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the AI will build elite units, like the Knights of Dol Amroth. The Veterans are the only ones I'm not totally sure, but I guess AI also builds them.
are you serious :D we have given you an update yesterday ^^
For 4.0 we have decreased the costs of all heroes, because the AI can'T handle heroes being to expensive. Also the AI heroes are improved in some other ways.
I can't help you, because I have never played it, but here is right link: Forum.modding-union.com
Edain is in the Top 100. :)
Thank you all, you are great fans.
Please don't forget voting in the second round.
We are happy to say that we have got a lot of concepts/ ideas. But if you have another ideas, you may present it.
There is a multiplayer community playing on tunngle.
The new system is an universal change, so custom maps have to be reworked a bit to work with 4.0. Maybe we will make a tutorial or just open an Edain map and look what has been changed, it is not complicated.
Yes, it is possible to add these maps as custom maps, if you rework them.
The ring hero will need the durin statue, which will be the normal statue and also can be build on the small defence build plots.
We can't say anything specific about Esgorath/ Dale until we have watched the second movie, but they will propably just get a building on one of the settlements.
There won'T be an update to everything, because that would spoil the fun of finding it out ingame.
The barrack will be the same for all the dwarf factions, because the old ones, weren't fitting anymore for the new building system.
The buildings will only differ in units and banners, because the old buildings weren't fitting with the new building system.
The player will be able to research all the three upgrades in the Stonepit.
The durin statue will have the ring function of durins grave, and you can build more than one.
There will be still the same amount of factions as in 3.81. 5 good ones and 4 evil ones.
The war of the rings mode should still work, but we can't say anything exact because this mode has always been were buggy, which we can't change.
4.0 is enough work without a new faction.
The reworked faction and everything else presented in the updates will be a new version, you have to install and not a patch for 3.81
That would be ok too, because they are the same hero.
I believe the requirement is, that the Necromancer is at level 5.
I'm sorry, but please can you explain yourself a little bit more. I don't understand your problem.
Lorien is the last faction we are working on.
At the moment it is still in the brainstorming phase. So you will have to wait some time for news about Lorien.
The AI in BfME has always worked with cheating.
They can build heroes, which aren't buildable, it can use specialpowers, which are not useable and can build anything cheaper. Because Edain is far more complex than normal BfME the AI has to cheat in more systems. For example the Lorien AI builds there buildings with normal porters, as far as I know.
The Rohan siege weapon is not a stone-thrower, but a straw-thrower. It throws packs of straw, which would be very uneffective if they weren't on fire. So it is a far more basic weapon.
We have read them, and no comment means that we do not completly disagree. So far that is positive for you ;)
Our concept for Lorien at the moment is not much more than the fact that Lorien won't get walls. So if it is an idea seeming possible we can't say much.
1) A moat is possibility but it would not look very natural, being only a ring filled with water.
2)That is also a quite good posibility.
3)Yes, their buildings should be a little bit weaker, but not much or their buildings which are not protected in the early game would be too easy to destroy.
(At the moment in the German forum there is a discussion about the economy buildings for Lorien.)
There is only a limited number of possible factions. And because Arnor is quite similar to Gondor we would have two factions being identically to play with nearly the same buildings, units and heros. So it would be a waste.
And there are enough Arnor-Maps making Arnor as playable as it deserves to be.
Why is it lore-friendly that Smaug transforms into a completly different dragon, which has been dead for thousends of years?
That doesn't make sense.
Lothlorien is still in a brainstorming phase, so it won't be Lorien. So the faction to be updated is very probable Isengart or Mordor. But the next update will deal with something completly different.
I'm not completly sure, but I believe the Gundabad-Fighters are using the animations of the Uruk-Hai and the spears are using the same animation as the Mordor-spears.
We don't give release dates. It's done, when it's done.
Please, can you once read the answers if you ask something? :(
It is no fun, answering all the time the same questions.
Thrain and Thror won't be reworked in the near future.
Thranduils new design has already be shown.
I'm sorry for you, but that must be wrong. We never give any specific release dates, not even the year. It might have been an information about the next update.
If you like an indicator, about the status of the next version, give a thought to all the things, which we have shown and which we have not shown.
It's the German voice for Galadriel ;)
If we keep this intro, we keep this intro, you will get the English voice for the English version.
Their might be more, if we have enough time and motivation.