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Comment History  (0 - 30 of 165)
faycalki
faycalki - - 165 comments @ ATROPHY XCIX 1.0

Where is the "Key" exactly?

Good karma+1 vote
faycalki
faycalki - - 165 comments @ CyberCorpse

Keep up the excellent work with Stronghold Europe, you are doing a fine job!

Good karma+2 votes
faycalki
faycalki - - 165 comments @ faycalki

Hop on to my discord and ask all your questions there. Discord.gg

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Eyaura

I'm proud of you for the work you've done on G-String, what a magnificent piece of work so far, really well done, I applaud you.

Good karma+4 votes
faycalki
faycalki - - 165 comments @ Project: Levy community (PLC)

Excellent!

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

Check out tainted paths!

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

Indeed, im pushing a hotfix for it.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Tainted Paths

This isn't meant to be a historically accurate module.

Good karma+2 votes
faycalki
faycalki - - 165 comments @ Tainted Paths

First of all, this isn't supposed to be a realistic or a historical module.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Tainted Paths

Make sure you are in the latest version of warband.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Tainted Paths

1. Vanilla system works for me, the hold command I believe only holds their current position instead of where you are standing.

2. I coded it that way so the AI dosen't get stuck.

Good karma+2 votes
faycalki
faycalki - - 165 comments @ Tainted Paths

Describe the bugs you ran into?

Good karma+2 votes
faycalki
faycalki - - 165 comments @ Tainted Paths

Modification has been released, enjoy my friends!

Good karma+3 votes
faycalki
faycalki - - 165 comments @ Medieval Conquests

Yup its a legitimate bug

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

I think the new patch changed the constants values (the new warband patch, not MC patch).

Mind installing an older version of warband? 1.163-1.168 should work fine and see if its fixed there so I can know why it randomly broke.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

Try a new save and see how it goes, this new version isn't save game compatible.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

There should be a timer for it now depending on your shield skill, the higher your shield skill the more often you'll be able to bash.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

V3 released, now featuring:
* Decapitations
* Injured status (applies to all troops, not just player)
* Traits for troops and player
* Stumbling
* Smarter combat AI
* Performance enhancements.
* Historically inaccurate banners replaced
* A couple of other things I forgot to note.

Good karma+9 votes
faycalki
faycalki - - 165 comments @ Tainted Paths

Initial release candidate pushed to February the 1st.

Good karma+2 votes
faycalki
faycalki - - 165 comments @ Tainted Paths

Trying to polish the decapitations before I release this, also thinking of a proper release date, MAYBE somewhere in January.

Good karma+4 votes
faycalki
faycalki - - 165 comments @ TITAN / ATROPHY: XCIX

This mod is great, well done!

Good karma+3 votes
faycalki
faycalki - - 165 comments @ Water

Absolutely beautiful, marvelous!

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

V2 Update out

Good karma+3 votes
faycalki
faycalki - - 165 comments @ faycalki

I'd love to update it, but honestly I'm far too busy lately and don't need more stress, I might end up releasing the source for it, but most likely not before updating it so don't hold this on me because releasing the source is also unlikely to happen.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

Yes, but I'm taking a break due to travel obligations, and real life priorities, thus I do not know how long until I get back into updating this mod.

Good karma+3 votes
faycalki
faycalki - - 165 comments @ Medieval Conquests

You can find all the Music in the Music folder.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

Go for it, just make sure to link the moddb page and taleworlds thread, as well as the credits.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ faycalki

The mod itself never got tested on mac/linux.

You can refer to the Optional_UI_&_MACLINUX_FIX Folder inside the Medieval COnquetss folder for the font that works in macs

The rest of the mod may be buggy regardless, and your main menu will be white so you'll have to click blindly.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

I uploaded a full download, if you are unable to patch for some reason, just download the whole thing.

Good karma+1 vote
faycalki
faycalki - - 165 comments @ Medieval Conquests

This has been fixed in 1.16.

Good karma+1 vote