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DrTomas
DrTomas Jan 24 2014, 3:51am replied:

You're probably are downloading it from desura. Download from moddb.

+2 votes   mod: Anno Domini 1257
DrTomas
DrTomas Jan 20 2014, 1:55pm replied:

The mod aims to be as historically accurate as possible. As such all the equipment in the mod are the one used in the 13-th. century.

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Jan 11 2014, 6:53pm replied:

The mod is for 1,158, it does not support previous versions of warband. I have no idea what kind of error do you receive, but it's not likely to be related to the version of the game.

+1 vote   download: Anno Domini 1257 version 1.03 installer
DrTomas
DrTomas Jan 7 2014, 1:44pm replied:

Sorry - do not have the funds to do so. Download via moddb.

+2 votes   mod: Anno Domini 1257
DrTomas
DrTomas Dec 13 2013, 4:15am replied:

Desura uses a very old version. Last time I've tried to upgrade it there, it asked me for money...

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Dec 2 2013, 11:04am replied:

Desura cost money. Won't happen.

+4 votes   article: Final version of 1257ad
DrTomas
DrTomas Aug 1 2013, 5:46am replied:

Sorry, i'm having trouble with moddb...

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Jul 12 2013, 6:08am replied:

Yep. Give it a week or two, as sadly I can only work on it mainly during the weekends.

+3 votes   mod: Anno Domini 1257
DrTomas
DrTomas Dec 31 2012, 5:31am replied:

Sadly the save games are not compatible between different versions. You will need to start a new game. :(

+1 vote   download: Anno Domini 1257 version 0.97 Beta installer
DrTomas
DrTomas Dec 30 2012, 12:59pm replied:

Yep. Just Warband version 1.143 and up.

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Dec 30 2012, 9:54am replied:

apply the patch, mate :)

+2 votes   mod: Anno Domini 1257
DrTomas
DrTomas Dec 26 2012, 4:42pm replied:

Read and apply: Forums.taleworlds.com

+2 votes   mod: Anno Domini 1257
DrTomas
DrTomas Dec 23 2012, 11:56am replied:

Look here for alternative mirrors: Forums.taleworlds.com

+1 vote   download: Anno Domini 1257 version 0.97 Beta installer
DrTomas
DrTomas Dec 22 2012, 7:34am replied:

There's little regional manors around the map. You can build things in those. Be sure that you have the patch installed tho!

+1 vote   download: Anno Domini 1257 version 0.97 Beta installer
DrTomas
DrTomas Dec 22 2012, 7:33am replied:

Yes!

+1 vote   download: Anno Domini 1257 version 0.97 Beta installer
DrTomas
DrTomas Dec 14 2012, 6:23pm replied:

Try applying the patch.

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Dec 13 2012, 5:24am replied:

You might want to read and apply this to avoid crashing: Forums.taleworlds.com

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Dec 9 2012, 8:45pm says:

Changelog can be found here: Forums.taleworlds.com

+4 votes   download: 1257AD 0.97.1 patch
DrTomas
DrTomas Dec 7 2012, 8:40am says:

For those who are experience crashing (especially if you are either on a low end machine or using 32bit operating system), be sure to check this thread in our forums: Forums.taleworlds.com

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Dec 7 2012, 8:38am replied:

Yep. As the famous feudal quote: "A vassal of my vassal is not my vassal". So you can only recruit from the lands you won. And in essence - you recruit your vassals(nobles - knights), that recruit there vassals(commoners - peasants, townsman) and you get a lance of 10 able men.

+2 votes   download: Anno Domini 1257 version 0.97 Beta installer
DrTomas
DrTomas Dec 7 2012, 6:47am replied:

Sadly the game engine has some problems with memory management, which leads to crashing on certain machines (mostly to ones with 32bit OS). This is especially problematic with big mods, such as ours(which is double the size of native!). And as modders we can do little to help as we have no access to the source.

A possible way to avoid crashes is to follow these instructions:
Forums.taleworlds.com

+1 vote   article: Anno Domini 1257 0.97 beta released
DrTomas
DrTomas Dec 7 2012, 3:42am says:

Lance system works. You can only recruit lances from your centers(towns, castles, villages). As in you would recruit your knights, who brings his peasants to war - a simplified version of medieval feudalism.

If you are not a lord you must rely on mercenaries(which are very cheap when you are not a lord, as you recruit comrade mercenaries. While a lord, you hire them for your own greedy purposes).

+1 vote   download: Anno Domini 1257 version 0.97 Beta installer
DrTomas
DrTomas Dec 5 2012, 9:37am replied:

Yes, we are aware of it. A patch is in production.

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Dec 5 2012, 9:36am replied:

You have to have at least 120 renown to become a knight. Otherwise you will be a sergeant.

+2 votes   mod: Anno Domini 1257
DrTomas
DrTomas Dec 3 2012, 7:10am replied:

Thanks for the bug reports! We are preparing a patch, which should be ready sometimes this or next week. Probably.

The boat on water is not a bug. To save resources, it's turned off by default. You should turn on the feature in the camp menu, via mod options.

I'll check out the tournaments tho.

+2 votes   article: Anno Domini 1257 0.97 beta released
DrTomas
DrTomas Dec 2 2012, 7:09am replied:

Try our crash- support thread: Forums.taleworlds.com

Sadly, as modders, it's little we can do to help, as it's mostly engine related problems. And we can not modify or have access to the engine source.

+2 votes   mod: Anno Domini 1257
DrTomas
DrTomas Nov 30 2012, 7:27am says:

Yeah, sadly upload took so long, that it was Friday when it finished.:(

+2 votes   download: Anno Domini 1257 version 0.97 Beta installer
DrTomas
DrTomas Sep 5 2012, 9:32am replied:

I guess you should prepare for that love then. A new version will be available sometime this week. One way or another. :)

+3 votes   mod: Anno Domini 1257
DrTomas
DrTomas Oct 14 2011, 11:57am replied:

If you refer that "terrible bugy" is crashes you experience, then you should check our support thread here: Forums.taleworlds.com . Various crashes are common among big warband mods as the game engine can't handle them that well. Mod makers can't really fix crashes that some people experiance in any other way then removing stuff from there mods.

You might want try out the development version that is available to everyone at our forum. It's more bug-free then the latest "official" pre version which is very old and dated. We are preparing for a new version soon, but we have some delays.

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Aug 11 2011, 10:26am replied:

If you want to play the current development version, you must have TortoiseSVN. We have an "idiot" guide for those who have problems(check our forums) setting it up :) That or you will have to wait for the beta to come out.

+1 vote   mod: Anno Domini 1257
DrTomas
DrTomas Aug 10 2011, 4:32pm replied:

The development version of the mod(which is open to public) is updated weekly, sometimes daily(check our page). The "official" release of the beta version is delayed a bit.

+2 votes   mod: Anno Domini 1257
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