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Eriador has been added and is nearing completion. We are also facelifting the original factions.
There are vague plans for adding Haradwaith, but we're currently leaning towards releasing Eriador + the original factions and then switching to working on adding onto and improving the campaign.
Mordor is definitely getting some visual upgrades, as well as new heroes.
That's an approach we've indeed taken so far. A big reason I wanted to do Gundabad is because it hadn't really been done (at least for BFME). Same for Eriador; people have done Arnor, but I have not played a WotR-era faction set in the north (yes, I know TATW did, but! I first started developing my Eriador faction back in 2007 ;)).
I'm not sure if I want to do another faction after Eriador (even though it still says Haradwaith on this page's description), but I'm interested to hear people's ideas. Not just factions, either, DúnedainRanger76 and myself are also interested in doing scripted maps, improving and adding onto the campaign, etc. Potentially, of course.
What's DaC, precious?
You'll be able to see *everything* once the mod is released ;)
What file? The mod? I just tried downloading the file that's in the Downloads section on here, it's just an .exe file and I can run it just fine (I'm on Windows 8 too).
Is the Gundabad Fortress map in the current public release? If not, it'll be in the upcoming release.
In short: The Blue Mountains (Ered Luin) were a huge mountain range in western Eriador. Map link: Abo.fi
The Dwarves had lived in the Blue Mountains ever since the First Age, in great mountain fortresses such as Belegost and Nogrod, which were ruined when the lands west of the mountain range were destroyed after the War of Wrath (marking the beginning of the Second Age). Afterwards, many Dwarves went to settle in Khazad-dûm (the ancestral home of Dúrin's Folk), although some Dwarves stayed behind in the Blue Mountains. Fast forward a couple thousand years; Khazad-dûm is ruined due to the awakening of the Balrog, which led to the founding of Erebor, which was later sacked by Smaug, causing the Erebor Dwarves to relocate once again to the Blue Mountains.
Or check out Matt's link.
Close, yet far. ;)
We're working at a steady pace at the moment.
The bonus is that Eriador can place a tower and garrison it anywhere on the map. They've got the best archers (Dúnedain) in the mod, so it should be useful.
Of course, if my theorycrafting is incorrect, we'll slap a +50% armor bonus onto it. :P
Eriador has a garrisonable Ruined Tower to summon, so something like a monument is in for them.
Yeah, Jaime Lannister.
I wouldn't rule that out.
We're currently developing both Eriador and the original 4 factions. I'd say Eriador is more than halfway done.
Yep, it's possible.
Yeah, I wanted Glorfindel to have an intelligent but somewhat carefree expression. Wise, cheerful, and powerful.
A certain kingslayer.
We haven't implemented any new AI yet because we don't have a good AI coder at our disposal.
We're trying, though.
Nah, the Well just looks too big and has since been shrunk. The Pony is a little bigger than the barracks structure. Going any bigger would cause clipping errors.
We'll decide that once we get to balancing, but it seems likely.
Took Archers are amongst Eriador's basic units.
We have something very similar planned!
Because he's got four carrots.
Thank you! Wait until you see what else is coming for Eriador.
He played Santa Claus in Hot Fuzz, too.
Yeah, I suggest anyone to use patch 1.06. I helped develop it and it's currently the best BFME1 patch out there (and used the most).
I really don't do release dates or ETAs. Sorry.