Having worked as a farmer and woodcutter for most of my life i became determined to do something that would leave my mark after i was gone. Since then i got back to studies, and i have now a master degree in Electrotecnical Engineering as well as a degree on Electromechanical Engineering. On my free time i like playing and so i became interested in creating my own games or, in the shorter term, modding games to get something closer to what i would like games to be.

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Report RSS Forgeworld militia concept (view original)
Forgeworld militia concept
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"Sir we currently have too many techpriests around in the forgeworld without anything useful to do."
"I see. How are we on Imperial Guard weapon stocks?"
"We have a sizeable stock of the lasguns, plasma guns and other common Imperial Guard weapon but what has that to do with the excessive amount of techpriests?"
"Order the idle techpriests to grab some of those weapons and stand combat ready. Then contact imperial forces in the area saying there is an emergency and emit an interplanetary distress signal saying the following: Mork is not green"
"Ok sir, is that all?"
"You will see the problem with the excessive amount of techpriests will solve itself. I will be leaving to my winter retreat later today, you will be in charge while I am gone."
"Yes sir! I do wonder what is the point of the message about Mork, isn't that an ork deity?"