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Freelancer11
Freelancer11 Sep 17 2013, 5:14pm replied:

Those areas you mention are on the board for improvement. As to the research points, it's something I've thought about - it does take quite a while, but as you say, in the outer regions that drops right down. It may get reduced a bit at some point, though not until the solution is a bit more clear.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Sep 17 2013, 1:59pm replied:

That's a really nice idea - happy to put it in.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Jul 30 2013, 3:23pm replied:

Shipyard is what functions as a demo, but it's just a way to mess about making ships and get a feel for the thing. Currently there is no 'full' demo. When the game is released completely, there may be, but for now effort's getting the main game built.

+2 votes   game: OreSome
Freelancer11
Freelancer11 May 19 2013, 10:00am replied:

You'll want to set up some defences - mines are a quick and dirty option, or frames with blaster bots for point defence for a more long term choice. Later on, you can use explosive walls and more to take this further. Instead of upgrading the builder you'll want to build a bigger ship around it from frame that can take more fire and do more. I'd suggest messing around with Shipyard Mode a bit to see some of the things you can do, or watch some of the youtube videos.

+1 vote   game: OreSome
Freelancer11
Freelancer11 May 12 2013, 9:50am replied:

They should have a slider at the side as in a regular window. Could you take a screenshot and either send it to me or post it on the forum? It ought to be easier to see the issue then.

+1 vote   game: OreSome
Freelancer11
Freelancer11 May 8 2013, 4:13pm replied:

There's still some work to be done with help systems, though everything is described in campaign mode, not everything is obvious. Rotating parts can be achieved by holding right click while dragging them out. The thruster upgrade can only be accessed with cheat mode and will likely be modified before it goes in the main game.Text boxes do scroll... but there shouldn't be many that have too much text in. Fullscreen mode is in the usual place, in options.

+1 vote   game: OreSome
Freelancer11
Freelancer11 May 7 2013, 5:43pm replied:

Not plans exactly, but inklings. Monogame would be the likely avenue - but there's no guarantees on when or even if, I'm afraid.

+1 vote   game: OreSome
Freelancer11
Freelancer11 May 5 2013, 4:23pm replied:

Sorry to hear it - could you post the crash dump found in your documents/savedgames/etc. to the bug report forum plus the details of when exactly the crash happens and it'll likely be fixed in no time.

+1 vote   article: Freebies are fun
Freelancer11
Freelancer11 May 5 2013, 7:10am replied:

Sorry to disappoint! However, I have been thinking about running a little competition to give away a few copies. Entrants would design ships/bases using the free Shipyard Mode and send in the designs. The best would receive a copy of the full game and the design would be put into the game for enemies to use. Get practising if you're interested!

+2 votes   article: Freebies are fun
Freelancer11
Freelancer11 Apr 30 2013, 4:38pm replied:

Sure, when 0.51 goes up, it'll go up with the standalone version too.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Apr 15 2013, 4:37pm replied:

Basically, yeah.

+1 vote   article: Welcome, Player 2... And Others
Freelancer11
Freelancer11 Apr 15 2013, 3:59pm replied:

A good idea in fact - but it'll be a while before that sort of thing can go in.

+1 vote   article: Welcome, Player 2... And Others
Freelancer11
Freelancer11 Apr 6 2013, 6:30pm replied:

Been trying to replicate this and can't so far - do you have a save that you can cause the crash at will? If you could upload it, that would make it much easy to track down.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Mar 25 2013, 4:03pm replied:

If you could post details on the forum - such as when it happens and if the crashes have anything in common, that would be really helpful to getting the problem fixed.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Mar 21 2013, 1:47pm replied:

There isn't, but I'll pop one in for the next build, likely up tonight.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Mar 17 2013, 4:05pm replied:

It might be that the frame is placed but not yet built. If it doesn't have the blue glowing hardpoints it needs to be constructed with the builder's red drill.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Mar 11 2013, 3:34pm replied:

I can only suggest contacting Desura - they should be able to sort it out

+1 vote   game: OreSome
Freelancer11
Freelancer11 Mar 11 2013, 2:52pm replied:

Nothing's changed on this end, it should be fine. Try reinstalling, then if that doesn't work post details in the forum of exactly what goes wrong.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Jan 22 2013, 3:24am replied:

Any problems you have, post them on the forum, it's much more likely they'll be fixed. If you upload your saves somewhere for me, that'll make it easy to fix.

