Initially founded as an offshoot of GamesWarp (our site for game news and reviews at www.gameswarp.com), GAMESWARP STUDIO has now taken on a life of its own. Hi, my name is Gavin and I am the founder of this one-man run studio. In 2013, we had developed and released Pachinko Parlor, Nurture, Junkpile, and Fuzzball's Fortress. We also had the chance to release two of Project Neumann's mini-games on Facebook, although for a limited audience. As we head into 2014, I see in my crystal ball a number of games lined up. First up will be The Battle for Gliese 667 Cc, a full-featured vertical shoot-em-up game. Depending on the success of our shmup, we may release more chapters or head into other territory (like ironing out our Jackpot variant or perhaps an RPG game). Thank you for your interest in GamesWarp Studio and may you have a pleasant day ahead.
An eight stage vertical scrolling shoot-em up that employs a colour mechanic as gameplay.
the battle for gliese 667 cc sci-fi
Fuzzball's Fortress is a puzzle game that has you building a fortress to protect Fuzzball from a barrage of spiky balls. If you liked playing with Lego...
fuzzball's fortress fantasy
This game is being developed for a serious application provider. It will run off the web. More details will only be revealed at a later date.
project neumann fantasy
Junk Pile is a light-hearted casual puzzle game. As the player of the game, you will have to assist Binky in climbing the various bits of junk as high...
junk pile abstract
A minimalistic colony simulation game designed using Construct 2. Lead the colony of Globs.
Pachinko Parlor is an action-casino game that simulates the many varied and colorful Pachinko mechanical machines found widespread in Japan. A favorite...
pachinko parlor realism
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