Having worked as a farmer and woodcutter for most of my life i became determined to do something that would leave my mark after i was gone. Since then i got back to studies, and i have now a master degree in Electrotecnical Engineering as well as a degree on Electromechanical Engineering. On my free time i like playing and so i became interested in creating my own games or, in the shorter term, modding games to get something closer to what i would like games to be.

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Report RSS "All in one" Praetorian concept update (view original)
"All in one" Praetorian concept update
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RT2...
RT2... - - 3,305 comments

So what I am hearing is that the Gue'vesa, can be upgraded by hardpoint in ebp to Gue'vesa'ui..... On model for both. :P

Also that commissar cadets can be upgraded to commissar though EBP.

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GreenScorpion Author
GreenScorpion - - 1,935 comments

And the least objects used the more variations i can eventually code through OE since the more free objects that can be turned on/off with vis anims the more "upgrades" i can code for it without adding additional objects and animations.

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Description

This concept now allows conscripts (without shoulder pads) and guardsmen (with shoulder pads to reveal their status) to be used from the same model. The images shown are a demonstration of this concept ingame using the same model but with different wargear.