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StarCraft Fan Group

StarCraft Fan Group

222 members Hobbies & Interests

StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced...

Digital Modding Studios

Digital Modding Studios

6 members Developer

We dedicate this page to Free Radical Design they was once a great company and they will be missed

Canada

Canada

108 members Geographic

Group for Canadian members of Mod db // Groupe pour les membres canadiens du Mod db

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rumiks
rumiks

fuking idiot

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Melbournelad
Melbournelad

You mad bro?

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UnseenOni
UnseenOni

Hi, your new mod sounds very interesting, if you need any help with hardpoint, ship, or other XML coding, let me know, I am currently involved in the development of Battlestar Galactica at War for FOC, but it has stalled due to our team leader kinda being lazy. Anyways I'm their lead coder, so if you need any assistance feel free to contact me.

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blonco
blonco

you mentioned interest in continuing the halo first offensive mod. i wouldn't mind making all new models for you, as in ones that aren't cannon. i only give them simple textures or just monochrome so you might need to texture them. i can also do some map making but i don't get a lot of practice.

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OsoDEADLY
OsoDEADLY

you have to add it in planets XML and then (if you want) add a trade route. Then you have to put the planet name and (if you did one)_the trade route name in "CAMPAiGNS_UNDERWORLD.XML" (thees are the conquests for all factions.

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501stcaptainrex
501stcaptainrex

How do you code a GC map into FoC?

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501stcaptainrex
501stcaptainrex

How do you make map props foo FoC?

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