I just make mods for Spellforce

Comment History
FarlonSpookblade
FarlonSpookblade - - 30 comments @ SpellForce Reimagined

Steamcommunity.com try this for missing HP bars instead, its not the extended UI thats the issue

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ THUGLYFE - 1.2

Mają się z tymi NPCami bić, inaczej by było za łatwo

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ FarlonSpookblade

It's continued again

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked - BoW Demo - 20th SF Anniversary

Thanks for checking it out, this type of feedback is more or less exactly what I need.
- It's supposed to be hard but still approachable, high agility enemies should counter heavy warrior but should be easily dispatched by mages and light warriors.
- Will take a closer look at the XP, if you could tell me at what lvl you finished each map that would be helpful.
- Honestly no idea why would this happen but I'll try to fix this.
As for portals, all currently empty portals that you can find will lead to new maps in full release.

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

I might be working on it again

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ SpellForce 3

OG Spellforce 3 just has a bit different RTS system and different units, Reforced tends to work better for the most part but I think the legacy version has better atmosphere

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce 3 - Workerless Towers

You download it and move the mod folder to SpellforceThree\bin_mods_win32
After that, you launch the game and activate the mod in the "MODS" tab.

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce - THUG CHALLENGE 1.0

This only works in Order of Dawn campaign

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Undead Faction 1.2.0

You must be using another mod that blocks them then

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ FarlonSpookblade

You go to Wildfire Hills through Farlorn's Hope, fix the sword and that's it.

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

Nowhere, the mod is only ready for Order of Dawn and BoW/SotP should not be played with it yet. I'm actively working on BoW version though, and it will be big.

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 10.10.20

Extract everything into your spellforce directory.

Good karma+2 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 10.10.20

Zihar has it.
Also, I recommend not touching a specific sword in a stone there.

Good karma+2 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

On Lev's body

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 10.10.20

As long as you change to 1.54 version

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

Custom campaigns are more or less possible with some slight limitations.

Good karma+2 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

I meant the mod version

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

Are you playing on a newest version?

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

Play on 1.54

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

It was all mostly stat changes though.

Good karma+4 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

Extract everything to your spellforce directory.

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

You can but it will change the text language to english as far as I know.

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 0 0 3

Are you sure you extracted everything properly?

Good karma+1 vote
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

Spellforce import/export or something like that. You should go over to official spellforce discord, it should be pinned there somewhere and the creator of the plugin is also there.

Good karma+5 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 0 0 3

I will after I'm done with TOOD

Good karma+2 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 0 0 3

No, I cannot fix that, this is a version specific bug, I suggest switching to 1.54.

Good karma+2 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 0 0 3

Are you playing on 1.54? 1.61 version on steam causes it to crash in eloni.

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FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 0 0 3

Alright, just download the missing object folder, it should fix it.

Good karma+2 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked 0 0 3

For the southern windwalls, remove the n0 file from the p10 folder in scripts and load a save from before the map. Atm I'm re-uploading the mod constantly but it seems to skip few folders after being uploaded.

Good karma+2 votes
FarlonSpookblade
FarlonSpookblade - - 30 comments @ Spellforce Reworked

For static models(like weapons, scenery, most buildings, and helmets), there's a blender plugin to import and export spellforce meshes. Animated models are just reskins and texture manipulation which are then put on copy pasted models with different names.

Good karma+5 votes