Doodlebuilt - Indie Game Studio

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Doodlebuilt Creator
Doodlebuilt - - 14 comments

You are indeed able to edit things with the asset editor. Instead of having to code items or abilities, I took a hint from the Starcraft and Warcraft series and allowed for parameterized items/spells/units. As long as you have purchased Baneforge and have made an account to log into the game, it knows to use the assets in the file called 'myAssetBook' in you game folder. Without logging in, the game only uses the default asset book that ships with the game (which I add more things to with each release!) Also, you were right about the store- it was still in test mode at that time. Now, it has been completely activated.

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Doodlebuilt Creator
Doodlebuilt - - 14 comments

Thanks! I have had a ton of fun playing with my friends on multiple occasions. Every time we play together, they give me awesome ideas and tweaks and I code them in on my second monitor as we are playing, haha. Check out 0.82, the combat is a bit more streamlined! I still want to add more items and spells, but that just takes time and careful planning in the Asset Editor.

Reply Good karma+2 votes
Marktk
Marktk - - 20 comments

Are we able to do that too with the asset editor and change and add things to the game? just wondering or do we need the bought version to do that? :P

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Guest
Guest - - 689,596 comments

Love your game its awesome, cant wait to be able to get the full version, so we can do more things.

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Marktk
Marktk - - 20 comments

That was my comment forgot to log in

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Redesigning the main menu and interface to make them more polished an intuitive for people who aren't me. So far so good!

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The next update will include more assets and existing ones will be fixed.

Dec 31 2012 by baneforge

Released 0.84 with the auto-updating launcher, also added some helpful tooltips to the main menu for all the newcomers!

Dec 30 2012 by baneforge

Working on 0.84 which has an automatic updater-launcher!

Dec 30 2012 by baneforge