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flashknight33
flashknight33 @ C&C THE VORTEX

Thank you :)

Good karma+1 vote
flashknight33
flashknight33 @ Coptic Incipits

Btw if you wonder it's written in Coptic , however I urge to notify, as a Coptic Christian orthodox deacon myself, we don't believe in amulates, it's not like a magical piece, but we are highly attached to the church and Bible that like sometimes to have phrases from it with us like a blessing and as something to read in spare time to keep the mind concentrated away from possible sinful thought that could come in mind :)

Good karma+4 votes
flashknight33
flashknight33 @ C&C THE VORTEX

Codes, sounds,some particles , tech tree like in nod talons/zocom , some models need revamping too

Good karma+2 votes
flashknight33
flashknight33 @ C&C THE VORTEX

That building doesn't crash the game on my side ...plz pm about that issue :) and the full version will take years releasing faction after faction over time :)

Good karma+1 vote
flashknight33
flashknight33 @ C&C THE VORTEX

There is cabal faction not mega giant transformers but still 100% droid/robo faction :)

Good karma+3 votes
flashknight33
flashknight33 @ C&C THE VORTEX

The militia will be replaced with the marked of Kane one in Kane wrath version which is close to tib sun one, there will be chemical tib weapons special powers style but the viscoid transformation is probably possible but not in my current to-do list there r more important stuff and other factions to build, glad u liked the alpha too :D

Good karma+2 votes
flashknight33
flashknight33 @ C&C THE VORTEX

Cyborg and commando will be added later but most of the cyborg will be found in cabal faction later on :) not to mention nod still missing their crawlers :)

Good karma+2 votes
flashknight33
flashknight33 @ C&C THE VORTEX

Wat do u mean by Tiberium plant I don't remember having such thing 0.o and as I said it works fine on clean generals version, other wise it will crash, don't clean old mods manually u probably forgot to clean some remnants

Good karma+1 vote
flashknight33
flashknight33 @ C&C THE VORTEX

No bcoz its pretty functional on practical aspect :)

Good karma+1 vote
flashknight33
flashknight33 @ alpha release the dawn of nod

As I said make sure to install it on a clean copy of generals zh, I probably left some files from another mod in ur copy so that happened, and devil tongue is working fine will testing it many times

Good karma+1 vote
flashknight33
flashknight33 @ C&C THE VORTEX

Keep in mind generals natively doesn't support walls, u can't force an engine u don't have it's codes to accept something totally new so yea currently it's bugged more or less but it's not necessary to build after all right? :)

Good karma+1 vote
flashknight33
flashknight33 @ alpha release the dawn of nod

no AI yet sorry

Good karma+1 vote
flashknight33
flashknight33 @ SOON....!!

I'm uploading it as we speak :)

Good karma+2 votes
flashknight33
flashknight33 @ alpha release the dawn of nod

Lol thanks you haha and there are more to come later :)

Good karma+1 vote
flashknight33
flashknight33 @ SOON....!!

Not yet with the every faction part :P

Good karma+2 votes
flashknight33
flashknight33 @ SOON....!!

It's a bit delayed due to my lame internet speed plz be patient :/

Good karma+2 votes
flashknight33
flashknight33 @ SOON....!!

I'm uploading it as we speak :)

Good karma+2 votes
flashknight33
flashknight33 @ SOON....!!

Mhm :)

Good karma+2 votes
flashknight33
flashknight33 @ GDI I.U.S.S. revamped

Funny thing his account isn't even 5 years old lol

Good karma+2 votes
flashknight33
flashknight33 @ GDI I.U.S.S. revamped

если вы хотите , чтобы помочь , то прийти и помочь, если вы видите какие-либо блага в вас делать эти вещи , но высокомерный настроение не то, что я буду приветствовать его в любой день, если вы не любите игры просто не следовать его ...and speak in English next time

Good karma+2 votes
flashknight33
flashknight33 @ nod naval yard revamped

Ships yes...all saga engines suppor water locomotor logic that makes ships possible as u know there r some ships in the campaign messions in tw after all if u noticed :) however the issue is building a naval ward kn water surface the codes for gen are not mine but we work to evolve it in the community together ,as for tw I have no idea about the possibilities there ..

Good karma+1 vote
flashknight33
flashknight33 @ GDI I.U.S.S. revamped

the vortex fans it was known previously as triton battleship

old version can be found here : Moddb.com

Good karma+1 vote
flashknight33
flashknight33 @ C&C THE VORTEX

neither do i but soon :)

Good karma+1 vote
flashknight33
flashknight33 @ C&C THE VORTEX

at this point no...the only way is to install it to a clean gen zh version

Good karma+1 vote
flashknight33
flashknight33 @ nod naval yard revamped

it does , not the best experience u can expect compared to red alert but still a good one :)

Good karma+1 vote
flashknight33
flashknight33 @ nod naval yard revamped

the mod have been frozen for over 4 years and i still get the same request :P well i barely have time to get used to a whole new engine to work with and gen zh is over all the best option i the big picture not the best in naval warfare but better than ra3 and tw in many other things

Good karma+1 vote
flashknight33
flashknight33 @ nod naval yard revamped

Media.moddb.com

the old version for comparison :)

Good karma+2 votes
flashknight33
flashknight33 @ nod naval yard revamped

sorry for the lake of updates recently but thats due to most of the work is headed towards codes and sound work and not much vesuals to show at the point but many things that were considered low quality are now in revamping process to suit the new standards , btw keep an eye on the facebook page ill post more exclusive news there that r not big enough to be spammed here :)

Good karma+5 votes
flashknight33
flashknight33 @ C&C THE VORTEX

If c&c generals works it will work :)

Good karma+2 votes
flashknight33
flashknight33 @ C&C THE VORTEX

No they won't at most

Good karma+1 vote
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