Head Level Designer of Flaming Brain Studios. And I am a Newb!
These are some updated pictures. I'm using everything Plugh has taught me so far to make my level better. :) Most of the textures in the main landing pad area are subject to change. The columns are just placeholders until we get some modeled. I changed the design of the landing pad area to stay true to the concept art (and it was lame to fall down).