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FG15
FG15 @ Edain Mod

La versión actual es la 4.4.

Reply Good karma+3 votes
FG15
FG15 @ Edain Mod

Os goblins são adicionadas em uma versão posterior.
Obrigado :)

Reply Good karma+2 votes
FG15
FG15 @ Edain Mod

This, and we have to consider the scenario, what would have happened, if he had stayed alife. And I find it highly probable that he would got the Arkenstone in the end.

Reply Good karma+5 votes
FG15
FG15 @ Edain Mod

I think that the color of the blades change a bit, and the trace of the bolts. But I can't say it for sure.

Reply Good karma+1 vote
FG15
FG15 @ Edain Mod

Camps are just smaller versions of fortresses with some limitations. For example there are less build plots and worse defense measurements.

Reply Good karma+2 votes
FG15
FG15 @ The Road to Edain 4.5: Spellbook of Rohan

That was one of the first things I tried for them, but it doesn't work with hordes.

Reply Good karma+2 votes
FG15
FG15 @ The Road to Edain 4.5: Spellbook of Rohan

They will stay the currentway.

Reply Good karma+3 votes
FG15
FG15 @ The Road to Edain 4.5: Spellbook of Rohan

The name is similar, but they are completly different.

Reply Good karma+2 votes
FG15
FG15 @ The Road to Edain 4.5: Spellbook of Rohan

No current plans to do that.

Reply Good karma+2 votes
FG15
FG15 @ Edain Mod

That is due to their animationsets and can't be fixed without really much work.

Reply Good karma+1 vote
FG15
FG15 @ Edain Mod

Yes, the AI will use new spells.

Reply Good karma+8 votes
FG15
FG15 @ The Road to Edain 4.5: Spellbook of Rohan

If we have a graphicer again, who has time to do it, it is definetly possible.

Reply Good karma+6 votes
FG15
FG15 @ The Road to Edain 4.5: Spellbook of Rohan

I guess as Theoden is really important for Rohan it is good that he is available quite early. And not all central spells habe to cost 5 SP.

Reply Good karma+3 votes
FG15
FG15 @ The Road to Edain 4.5: Spellbook of Rohan

1. The statue has a much longer cooldown than the ambush itself. Therefore a player only using it offensively will loose a lot of potential.

2. While the Warhorses is a Cavalry focused spell, the 3 Hunters are better if you prefer a melee tactic with Rohan. So the other one might often be the better choice, but nonetheless they are usefull and pretty cool.

3. We believe that the Royal Guard is at a good spot statwise, they are just too hard to get for Rohan.

Reply Good karma+4 votes
FG15
FG15 @ The Road to Edain 4.5: Spellbook of Rohan

Because it is not as strong as other central spells.

Reply Good karma+3 votes
FG15
FG15 @ Edain Mod

I like this idea.

Reply Good karma+5 votes
FG15
FG15 @ Edain Mod

BfME is not a game for permadeath systems, due to the engine. It is pretty easy for heroes to get stuck in units or have other pathfinding problems. The same goes for the auto-attacks. They are much to random in many cases or bugged in other ways. Also the direct feedback where damage is coming from isn't really good in BfME which can make it impossible to avoid danger in soem situations.

It wasn't perma-death but in the past, heroes were revived at level 1 in Edain, which was bad enough.

Reply Good karma+4 votes
FG15
FG15 @ Edain Mod

Yes, thank you for your help.

Reply Good karma+1 vote
FG15
FG15 @ Edain Mod

Because they don't fit to Isengards gameplay.
Mounted Archers have to strength. They are archers and cavalry and therefore they are archers who can't be knocked back, which is usefull for range focused factions, and they are archers who can keep up with cavalry, which is good for cavalry focused factions. Isengard is neither of them.

Reply Good karma+6 votes
FG15
FG15 @ Edain Mod

Exactly

Reply Good karma+7 votes
FG15
FG15 @ Edain Mod

It is not our choice to give him a bow, but that an unmounted Aragorn should use Aragorns animationset. Because for us Aragorns animationset is as important for being Aragorn as his model. So if you gave him a different animationset, he isn't Aragorn anymore, because he behaves completly different. Else you could answer to the question 'is it possible for Aragorn to eat other units', yes, because just give him a Cave Troll animationset.

Reply Good karma+6 votes
FG15
FG15 @ Edain Mod

No, it isn't. WotRVeteran is completly right.
Aragorn does not have any ranged animations, therefore he can't use a bow. And if you give him a different animationset, which is able to use a bow, he does not behave like Aragorn anymore.

Reply Good karma+5 votes
FG15
FG15 @ Edain Mod

Imladris infantry full upgraded is extremly strong too, but I believe Isengard units for the same CP are stronger.

Reply Good karma+1 vote
FG15
FG15 @ Edain Mod

Sounds to me like some rest files are left somewhere. The best is to uninstall everything, then have a clean installation of BfME and then patch both. After the patching (it's important that it happens after the patches are installed) install Edain and update it.

Reply Good karma+1 vote
FG15
FG15 @ Edain Mod

Our plan is to finish 4.5 as soon as possible. And of course Misty Mountains shall be finished as soon as possible afterwards.

Reply Good karma+9 votes
FG15
FG15 @ Edain Mod

It just isn't fun if the game is decided by the question, who reaches his final spell first.

Reply Good karma+6 votes
FG15
FG15 @ Edain Mod

Arnors spellbook will be kept as a surprise.

Reply Good karma+5 votes
FG15
FG15 @ Edain Mod

1) Imladris archers are exactly the same as other elite archers.
2) That is an intended weakness. They are a unit who is extremly good at melee and at range and therefore lack weaknesses other archers psses.
3) Every builing of Lorien inside the fortress is kind of a sentry.
4) Which special unit?

Reply Good karma+2 votes
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