3D Modeler, Unwrap and Texture Artist. Experienced Unreal Engine 3 and Cryengine 3.
Pweh...I fell asleep. Some of your techniques are a bit tedious to follow because they can be done a lot faster (f.e. things like adding a layer mask...oh god why go into the menu for this? there is a button next to the layers for that and selections can be done faster too) and there are a bit too much of "uhm now I uhm well" gaps in it which makes it hard to follow concentrated...oh well none theless it was good to see how others do it and the result is good and thats what matters.
Don't get me wrong I like your stuff anyways!
These are not my technics, I just shared this tutorial for my mod team members. :)
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Glock Pistol Texture Tutorial Part 4
Orginal Tutorial Link: Moddb.com