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EZIO114
EZIO114 - - 1 comments @ Wikinger: European Theater of War

Now the German Panzer Division was very ridiculously positioned when he dispatched the Weitmann after an 8 minute long resource penalty and the Weitmann would still be easily penetrated against Allied tanks, the IV was even more ridiculous. The IV doesn't hold even ground at all in exchanges with Allied tanks, and it's highly recommended that Panther Tank D be added to the Panzer sws and replaced with an unlockable tech for manpower for fuel that you can do to limit the number of Panther tanks.
you could add the option to build Panther Tank D with a tech that unlocks Panther Tank D in place of human conversion fuel.
This would better reflect the German Panzer division's lack of men and lack of fuel in the later stages, and as a Panzer division he should not be denied permission to build Panther tank.
Panzer IV can be maintained at its current level。
This is a lesson I have learned from countless expert games with my friend.
Believe me, you don't have that much human resources for fuel conversions as well as producing heavy tanks in expert matchmaking. Also if the player is good enough, the Allied advance is extremely fast and the British armoured division with American armoured division and artillery can handle German super heavy tanks quickly
Thank you.

Good karma+2 votes