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Yeah, I suggest anyone to use patch 1.06. I helped develop it and it's currently the best BFME1 patch out there (and used the most).
I really don't do release dates or ETAs. Sorry.
We won't do Arnor, but we are currently working on Eriador, which includes the Dúnedain and other Arnorian features as well as Elf, Hobbit, and possibly Dwarven influence.
We might add Farmer Maggot...
Nope, no idea!
It's for demonstration purposes.
Yeah, there will be 8 defense plots. Postern gate, I'm not sure.
For healing wounded soldiers. A more realistic healing well :P
...a small instruction notepad? Modding this game isn't very complicated, but it's definitely too complicated to just jot down like that.
If you want to learn to mod, visit The3rdage.net
I suppose not. Still, that sort of thing happens when something goes wrong in the download process.
Go home, you're drunk. Or try downloading it again.
Does anyone ever? No, we don't :P
Glaeken is working on more maps as we speak.
More factions, however, are not planned.
Patch to 1.06.
'obviously'? No, not at all. It's a huge amount of work to even add 1 properly done faction. I'm not just ticking off a list here.
Eriador faction would include Dúnedain, Men of Bree, and some Elves.
Haradwaith is indeed the Harad faction, and will consist solely of Haradrim.
You should select a bat and press B for an interesting feature to happen...
Well, you would definitely decrease the chance of issues if your mods were done using the -mod command instead of directly editing the installation folder...
Check the image gallery.
Kwen, I found someone to animate the Gerousia ;)
Parts of Laconia, yes. Attica? Perhaps, in the future.
We're doing a total conversion here. Don't you think seeing Gandalf blast a bunch of Spartan hoplites would sort of break immersion? Besides, the gameplay we're going for really isn't compatible with the BFME2 factions.
That's an interesting thought. We could have each wall segment upgradable to contain two or three archers.
I'll bring it up internally, thanks for the great feedback!
That's the bright map lighting ;)
1. In the past we have talked about doing more original concepts for maps. Probably not for this beta, but in the future, I don't see why not.
2. I think this might be pretty overpowered. We have talked about how we're going to tackle Athenian walls and archers, but we haven't decided on a strategy yet.
No problem at all, thank you for your continued interest!
It isn't impossible.
Thank you :)
Yes, this one will likely contain an upgrade to the Ares statue (but we are actively conceptualizing Sparta so everything is subject to change).