i have to track down that game disk now....
i have to track down that game disk now....
Read the dam comment next time i did not say that it was not linear but that it had many different ways to aporach it. and it felt Natural, LINEAR IS GOOD FOR A STORY LINE!
u don't seem to get it linear is fine, it is not supposed to be dynamic, it is meant to convey a story and doing it though a linear story arc and path is the most logical way to convey a story where you are the main character! Its not meant to be a RPG but a story based single player game, HL2 does a great job giving the player freedom to make decisions in a linear enviorment. If you need an example of this look at ravenholm, the frist time i played through this i had no ammo and had to use traps + the grav gun. i played through hl2 again and i had full ammo never touched the traps and had a different experience, same path different choices in tactics. HL2 Is organic in the sense that there is no Blinking Arrows or signs or breaks from the supresion of reality that it offers.
would not be to great, too big, difficult to make fun, gamers get angry when there are invisible walls!
freeze_L
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