I think this is correct. This is fresh install of Anomaly, EFP 3.0 and this mod. Idk if EFP has its own error section, I am not keen on this if someone else has better answer.
I think this is correct. This is fresh install of Anomaly, EFP 3.0 and this mod. Idk if EFP has its own error section, I am not keen on this if someone else has better answer.
EFP 3.0 Fatal Crash
[error]Expression : ai().script_engine().functor<LPCSTR>(*cb_name,fl)
[error]Function : CAnimatorCamEffectorScriptCB::Valid
[error]File : ActorEffector_script.cpp
[error]Line : 26
[error]Description : assertion failed
FYI, EFP 3.0 new install guide is in their discord Discord.gg
Aside from it not working with MCM, nor EFP 3.0, if you input it in EFP 3.0 and play, I notice that upon dying, it ctd. I found that after turning in a quest to Wolf, this issue happens. Not sure if it happens with other quests or what quest specifically, but this is something worth noting.
This is great! I have one question, I get all the way to save left as, and don’t understand the path situation. If it is two scripts conflicting for example, and I am creating a patch to fix them, how does said patch get saved? I see the hierarchy example, but don’t understand how I would come to that conclusion with a given patch I created. Not sure if I provided enough info to justify my question. Would just like to know that when i save left as, into its own patch folder, what is the path I am supposed to be creating?
This mod is such a requirement imo. Just two things: is the right click to open and the mouse jump to center normal? On first right click is closes inventory. Sorry if this is already known. Second, since this is quite a specific mod, what is the idea behind changing the new game loadout? I am not particularly fond of it personally, would be great if you could toggle this off. But can be overridden with a debug spawn in on first load so not that big of a deal. Thank you so much!
Brand new to Stalker, currently playing through several games. Just learning of this and very happy to see the recent news!
Are you using 1.5?
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