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In the full change-log you can see that the ability has been changed:
"Persuasion no longer brings the selected hero on your side, but heroes in the selected area dont make any damage and gain any experience last for 30 seconds. "
The siege towers already look really similar to the one of the movie.
Yes, at the moment there is a problem that there spawn some orcs which are not part of the horde.
I agree with you up to the point that lumber mills are a problem. If lumber mills would cost more, or would affect the steel works, that would solve the problem.
The influence effect of Sauron will be reworked because it is not working properly.
What do you mean by "steel mill"? Do you mean the steal work, and why is it too strong?
A taunt is not possible. Influencing a building twice, would be very complicated, so this is unlikely.
Also, trolls are not supposed to be meat shields for the orcs, it is the other way around. You should protect your trolls with free orcs so pikeman won't be able to attack them.
Trolls are extremly powerful against structures, you could try that ;)
Yes, at the moment the fear resistance of the Uruk captains is redundant, but units gain improved values (health and damage) with every level so Uruk captains may still be usefull.
I agree that Aragorn's effect is too weak and some extra effects are needed. Increasing the production would not work properly and reducing the cost of all units might overlap with the bonus of the farms and town huses.
We read your comment, so there is absoultly no point in repeating yourself or trolling.
A higher camera would slow down the game quite much.
Yes, it is very likely that I won't finish it tomorrow.
It was "Die Kammern des Schreckens" or "The Chambers of Doom"
As you wish^^
I wouldn't call these few things most of the Hobbit. We have added nearly everything, but there are just some things which we don't like, where we prefer our interpretations or which are not necessary.
Legolas is not a tank hero, he is an agile archer hero, so he does not need an armour. And personally, I prefer the design from the LotR.
Strongest enemy of Middle-Earth has been killed by a Hobbit, or a man with a broken sword. ;)
Just handycap your enemy, if you want to win for sure.
I don't think that is fixable.
Damrod is one of the standard CreateAHeroes.
Did you play against Isengard?
Can't say anything about it for sure, but maybe the war paint just increases the armour instead of the hit points.
There are some factions not having normal outposts as Rivendell, Misty Mountains and Lothlorien. These factions would be unplayable on this kind of map.
I am not a fan, of these design changes. If a hero gets a design change it has to fit into the concept of the hero, as Theoden becoming the hero of Helms Deep. But for Arwen it would just be too much.
I think it would be better to stay with the current design because it is the best known design from the movie, and I don't see the need for a visual change at a higher level.
You can even see her half a second in the final movie, if you pay attention.
We planned to rework that effect.
Yes, therefore it is a bug^^
I guess, it does not work for magic damage, but I'm not completly sure.
Hasn't that influence-effect been replaced yet?