Initially founded as an offshoot of GamesWarp (our site for game news and reviews at www.gameswarp.com), GAMESWARP STUDIO has now taken on a life of its own. Hi, my name is Gavin and I am the founder of this one-man run studio. In 2013, we had developed and released Pachinko Parlor, Nurture, Junkpile, and Fuzzball's Fortress. We also had the chance to release two of Project Neumann's mini-games on Facebook, although for a limited audience. As we head into 2014, I see in my crystal ball a number of games lined up. First up will be The Battle for Gliese 667 Cc, a full-featured vertical shoot-em-up game. Depending on the success of our shmup, we may release more chapters or head into other territory (like ironing out our Jackpot variant or perhaps an RPG game). Thank you for your interest in GamesWarp Studio and may you have a pleasant day ahead.
The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your member. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
We recommend you link to your member profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit.
All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.