The3rdAge.net Leader, T3A:Online Admin, and artist for Age of the Ring and HD Editions.
They're already shown - look back through this gallery.
That Beregond concept though...
You can import using NDC's W3D importer and export using EA's Mod SDK plugins.
Me personally: 3ds Max 8 and Photoshop CS6. I'm old school.
Some do, other bits are just basic parts of the structure that are still separate meshes. For example, these are straight from the archery range and barracks:
Note that they can be further taken apart with little effort.
Sounds interesting. If you have a basic knowledge of 3d modeling, you'll see the new structures can be easily taken apart, with several distinct tower and wall elements that are not intrinsically connected to the main mesh.
If you want I can send you some elements to test with.
Well stone blocks is what they're supposed to be...
Of course they do.
Soup Pit is already gone.
That's Muzgash. He's our favorite Misty Mountains hero.
The model is still viewable in the BFME2 HD Edition, for which it was made. I don't think it was ever meant to be in AotR, though it did serve a brief purpose as a placeholder model in our internal alpha.
Cloudbreak is an important power for balance reasons. That's why some might go for that first rather than for Dol Amroth, which is more of a luxury power rather than a necessity.
Chances are you last played a new faction in Edain that is not in the original game (or AotR).
I don't know much about how Edain works (never played it) but a common fix is leaving the game (Edain in this case) on a vanilla faction and trying again. Make sure you disable Edain also.
Indeed, you don't need to uninstall Edain.
Tell us what error you're getting.
Some factions will be able to unlock certain units/structures. There's the Dol Amroth Citadel for Gondor, and right now we're looking at an option for Mordor. Wouldn't call them subfactions though. They're optional. Some players will rather get Cloudbreak than Dol Amroth, for example. Not me, but some. :P
I don't think he literally means being physically unable to play, but that Edain's look ruins the experience for him. Same goes for me - there's mods that I can't play because I get annoyed at what they look like. Not sure if Edain is among those, because I've never played it, but I can understand his position.
Farm, maybe. The rest, no. We like those.
I think it. Not for everything, but I did start adding more brightness/colors after noticing other mods (mine and Edain included) lacked it a little. And even if he were the only one thinking it, he's entitled to his opinion. Appealing to numbers (ie. *everyone* disagrees so you are wrong) is a fallacy, and he's not even claiming a fact. The opinion is implicit as it concerns matters of taste. ;) in other words, chill.
AotR is installed differently, using the so-called -mod command. You just launch it from its own shortcut, it doesn't affect anything else. Edain installs into the install directory for some reason, so it needs a launcher (or something) to allow people to switch.
Sometimes I don't look while crossing the street because it thrills me.
This is probably the worst thing I've ever seen in this modding community. Oh my God. What did you *do* to that environment. Do you have EYES?
On that note, is there anyone that might be interested in participating in some discussion on our ideas/propose new things etc.? We do have a forum at The3rdAge.net. Could set it up to be more suggestion/discussion-friendly.
There's a conscious approach? Oh...
As far as merchandise, I have only seen Irolas being used for Imrahil on his Decipher card. Edain using that character doesn't increase plausibility to me. :p Imrahil was a 64-year old dark-haired Dunadan.