Canada
Geographic group with 71 members, open to all membersGroup for Canadian members of Mod db // Groupe pour les membres canadiens du Mod db
This member has provided no bio about themself...
We're sorry, but no images, videos or audio files have been added to this gallery.
If you would like to share media with the community, sign up and you can.
We're sorry, but no blog posts were found here. Boring yes, but as confucius always said - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.
Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!
Group for Canadian members of Mod db // Groupe pour les membres canadiens du Mod db
Note to people looking at this page,Free radical is dead and is now Crytek UK this is just to Dedicated to them, but mods or indie games will be posted...
This is the staff only group for The Clone wars mod.
StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
you mentioned interest in continuing the halo first offensive mod. i wouldn't mind making all new models for you, as in ones that aren't cannon. i only give them simple textures or just monochrome so you might need to texture them. i can also do some map making but i don't get a lot of practice.
you have to add it in planets XML and then (if you want) add a trade route. Then you have to put the planet name and (if you did one)_the trade route name in "CAMPAiGNS_UNDERWORLD.XML" (thees are the conquests for all factions.
How do you code a GC map into FoC?
How do you make map props foo FoC?