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FG15
FG15 11hours 38mins ago replied:

I haven't had any game, where Sauron really died. I would be really surprised if you had one.

+3 votes   mod: Edain Mod
FG15
FG15 14hours 54mins ago replied:

Or plan for the next time is to add the missing factions (Imladris, Lorien, Misty Mountains and Angmar), which aren't included in 4.1 yet.

+1 vote   news: Edain Demo 4.1.1 Released
FG15
FG15 14hours 56mins ago replied:

It is possible to add a stance system to other heroes, too. For example the three trolls change the fighting troll depending on their stance, or Alatar changes the effects of his spells with his stances. Also, Theodred once changed his weapons with his stance.
But for sure we won't add exactly the same system for another hero.

+1 vote   mod: Edain Mod
FG15
FG15 16hours 50mins ago replied:

1. No
4. It's not impossible.

+1 vote   mod: Edain Mod
FG15
FG15 20hours 17mins ago replied:

Additionally, we have nearly 30000 downloads on our main page.

+4 votes   mod: Edain Mod
FG15
FG15 Jul 28 2015, 9:13am replied:

The texture is already quite close to the one from the movies.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 28 2015, 6:27am replied:

Smaug will stay a dragon true to Tolkien and not a wyvern.

+4 votes   mod: Edain Mod
FG15
FG15 Jul 28 2015, 6:26am replied:

1: Angmar will stay basically the same. Of course there will be some new buildings, in particullary for the external buildings, but Angmar will depend on the same units. One big difference is that you don't have to buy upgrades in the Citadel to enable buildings.

2: In fact all maps were removed for Edain 4.0, because no map would have worked with the new systems. And by time one map after the other was converted, reworked and included again. Those two aren't reworked yet.

3: No. Also the wight form of the witch-king is already included in Mordor and uses the original design from the LotR movies.

4: Yes.

5: Arnor is not 100% finished but at the moment no big changes are planned.

+3 votes   mod: Edain Mod
FG15
FG15 Jul 28 2015, 3:43am replied:

Yes, Billy Conolly'S voice was added.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 27 2015, 10:29am replied:

Please stop spamming comments or using rude language.

+7 votes   mod: Edain Mod
FG15
FG15 Jul 24 2015, 5:36pm replied:

If you have any good suggestions for new abilities, you are welcome.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 23 2015, 3:59am replied:

The dwarves don't have any cavalry except the Battlewagons.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 23 2015, 3:18am replied:

Everything here at ModdB will be forgotten after one day, because there is no possibility to search for special older posts, or anything else usefull to work with them. Also, that would be too much work.
In our forum there are special bug, suggestion and feedback boards, so we know exactly were to look if we want to fix all the known bugs.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 23 2015, 2:24am replied:

Every other faction than the Misty Mountains can be finished in a much shorter time.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 22 2015, 5:23pm replied:

The Misty Mountains still need far too much work to be released any time soon.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 18 2015, 4:32am replied:

We are working on them at the moment.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 18 2015, 4:32am replied:

Do you have at least two start points, and are they in an ascending order?

+2 votes   mod: Edain Mod
FG15
FG15 Jul 17 2015, 7:02pm replied:

It would be far easier to start with something smaller instead of a whole new faction, which needs nearly any kind of modding possible.

+4 votes   mod: Edain Mod
FG15
FG15 Jul 16 2015, 6:10pm replied:

No, then the player would be able to do it, too.

+1 vote   mod: Edain Mod
FG15
FG15 Jul 16 2015, 10:50am replied:

The AI acts in all the different modes exactly the same. There is no other possibility.
Also the AI has always been best at rushing and there can't be changed much, due to the engine.

+3 votes   mod: Edain Mod
FG15
FG15 Jul 15 2015, 2:05am replied:

Of course we will try to.

+1 vote   mod: Edain Mod
FG15
FG15 Jul 14 2015, 6:34am replied:

Because either their old designs weren't that good or we quite liked their new designs.
For example I really love Thorin & Co.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 14 2015, 4:52am replied:

I love the current design thousand times more than the movie design.

+4 votes   mod: Edain Mod
FG15
FG15 Jul 12 2015, 11:55am replied:

Very likely your download was corrupted, just try to update the files once more, or reinstall edain.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 12 2015, 4:27am replied:

Please, consider the words more carefully before using them.

+4 votes   mod: Edain Mod
FG15
FG15 Jul 12 2015, 4:25am replied:

Sorry, but I don't understand what kind of bug you are trying to report. What exactly is happening?

+1 vote   mod: Edain Mod
FG15
FG15 Jul 11 2015, 2:20pm replied:

Mordor->Unit->GasthausKhamul

+3 votes   mod: Edain Mod
FG15
FG15 Jul 9 2015, 7:50am replied:

That looks like something with your __english_ini.big is broken. Try to "update" your files with the launcher.

+1 vote   mod: Edain Mod
FG15
FG15 Jul 9 2015, 7:11am replied:

There is a differences between adding two heroes and adding heroes for a whole new subfaction. Also there is a huge difference between Edain and the hero submod, as well as between 3.81 and 4.0.

+2 votes   mod: Edain Mod
FG15
FG15 Jul 6 2015, 12:57pm replied:

The dwarves were really a spontanuous idea to release, we did not really invest much time at all in them.

+4 votes   mod: Edain Mod
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