I'm a fan of old school ARPG's like Ultima 7, so I made an homage to that period, Mysterious Castle.

Comment History
eclectocrat
eclectocrat May 15 2012, 5:27pm says:

Congrats Pompi Pompi! You've been working hard on this game for a while. Best of luck!

+2 votes   article: Sumerian Blood available on Indievania
eclectocrat
eclectocrat Mar 23 2012, 10:54pm replied:

Apparently the game runs well under WINE. No native linux support yet. Having compiler issues.

+2 votes   game: Mysterious Castle
eclectocrat
eclectocrat Mar 15 2012, 3:18pm says:

Hey, thanks for the suggestions on Mysterious Castle, I've been moving recently, but am back and posted a big comment in the forums.

+1 vote   member: thethanx1
eclectocrat
eclectocrat Mar 7 2012, 5:53am replied:

Yeah, I've had plans since the beginning, but I've had to eat my words more than once, so no promises. That said, I was just installing dev tool for linux last night, so... *fingers crossed*

+2 votes   game: Mysterious Castle
eclectocrat
eclectocrat Mar 1 2012, 3:47am says:

Ok! 1.9 is out now on www.mysteriouscastle.com. Just waiting for moderator approval on a few tidbits here on IndieDB.

+4 votes   game: Mysterious Castle
eclectocrat
eclectocrat Feb 24 2012, 9:43pm says:

Version 1.9 final is now in moderator limbo.

+3 votes   game: Mysterious Castle
eclectocrat
eclectocrat Feb 24 2012, 8:28pm replied:

Music is from the Icewind Dale soundtrack. Love that kind of fantasy music while making my fantasy game. Hope you enjoy!

+1 vote   media: Battle with Demons
eclectocrat
eclectocrat Feb 19 2012, 10:38pm replied:

Almost done 1.9 final. I should be ready by this friday the 25th.

+3 votes   game: Mysterious Castle
eclectocrat
eclectocrat Feb 7 2012, 11:40am says:

PAY WHAT YOU WANT! It's a good system.

+2 votes   article: What to do in 2012...
eclectocrat
eclectocrat Feb 1 2012, 11:30pm says:

Just uploaded 1.9 for OSX. Highly recommended update, lots of new goodies + real castles/dungeons.

+4 votes   game: Mysterious Castle
eclectocrat
eclectocrat Jan 26 2012, 8:27am says:

Congrats on the release Oddball! I'll definitely buy a copy when I've paid my heating bills from two months ago :P

+1 vote   game: Hack, Slash, Loot
eclectocrat
eclectocrat Dec 21 2011, 12:07am says:

Can't seem to reply to your comment on my game Mysterious Castle, so here I am!

Yes, the editor is for public use. You can edit the game you're playing, or make all new worlds or pieces of world to share with other players.

+2 votes   member: Fib
eclectocrat
eclectocrat Dec 2 2011, 12:32am says:

Just uploaded the latest iOS version to the App Store, and the latest Mac and Windows version to IndieDB. It'll take a day or two to be reviewed and approved. Please let me know of any bugs, criticisms or suggestions. Visit www.mysteriouscastle.com for the latest news and download links.

+4 votes   game: Mysterious Castle
eclectocrat
eclectocrat Nov 6 2011, 5:57am says:

Hey URU!

Followed you here from TIGSource. I'm amazed at the size of your world, how much memory does it use? We're making games in the same genre and I'm struggling to make my game 1000x1000, but I'm working with graphics, layers and iOS memory limitations (<64MB). You must be caching local regions. Does it take long to generate your world? I wish I could see the map, but being in China means that a lot of pages and images don't load for me :P

Anyways, good luck, the world needs more tactical roguelikes. We can talk shop at TIGForums some time.

+1 vote   article: World generation, new map size, and over a billion squares...
eclectocrat
eclectocrat Sep 27 2011, 10:57pm says:

Nice overview! I'm currently optimizing my games pathfinding, so this has been insightful and inspiring!

+2 votes   article: Pathfinding, lessons learned
eclectocrat
eclectocrat Sep 26 2011, 1:04am says:

Good analysis. In response to your last question "Should game developers consider market forces, or should they make games they love and hope that there’s an audience?", that's a false dichotomy. You should do both, replacing hope with research.

+5 votes   article: The mobile market place: how does it look today?
eclectocrat
eclectocrat Sep 25 2011, 4:44am says:

Go Indie devs! Lovely concept art, now if I only knew what the game was about! Waiting for website...

+3 votes   article: Weekly Update #6: New Video, Programming Progress, and Website coming soon!
eclectocrat
eclectocrat Sep 16 2011, 4:06am replied:

Hey, Sorry about the lack of Linux upload, it's pure laziness on my part. I'm about to release 1.5 and I guess I should build for Linux too, just that I don't have a sound engine yet. Argh. Forthcoming...

+2 votes   game: Mysterious Castle
eclectocrat
eclectocrat Aug 16 2011, 12:08pm says:

Found this at TIGSource. Looks sweet.

+1 vote   game: Solar Reboot
eclectocrat
eclectocrat Aug 4 2011, 9:27am replied:

Done!

+2 votes   game: Mysterious Castle
eclectocrat
eclectocrat Jun 18 2011, 10:06pm replied:

Hey! What happened to your debugging game? Also, working on a port to windows...

+2 votes   game: Mysterious Castle
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