's Special Forces
Grega
Grega Mar 23 2015, 10:31am replied:

Yea it would seem i made a misscalculation on that one.

The bridge in SA was 16k polygons. The citizens themselves were round 2k

ESF is pretty much HL2 poly levels.

Half-Life 2, PC, 2004
Alyx Vance - 8323 polygons
Barney - 5922 polygons
Combine Soldier - 4682 polygons
Classic Headcrab - 1690 polygons
SMG - 2854 polygons (with arms)
Pistol - 2268 polygons (with arms)

+1 vote   media: Gokowned
Grega
Grega Mar 20 2015, 9:43am replied:

Its facts. 8k polygons is nothing. SA had more polygons for their main characters.

Hell MGS 4 hadround 120k polygons just for the hair of the main character.

+1 vote   media: Gokowned
Grega
Grega Mar 18 2015, 5:27pm replied:

Considerring we are using 6k to 8k polygons. GTA SA has mre model fidelity than ESF.

+1 vote   media: Gokowned
Grega
Grega Mar 7 2015, 9:05am replied:

True, i wont deny that DBZ is about fights. But quite honestly, there hasnt been a good DBZ fighting game since Budokai 3. The Tenkaichi games and later are just to shallow to be good fighters. They are flashy, but thats reallyall they are.

+1 vote   mod: Earth's Special Forces
Grega
Grega Mar 5 2015, 7:46pm says:

Oh yea as a side note. Ryo has a thread with some updates on the weather going on.

http://forum.esforces.com/threads/157763-In-the-meantime/page2?p=1991196#post1991196

-1 votes   mod: Earth's Special Forces
Grega
Grega Mar 5 2015, 4:45pm replied:

Why would it be doomed for not being a fighter game? ESF is a shooter at its core, while Xenoverse is a fighter. There are fundamental differences and the most basic level.

+1 vote   mod: Earth's Special Forces
Grega
Grega Mar 3 2015, 6:38pm replied:

Meh sorry couldnt get round to uploading the pics i took.

Hows about a little update then. We just finished the tumbling/sliding system for ground impacts.

0 votes   mod: Earth's Special Forces
Grega
Grega Mar 1 2015, 7:51am replied:

Dont worry when we begin stress testing we will probably holler if anyone is interested ;)

+1 vote   mod: Earth's Special Forces
Grega
Grega Mar 1 2015, 7:50am replied:

90% of the community posting on the forums is hardly a few retards.

Out of all 3 years that we ran the open beta from the start to the finish, the number of people who actually reported bugs was 6 with a total of 15 new bugs reported by those 6 people.

And after the stop of the open beta those 6 were invited to join the testing team for their contributions. And yes we did keep count.

0 votes   mod: Earth's Special Forces
Grega
Grega Feb 25 2015, 1:25pm replied:

Ofcourse its full of bugs. Its a beta >.<

What do you expect from that phrase?

In any case it was an exact copy of what we had at the time. but since people did nothing to really help test, we decided its a waste of time and energy making tose releases and just stopped making them, going back to internal versions untill release.

-1 votes   mod: Earth's Special Forces
Grega
Grega Feb 17 2015, 2:49pm replied:

Ryo is the coder behind the GFX.

+2 votes   media: Update list
Grega
Grega Feb 16 2015, 11:22am replied:

Nah its the SVN file system.

Basically red exclamation marks means files were changed, blue plus means files were added and red cross means files were deleted.

0 votes   mod: Earth's Special Forces
Grega
Grega Feb 12 2015, 6:11pm replied:

It was directly over STEAM, so i dont think it was saved anywhere, unless one of the people there recorded it. Though thats doubtfull really.

+2 votes   mod: Earth's Special Forces
Grega
Grega Feb 12 2015, 1:59pm replied:

Yes tehre was an anouncement on the forums, but we deleted it after the event to prevent confusion.

+2 votes   mod: Earth's Special Forces
Grega
Grega Feb 11 2015, 7:49pm replied:

Actually we did ^^

We tried out taht STEAM streaming service acouple of weeks ago. Not sure if anyone recorded anything or not, but we pretty much had an event talking to people and showing off the state of the game. And its bugs XD

Getting stuck outside the map is quite funny. Especially since i abused the debug teleport command to get myself in to an instant melee hit position XD

+2 votes   mod: Earth's Special Forces
Grega
Grega Feb 11 2015, 4:56pm replied:

Its not a commercial project, that is correct. But we are not going to release it as open source, because that would mean we are giving up on it and tossing it asside.

