I am a man about sound! I originally started with a huge interest in recording music, which lead me to study at college, an undergraduate, and Masters degree. I have always had a love for games and always hoped one of the courses I attended would cover working on sound for games, but alas this did not happen. In 2011 I was lucky enough to be asked to create SFX for a mobile phone game, which then lead to discussions of future projects and rekindled my interest for working with games! So I am a new entrant and still very much learning (especially regarding audio implementation, of which I really wanna get my hand in on). I have recently been taken onboard for two indie games and I'm really excited to keep collaborating with people and expand my skills.
Greetings to all!
Just wanted to make a quick post. I have literally just created my profile here, and I am relatively new to the gaming 'industry'. My area of interest lies in sound and I got my first taste of working on games last year with a mobile phone game (as stated in my bio, this rekindled my interest in working with games). So since then I have been wanting to know more and more about game audio, how it's used, and especially how it is implemented.
I am currently part of two indie projects, working as a sound FX designer. Although I do love playing with and creating new sounds, I really want to get my hands in on actually putting the sounds into the game - being able to audition sounds so as I know if any alterations need to be made, and dictate how the sounds will react and be perceived.
So, yeah...I am a newbie (please be gentle), but I am very excited to work on projects an, especially, to learn more. If anyone reads this and can offer information and/or advice that may be of use, do please get in touch. Everyone else - I look forward to seeing your work and, please, go about your business.