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Flubbermac
Flubbermac @ Diplomacy & Conquest - Warband

I like this mod, still works on 1.153 (though as far as I can tell some things in it don't work, arenas for example)

Reply Good karma+1 vote
Flubbermac
Flubbermac @ NOD Stealth Boat

I've been watching this mod for a long time now, and there something that needs saying...

you are one great modder Flash and everything so far in this mod has been better than most others if not all others. Keep up the good work soldier! ;)

Reply Good karma+3 votes
Flubbermac
Flubbermac @ do u want to repair something?

I just realised we could play most of the newer cnc games in one game for free XD

Reply Good karma+2 votes
Flubbermac
Flubbermac @ soviets iron elephant

If I'm honest RA3 was what spoiled the game for me, I personally don't like cartoon but then it is the original concept isn't it :/

Reply Good karma+1 vote
Flubbermac
Flubbermac @ forgoten tib. mortars defence

isn't adding the forgotten a little too much? I mean theres a forgotten mod and tbh this will have absolutely loads in I think adding in even more will be difficult as hell. Don't kill yourself man work on the main ones first then you'd be able to release a beta sooner ;)

Reply Good karma0 votes
Flubbermac
Flubbermac @ allies zeus tank

Athena cannon!

Reply Good karma+1 vote
Flubbermac
Flubbermac @ scrins ion eradicator

it's like a droneship combined with the combine tower from half life 2 :D

Reply Good karma+1 vote
Flubbermac
Flubbermac @ Overwatch

More players needed on servers :(

Reply Good karma+1 vote
Flubbermac
Flubbermac @ Overwatch: ZE Trailer (Joke)

Zombie Master!

Reply Good karma+1 vote
Flubbermac
Flubbermac @ nod tricycle

that is true, all cnc4 units have 3 rocket pods, wow that proves EA have little imagination or no effort

Reply Good karma+2 votes
Flubbermac
Flubbermac @ NOD defence rocket silo

This is cool, did the idea come from Tiberium sun missile launchers?
btw: first is spelt wrong and you put talk not take. Don't kill me for corrections! D:

Reply Good karma+1 vote
Flubbermac
Flubbermac @ scrins ion slider

this reminds me of X-files...

Reply Good karma0 votes
Flubbermac
Flubbermac @ nod tricycle

When I saw this I instantly thought of GLA rocket buggies, except they travel by 4 wheels like an RC.
After looking at Crazy mod this also looks like it could fire small cookies out those launchers...

Reply Good karma+1 vote
Flubbermac
Flubbermac @ nod shadow seeker animation

If it had wings I'd say it was an owl with guns

Reply Good karma+1 vote
Flubbermac
Flubbermac @ maps

It looks like graphics from the first games XD this is nostalgic

Reply Good karma+1 vote
Flubbermac
Flubbermac @ BACKGROUNDS PACK #1

This is my fave for GDI :D

Reply Good karma+1 vote
Flubbermac
Flubbermac @ NOD pyramid of light

I like how your making it so that factions won't be too overpowered, will this connect with beam cannons and obelisks like in c&c 3?

Reply Good karma+1 vote
Flubbermac
Flubbermac @ nod Harvester

I'm not sure but a couple of ideas (not very good) are:

perhaps points, or places on the map where a dealer would give resources which could be transferred to cash for the player who's collectors came to him.

Oil, collectors could go to a drill or tower of some sort and collect the barrels that the oil thingy (don't know name) produces, this fits with generals because it isn't unlimited in real life and also it is something all the collectors could collect. (BTW if C&C 4 units are in how will they get resources etc? I heard they would be in from EA but you know more since it's your mod.)

Reply Good karma+1 vote
Flubbermac
Flubbermac @ nod Harvester

perhaps a global resource for every faction, they all work on credits so you could modify each factions collectors/harvesters a bit to collect just one resource. The problem I saw with keeping the different resources is that you'd have to program the collectors to collect the different resources for each and every map. This just seems easier for you to make the MOD.

Reply Good karma+1 vote
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