Having worked as a farmer and woodcutter for most of my life i became determined to do something that would leave my mark after i was gone. Since then i got back to studies, and i have now a master degree in Electrotecnical Engineering as well as a degree on Electromechanical Engineering. On my free time i like playing and so i became interested in creating my own games or, in the shorter term, modding games to get something closer to what i would like games to be.

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Report RSS Necron wall idea for cross walls concepts (view original)
Necron wall idea for cross walls concepts
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Kairos_(Necronguy)
Kairos_(Necronguy) - - 690 comments

That looks pretty cool

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Oooooooooooooooooooooooooooo

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GreenScorpion Author
GreenScorpion - - 1,935 comments

Don't know if spamming or simply speechless.

(Insert confused Fry image here)

Reply Good karma+1 vote
Lord_Cylarne
Lord_Cylarne - - 7,166 comments

As in

"OMG, Greenscorpion, I'd so make out with you right now by just making this, OMG, this looks awesome!!!"

:p

Seriously nice job on this bro. How big is it, atm?

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GreenScorpion Author
GreenScorpion - - 1,935 comments

Really big use the pylon for comparison :P
Since this is a bunch of environmental objects and not an actual conversion model i thought RT2 could use his ripper tool to take from mission editor into max.

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Description

I've heard that UA team is looking for ideas for cross wall concepts and so this is my suggestion.