Not long ago, in 2016, Giantfox was born after winning various local Global Game Jams. Between us there are gamers, amateur and professional developers who form this company.
We choosed the name because a colleague loves foxes and because we want to create something big, that’s how Giantfox came to light. At this moment we’re already twelve people working for the studio, some of them as collaborators, others full time. Our first comercial game is Rise of Titans, a Strategy based collectible card game with an interactive board.
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