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MathijsRevora
MathijsRevora 14hours 45mins ago replied:

Yeah, I suggest anyone to use patch 1.06. I helped develop it and it's currently the best BFME1 patch out there (and used the most).

+1 vote     mod: Shadow and Flame
MathijsRevora
MathijsRevora 15hours 11mins ago replied:

I really don't do release dates or ETAs. Sorry.

+1 vote     mod: Shadow and Flame
MathijsRevora
MathijsRevora 22hours 52mins ago replied:

We won't do Arnor, but we are currently working on Eriador, which includes the DĂșnedain and other Arnorian features as well as Elf, Hobbit, and possibly Dwarven influence.

+3 votes     mod: Shadow and Flame
MathijsRevora
MathijsRevora Aug 31 2014, 6:54am replied:

We might add Farmer Maggot...

+2 votes     media: Eriador Homestead
MathijsRevora
MathijsRevora Aug 31 2014, 3:25am replied:

Probably. :P

+2 votes     media: Eriador Castle In-game
MathijsRevora
MathijsRevora Aug 31 2014, 3:24am replied:

Nope, no idea!

+2 votes     media: Eriador Homestead
MathijsRevora
MathijsRevora Aug 30 2014, 7:28pm replied:

It's for demonstration purposes.

+2 votes     media: Eriador Castle In-game
MathijsRevora
MathijsRevora Aug 30 2014, 6:13pm replied:

Yeah, there will be 8 defense plots. Postern gate, I'm not sure.

+3 votes     media: Eriador Castle In-game
MathijsRevora
MathijsRevora Jun 17 2014, 7:28pm replied:

For healing wounded soldiers. A more realistic healing well :P

+4 votes     media: Work continues.
MathijsRevora
MathijsRevora Jun 17 2014, 5:06pm replied:

...a small instruction notepad? Modding this game isn't very complicated, but it's definitely too complicated to just jot down like that.

If you want to learn to mod, visit The3rdage.net

+1 vote     mod: The Peloponnesian Wars
MathijsRevora
MathijsRevora May 7 2014, 10:55am replied:

I suppose not. Still, that sort of thing happens when something goes wrong in the download process.

+3 votes     download: The Elven Alliance: Community Edition 1.3
MathijsRevora
MathijsRevora May 5 2014, 2:18pm replied:

Go home, you're drunk. Or try downloading it again.

+5 votes     download: The Elven Alliance: Community Edition 1.3
MathijsRevora
MathijsRevora Apr 24 2014, 2:30pm replied:

Does anyone ever? No, we don't :P

+4 votes     mod: An Unexpected Mod
MathijsRevora
MathijsRevora Apr 23 2014, 1:12pm replied:

Glaeken is working on more maps as we speak.

More factions, however, are not planned.

+3 votes     media: Corinth map - agora section
MathijsRevora
MathijsRevora Apr 11 2014, 7:28pm replied:

Patch to 1.06.

+2 votes     mod: The Peloponnesian Wars
MathijsRevora
MathijsRevora Apr 6 2014, 8:14am replied:

'obviously'? No, not at all. It's a huge amount of work to even add 1 properly done faction. I'm not just ticking off a list here.

+2 votes     mod: Shadow and Flame
MathijsRevora
MathijsRevora Apr 5 2014, 5:55pm replied:

Eriador faction would include DĂșnedain, Men of Bree, and some Elves.

Haradwaith is indeed the Harad faction, and will consist solely of Haradrim.

+2 votes     mod: Shadow and Flame
MathijsRevora
MathijsRevora Apr 5 2014, 5:54pm replied:

You should select a bat and press B for an interesting feature to happen...

+1 vote     mod: Shadow and Flame
MathijsRevora
MathijsRevora Apr 5 2014, 4:48pm replied:

Well, you would definitely decrease the chance of issues if your mods were done using the -mod command instead of directly editing the installation folder...

+3 votes     article: T3A:Online for BFME2 is released!
MathijsRevora
MathijsRevora Apr 5 2014, 7:43am replied:

Check the image gallery.

+4 votes     article: T3A:Online for BFME2 is released!
MathijsRevora
MathijsRevora Mar 29 2014, 5:38am replied:

Kwen, I found someone to animate the Gerousia ;)

+2 votes     media: Spartan City
MathijsRevora
MathijsRevora Mar 25 2014, 5:49pm replied:

Parts of Laconia, yes. Attica? Perhaps, in the future.

+1 vote     mod: The Peloponnesian Wars
MathijsRevora
MathijsRevora Mar 24 2014, 6:16pm replied:

We're doing a total conversion here. Don't you think seeing Gandalf blast a bunch of Spartan hoplites would sort of break immersion? Besides, the gameplay we're going for really isn't compatible with the BFME2 factions.

+1 vote     media: Spartan City
MathijsRevora
MathijsRevora Mar 23 2014, 12:23pm replied:

Nope.

+3 votes     media: Spartan City
MathijsRevora
MathijsRevora Mar 23 2014, 11:31am replied:

That's an interesting thought. We could have each wall segment upgradable to contain two or three archers.

I'll bring it up internally, thanks for the great feedback!

+3 votes     mod: The Peloponnesian Wars
MathijsRevora
MathijsRevora Mar 23 2014, 6:50am replied:

That's the bright map lighting ;)

+2 votes     media: Improved Blacksmith, New Statue
MathijsRevora
MathijsRevora Mar 23 2014, 6:28am replied:

1. In the past we have talked about doing more original concepts for maps. Probably not for this beta, but in the future, I don't see why not.

2. I think this might be pretty overpowered. We have talked about how we're going to tackle Athenian walls and archers, but we haven't decided on a strategy yet.

No problem at all, thank you for your continued interest!

+2 votes     mod: The Peloponnesian Wars
MathijsRevora
MathijsRevora Mar 22 2014, 11:33am replied:

It isn't impossible.

+3 votes     mod: The Peloponnesian Wars
MathijsRevora
MathijsRevora Mar 22 2014, 11:21am replied:

Thank you :)

+2 votes     media: New Looks!
MathijsRevora
MathijsRevora Mar 22 2014, 11:16am replied:

Yes, this one will likely contain an upgrade to the Ares statue (but we are actively conceptualizing Sparta so everything is subject to change).

+2 votes     media: New Looks!
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