+3 votes   game: OreSome
Freelancer11
Freelancer11 Jan 21 2013, 6:11pm replied:

There's more to come on that count, don't worry. It won't be instant, but as more is added, more help with be too.

+3 votes   game: OreSome
Freelancer11
Freelancer11 Jan 20 2013, 4:46pm replied:

Can you make the minimising crash happen on purpose? If so, would you mind sending me some instructions on how to do it? I'd like to get that bug killed. The random crashes are dropping with each build - the particle system is being redone to minimise those problems, though that process is not complete yet. Please, if you spot any bugs, post them on the forum, they're much more likel to get fixed that way.

+2 votes   article: Patches v0.11 and v0.12 Released
Freelancer11
Freelancer11 Jan 9 2013, 6:20pm replied:

If it makes you feel better, most likely it'll go up when it reaches Beta ;)
Think of it as a low price in exchange for beta testing and bug reporting, if you like!

+2 votes   game: OreSome
Freelancer11
Freelancer11 Jan 8 2013, 1:16pm replied:

Is this still true of the latest version? If so, could you post any details you can in the bug report forum?

+2 votes   game: OreSome
Freelancer11
Freelancer11 Jan 4 2013, 10:30pm replied:

It seems to be that some people are entirely unafflicted by crashes, but some get them all the time. Cores shouldn't be a problem - the machines it's tested on are dual and quad core and there is some multi core optimisation. Could you post further details in the bug report forum. Getting these problems gone quickly is greatly important.

+2 votes   game: OreSome
Freelancer11
Freelancer11 Jan 4 2013, 1:12pm replied:

No worries - you've paid money, you absolutely deserve something you can enjoy. To that end, if you know when the crashes occur, just message me or post in the forum, it'll be fixed in the forthcoming patch.

+2 votes   game: OreSome
Freelancer11
Freelancer11 Jan 4 2013, 12:30pm replied:

Apologies that you're not having the best experience - there should be a patch out within a day or so that fixes a bunch of these issues. Please bear with it, this is unfortunately still only an Alpha release after all.

Also, there is now a bug report forum. Any details on bugs you find would certainly be appreciated.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Jan 3 2013, 5:37pm says:

Warning for non English language gamers - there's currently a bug where saved data doesn't read correctly, causing a crash if the system language is not set to English. Fix will be in the next path, but until then, changing the setting to English while playing fixes the issue.

+1 vote   game: OreSome
Freelancer11
Freelancer11 Sep 27 2012, 1:56pm says:

Looks like it's off to a good start - do you have any special features planned that can't be found elsewhere, or do you plan to simply make it as good a genre piece as possible?

+3 votes   game: Arkanius
Freelancer11
Freelancer11 Sep 27 2012, 1:51pm says:

Must be some big pockets the player character has, if you can fit a ship in them :)

+2 votes   article: Player Ship System
Freelancer11
Freelancer11 Jul 7 2012, 8:38am replied:

It's possible. The Guide that's up on the website will definitely be in game at some point, but tooltips may occur too.

+3 votes   download: OreSome Shipyard Mode v0.6
Freelancer11
Freelancer11 Jul 1 2012, 2:38pm says:

Intel Onboard graphics cards seem to be unable to run XNA in full featured mode. I'm looking into finding a way round this, but for now if the game doesn't start, and that's the kind of card you have, that's why.

+1 vote   download: OreSome Shipyard Mode
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