Head Level Designer of Flaming Brain Studios. And I am a Newb!
thanks for the comment :) it's nice to hear things like this
Sounds good man, keep up the good work
I posted some pictures about level 1. I think you'll be happy with them; they're a step in the right direction of being more like the concept art. :)
I posted a pretty extensive tutorial to modeling on the forum. I put everything that Neil said into words (or as much as I could remember). Check it out and let me know what you think... I will probably do something like that for the Level Design Forum too.
This might be reworked a little bit, but yes, it is a model. It is an enemy.
Thanks for the positive comments :)
Looks good, I hope it doesn't get C&D'd. I'll send you that pm of my sadness if it does :(
Definitely tracking this game. I like how you want to focus more on he architecture. Try and release it when Portal 2 comes out, you'll probably get even more downloads. I wish you the best of luck.
Hmmm... looks interesting. What kind of levels do you plan on adding?
I disagree, it's between basic units. Why would they have a lightsaber?
Starting the download now, I hope it lives up to the real battle! :P
meh why not?
Thanks! Keep checking back for updates. We're going to have the first level completed pretty soon.
If anyone checking out this game is a level designer and looking for work let me know! We can get you involved on the project if you have what we're looking for.
err sorry I should have been more specific. In a 4v4 deathmatch, what is the frame-rate like? The levels look good for what little you can work into them :)
This looks awesome! I wish I had a PSP... how does it run on it?
Hey, I fixed the game description to sound much better. :) Also, I think we need a little more info about the game in the description. A lot of the games on here have a page long description about their project.
The gameplay was fun, but the music could be better. The 3d aspect with the spinning balls of death was a little annoying. I found a weird bug too, if you die while jumping on a spring, you will continue to hear the sound and see the camera pan as if you were still alive. Keep up the good work!
oh hey sexy ;)
The first level will be done before the conference if it's the last thing I do. Just waiting on some texture and models :)
Sigh... so many spelling errors. Am I going to have to start correcting your blogs too? :3
Wow! This game looks really cool. I love the art style to it. Who is the level designer? I would love to get some tips from him.
Looks pretty cool, I know how hard it is to develop levels in Hammer. You do an amazing job at it though. :)
Looks pretty cool guys, keep up the good work!
:P no problemo
psh no one likes you