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Comment History
E.C.S
E.C.S Dec 27 2012, 3:21pm says:

I will have to go with Maken on this one, no one can beat the power of Pepsi! (Opinions may vary)

+1 vote     media: Coca-Cola Vs Pepsi: Lisa and Maken's Disagreement
E.C.S
E.C.S Aug 2 2011, 10:34pm says:

Calm down people, this is just a Asian Counter-Strike made long time ago. You can find more information in the Wikipedia: En.wikipedia.org

+2 votes     game: Counter-Strike Online
E.C.S
E.C.S Mar 17 2011, 6:29pm says:

Glad to see the forums back :)

+1 vote     media: Forums ONLINE
E.C.S
E.C.S Feb 10 2011, 8:54pm says:

YEAHHHHHHHHHHHH!

+4 votes     media: WGRealms 1 converted to WGRealms 2
E.C.S
E.C.S Oct 18 2010, 10:30pm says:

I have only three words to say: Well...Done...People...

+10 votes     article: You failed again.
E.C.S
E.C.S Oct 18 2010, 1:01pm says:

I tested the new version of the mod (1.15), and every version is more awesome than the last. Keep doing you excellent work DT.
I checked the manual and I saw a little mistake with some words (I telling you this not for bothering you, only for do the mod more "complete").

In SPECIAL KEYS part: PIPEBOME, must be PIPEBOMB.
In SKILL LEVELS part: diffuclty, must be difficulty.
In STUNS part: weapoin, must be weapon.
In MAP MIRORRING part: the name must be MAP MIRRORING.
IN CHANGELOG part: Optimzed, must be Optimized. And eduke33.exe must be eduke32.exe jeje.

Anyway, excellent work, cookie for you DT.

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S Oct 14 2010, 12:36pm replied:

I think the name of the map is: de_fastline_cz

+1 vote     media: The HEV-Scientist - Action!
E.C.S
E.C.S Sep 24 2010, 8:13pm says:

Well done Taringa, I will miss Go-Mod.

+4 votes     article: Go-Mod 4: Leaked Second time
E.C.S
E.C.S Sep 13 2010, 2:27pm replied:

Normally when that happens,I use the map and the night vision goggles to guide me. Is very useful.

The dark rooms are, i think, for the polymer mode because before it did not happen, i mean, during the eduke32 updates the lights changed to make them better with the polymer mode.

shoot me if I'm wrong :P

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S Sep 9 2010, 3:25pm says:

Testing Version 1.13, the "High Score Challenge" is awesome, clones + Dukebot + Steroids VS more than 100 super-aliens = BIG DESTRUCTION!.

when you add an official version of the mod, I'll look at the code to make a mini-mod of your mod (Just for fun jeje).

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S Sep 6 2010, 8:37pm says:

Here E.C.S with some news to report. First i tested the last version of the mod and i discovered some sounds bugs with the new enemy (the robot):
From the log of Eduke32:
Sound ATTRITION_RESOURCES/SOUNDS/fs_pas.wav(#719) not found!
Sound ATTRITION_RESOURCES/SOUNDS/hshot1.wav(#720) not found!

Second, can you add the option from Dukeplus "Double monster & ammo". To do more challenging.

That's all for now...

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S Jun 29 2010, 8:00pm says:

YEAH, NEW VERSION!. Downloading.

+1 vote     download: Attrition 1.04
E.C.S
E.C.S Jun 4 2010, 2:39pm replied:

Well, i am not told you but, i always look for updates in your forum of duke4.net (I'm too lazy to register jeje), Forums.duke4.net and I downloaded the latest version (is that it includes a new version of EDuke32), but something i did wrong, because when a want to play Duke nukem 3D i need re-configure the game every time(Sound, Video, keyboard, etc), the .cfg files i deleted are: eduke32.cfg and eduke32_binds.cfg (this file never appeared again).

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S May 26 2010, 12:39pm replied:

Yeah! New version!, i wiil wait for the next version and then look for bugs MUHAHAHA. Well, i found bugs, but these are little bugs, insignificants, i'm not going to bother with that.

I hope someday continue my project of my mod.

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S May 18 2010, 2:46pm says:

I love that games. Duke Nukem is the first game i played and will be the last.
Actually, i'm creating Duke Nukem 3D mod, but i am very busy wiht others proyects. The list is big.

+1 vote     article: MODs for old games...
E.C.S
E.C.S May 17 2010, 10:04pm says:

E.C.S here, well 2 weeks pased and now i discovered a smalls bugs:

1- well, this is not really a bug, this sprite:

Img41.imageshack.us

This happens wen i pick a Backpack and the droped ammo is a pistol clip. if I remember well, this is a engine bug.

2- This bugs happens because the speed of the double pistols:

Img63.imageshack.us
Img130.imageshack.us

this bugs appers only when i shoot enemies, the speed of shoot is very fast, but the ammo doesn't decrease a the same speed, causing "free ammo".

If i found any other bug, i will tell you

And once again, if you do not understand some of i wrote, please tell me, and will try to rewrite more clearly.

P.D: I want to add extra episodes (like a episode of the Roch maps serie) to test the mod in custom maps without losing the EXP, but i didn't found the list of levels in ATTUSER.CON. Have you changed it or something?

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S Apr 28 2010, 9:33pm says:

Downloading, it's time to kick updated ***** jeje.

+1 vote     download: Attrition 1.02
E.C.S
E.C.S Apr 26 2010, 5:52pm says:

Well, i tested the beta, i see various bugs fixed,
No more crash when i die YEAHHH.

Now, i forgot to tell you about another bug i've encountered before.
This picture explains better what I mean:
Img337.imageshack.us

I will informs you if i find any other bug

Thanks for reading and great work, cookie for you jeje.

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S Apr 24 2010, 2:57pm replied:

Upss, my fault, I said "stunT" when I meant stunS jeje, the upgrade of some weapons, i think the problem is with the shotgun, because it's has much projectiles, and this cause a very long stuns.

And once again, thanks for creating this great mod.

+1 vote     mod: Duke Nukem: Attrition
E.C.S
E.C.S Apr 24 2010, 1:04am says:

I tested this mod (the version 1.00), and when i die the game crash and i need to kill eduke32.exe process. It's has a solution to prevent the crash when i die?

Other bugs:
.Stunt ability sometimes glichtes with the Enforcer, causing a veryyyyyyyy long stunt.
.Rarely i see a bug with duke foots, example, my duke color pallete is grey, but when i'm playing, sometimes is other pallete like green, or red.
.It's a bug, lost the jetpack after of each level?, i guess not...
.The mentioned problem with the atomic healt and the 200HP

Would be good if you add this to the mod:
.The mentioned bonus for found all secrets, kill all enemies.
.Add Nukes of the duke nukem mahattan project, when you collect all, gives you a bonus ammo and live.
.Add a sniper rifle (mmm... maybe not).
.I have other things in mind, but i don't want bother you.

Sorry for my bad english, this isn't my offcial lenguage (typical phrase). If you do not understand some of I wrote, please tell me, and will try to rewrite more clearly.

Thanks for reading and keep working on the mod, is a exelent work.

+1 vote     mod: Duke Nukem: Attrition
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