Initially founded as an offshoot of GamesWarp (our site for game news and reviews at www.gameswarp.com), GAMESWARP STUDIO has now taken on a life of its own. Hi, my name is Gavin and I am the founder of this one-man run studio. In 2013, we had developed and released Pachinko Parlor, Nurture, Junkpile, and Fuzzball's Fortress. We also had the chance to release two of Project Neumann's mini-games on Facebook, although for a limited audience. As we head into 2014, I see in my crystal ball a number of games lined up. First up will be The Battle for Gliese 667 Cc, a full-featured vertical shoot-em-up game. Depending on the success of our shmup, we may release more chapters or head into other territory (like ironing out our Jackpot variant or perhaps an RPG game). Thank you for your interest in GamesWarp Studio and may you have a pleasant day ahead.

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No blog entries have been posted here. Boring yes, but as confucius says - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.

Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!

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