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evan_tg
evan_tg - - 2 comments @ Homeworld2 v1.2 Modernized

I did a clean install of HW2, patched to 1.1 and then to modernized.17 (my pc is pretty ancient and some of the lighting detail in .18 is just a bit too much for the comp to handle smoothly) and it seems to have largely stopped.

Good karma+1 vote
evan_tg
evan_tg - - 2 comments @ Homeworld2 v1.2 Modernized

Im assuming you changed the difficulty/ AI fleet scaling. If so can you re-up the difficulty for Thaddis Sabbah and Balcora? The last week Ive started both maps with near full fleets (forgot to build the 3rd BC before I was halfway through Thaddis) and both missions were completely neutered (Balora Gate seemed largely the same as v1.1). Balcora especially, which I steamrolled through in under 10 minutes.

Instead of the 10 or so BC's in v1.1, the defence fleet around Makaan's flagship consisted of maybe 3 or 4 destroyers, 1 BC, the V. dread, and 35+ Assault Craft and some lancers. Which, after nearing the prox detector/Sajuuk with just a probe of my own I think, all started advancing towards my MS while most of my fleet was up where the V.Shipyard is on the upper left of the map, but all that meant was scuttling about 8 frigates and using the MS and 4 carriers to quickly replace them with flak's to deal with the assault craft while I tasked the destroyers and BCs move back and kill the V. capitals which were lagging behind the strike craft swarm.

I didn't bother to try but I suspect if you had a full wing of Strat Bombers, once you've cleared the initial attackers and Shipyard, you could just gun for Makaan and finish the map in under 5 minutes

Good karma+1 vote