ZEQ2-lite is open source because its intention is to be a sandbox for people who want to learn how to become a developer. ESF doesnt have such goals, so going open source is the same as saying "We give up with this, we are done with it so we are tossing it out there for whoever and wahtever." And tahts something we will not do.

As for the current state release. During the open beta fiasco, it was decided to not do that untill we release it. And we are standing by that decision.

As for updates. This is from January.

Dl-web.dropbox.com

And this is from the forums.

Forum.esforces.com

0 votes   mod: Earth's Special Forces
Grega
Grega Feb 11 2015, 4:52pm replied:

Dont confuse the purpose of the projects.

ZEQ2-lite was released as a platform for people to learn how to make their own games. To learn how game creation works, using ZEQ2-lite as a sandbox for that experimentation. It was not meant as a game and acording to Zeth "Doesnt have the mechanics to be a game".

Also we had an open beta. We got complaints and insults because it was buggy. So we stopped it. And tahts a decision we stand by.

As a side note. Ryo posted a couple of pics from what he is currently tinkering with, in case anyone is interested -> Forum.esforces.com

0 votes   mod: Earth's Special Forces
Grega
Grega Jan 16 2015, 11:01am replied:

Yea no idea whats going on with that. I know Dalte was supposed to be making a video. Guess he didnt finish it yet.

+1 vote   mod: Earth's Special Forces
Grega
Grega Jan 14 2015, 3:42pm replied:

ESF needs to be started though steam.

+1 vote   article: Character Modelers Needed
Grega
Grega Jan 7 2015, 8:40am replied:

No idea. Its Ryos settings ^^

+2 votes   media: Burn Baby Burn!
Grega
Grega Jan 5 2015, 7:37pm replied:

More likely Ryo just played with the effects since he fixed the distance fog/cloud interaction

+1 vote   media: Burn Baby Burn!
Grega
Grega Jan 5 2015, 7:36pm replied:

You mean the current inteam build or just someone working on something for the game?

+1 vote   mod: Earth's Special Forces
Grega
Grega Jan 5 2015, 8:39am replied:

Correct.

+1 vote   media: Burn Baby Burn!
Grega
Grega Dec 30 2014, 8:15am replied:

Dont know about xenoverse and pirate warriors, but if UNS4 is as ****** a port as UNS3 was, then it wont do jack **** to help the PC gaming scene.

+1 vote   mod: Earth's Special Forces
Grega
Grega Dec 27 2014, 5:06pm replied:

Thats like saying Halo 1,2,3 and so on is the same as Spartan Assault.

Same theme different genre.

Totally different gameplay.

+3 votes   mod: Earth's Special Forces
Grega
Grega Dec 14 2014, 5:53pm replied:

Quite honestly. Not really asking ^^

Moddb puts that up there by default.

As for an update. I know Dalte was supposed to be making a video. Other than that, not much to update. Ryo is currently the most active with updating shaders, so that they require less resources and free up CPU time to increase the FPS. And DT is working on creating animation libraries.

+2 votes   mod: Earth's Special Forces
Grega
Grega Dec 13 2014, 11:39am replied:

Which ones are fully done: None.

Which ones are not even started: None.

Which ones are missing transformations: All of them.

+2 votes   mod: Earth's Special Forces
Grega
Grega Dec 11 2014, 10:34am replied:

there will be 11 characters in total (androids and Ginyu force count as 1 character due to the buddy system)

+2 votes   mod: Earth's Special Forces
Grega
Grega Dec 10 2014, 4:20am replied:

Nah the egg is just a copy of Goku so it isnt fully in the game yet with only 2 forms XD

In terms of characters we have 0 of them fully in the game. But we do have character forms that are in the game fully. Like GOkus base form, Trunks base form, Vegetas base and SSJ forms and so on.

+3 votes   mod: Earth's Special Forces
Level
Avatar
Avatar
Offline Since
Mar 30, 2015
Country
Slovenia Slovenia
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.4
Members
13
Games
58
Mods
890
Articles
137
Media
485
Downloads
9