Having worked as a farmer and woodcutter for most of my life i became determined to do something that would leave my mark after i was gone. Since then i got back to studies, and i have now a master degree in Electrotecnical Engineering as well as a degree on Electromechanical Engineering. On my free time i like playing and so i became interested in creating my own games or, in the shorter term, modding games to get something closer to what i would like games to be.
This concept now allows conscripts (without shoulder pads) and guardsmen (with shoulder pads to reveal their status) to be used from the same model. The images shown are a demonstration of this concept ingame using the same model but with different wargear.
So what I am hearing is that the Gue'vesa, can be upgraded by hardpoint in ebp to Gue'vesa'ui..... On model for both. :P
Also that commissar cadets can be upgraded to commissar though EBP.
And the least objects used the more variations i can eventually code through OE since the more free objects that can be turned on/off with vis anims the more "upgrades" i can code for it without adding additional objects and animations.