Having worked as a farmer and woodcutter for most of my life i became determined to do something that would leave my mark after i was gone. Since then i got back to studies, and i have now a master degree in Electrotecnical Engineering as well as a degree on Electromechanical Engineering. On my free time i like playing and so i became interested in creating my own games or, in the shorter term, modding games to get something closer to what i would like games to be.
Mutants are usually poorly treated by imperial citizens and are often hunted down by "purifying crusades" performed by redemptionists and other zealots.
Thus it is no surprise they will often side with chaotic armies when they attack under the promise of revenge or some sort of freedom.
This concept uses PoK orks as a base, some of RT2's work for the Praetorian Mod as well as a pickaxe from the builder unit in that mod.
The inspiration for the concept comes from some of the mutants displayed in Codex Eye of Terror and still lacks some work although it will never look as varied as the inspiration.
Some of the more orky items (specially randomized items) will likely be replaced with things like additional limbs and chaotic symbols, to better represent their allegiance and some more visual appeal.
I wish you a Happy New Year!
:)
Loooove them! Have you tried to kitbash some clawed arm like those of posessed marines?
Just reminder to tweak the lua to have them comparable to IG human size to some taller than average individuals too. Just don't keep them all at ork size.
I'm glad you continue doing experiments