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Comment History
Donny-Quixotic
Donny-Quixotic - - 7 comments @ LeaderOverhaulMod v1.6 (Outdated)

I am utterly impressed with this latest update and happy to see the Flood AI functional. It's extremely satisfying not only to get to play against them, but to see the dynamic Flood overgrowth as the AI places down beacons and new buildings all around its conquered territory.

The only issue I have noticed so far, which seems to be somewhat of an oversight rather than a bug, is that Sesa 'Refumee's Holodrones will always default to the global rally point when they spawn, causing them to run away unless I order them to stay. Not game-breaking by any means but a tad inconvenient. I hope it will be an easy fix, if you get to it.

Otherwise looking forward to playing this version for quite some time, until your next update. Cheers!

Good karma+1 vote
Donny-Quixotic
Donny-Quixotic - - 7 comments @ Star Wars Battlefront II Remastered

I love the addition of the v1.3 config menu and ESPECIALLY the AI heroes, but this mod seems to be causing me a particularly troublesome problem:

This mod appears to cause audio issues on some maps added by the ubiquitous +123 mod. Specifically, when playing on Endor and Hoth on the Clone Wars era, no gameplay audio (sound effects) is audible, but voiceovers, music, and callouts can be heard. This issue disappears whenever I uninstall this mod.

What can be done about this?

Good karma+2 votes
Donny-Quixotic
Donny-Quixotic - - 7 comments @ Battlefront 2 Remaster Mod Updates !

Will the skin changer allow players to change models as well? There is a skin changer mod that allows the player to choose between phase 1 and phase 2 clone models (each with their own versions of the legion skins) as well as Galactic Marine and Snowtrooper models, and some other models for the Imperials and Rebels.

Good karma+1 vote
Donny-Quixotic
Donny-Quixotic - - 7 comments @ I'm back!

Excellent. Most excellent.

Good karma+1 vote
Donny-Quixotic
Donny-Quixotic - - 7 comments @ MMod Aim Down Sight 1.12

I worked out a config that should fix this.
Go to your the scripts folder for this patch (\custom\MMod_Iron_Sight\scripts) and edit the file weapon_pistol. I used an Up value of 2 and a Pitch value of -.3.

With those values, at a resolution of 1920x1080p, with an FOV of 90+, the pistol sights are adequately aligned and should remain zeroed and accurate throughout the pistol's effective range.

Good karma+3 votes
Donny-Quixotic
Donny-Quixotic - - 7 comments @ Halo: Covenant Edition: Prototype [Custom Edition PC] - Play as a Grunt

Any product key will do, even ones you find on video thumbnails. Keys can be used an unlimited number of times by anybody. Simply download the installer for free and type in any old code you find.

Good karma+1 vote
Donny-Quixotic
Donny-Quixotic - - 7 comments @ The Flood: Forgotten Exile

Hello, I'm having an issue with the custom HUD overlay. It seems to be locked into a 4:3 format even though my resolution is set to 1920x1080P. This results in the HUD only covering a square-shaped area near the middle of my display, leaving a bar uncovered to both the left and right. Is anybody else experiencing this issue? Does anybody have any idea how to resolve it? I've reinstalled the map and done a fresh install of all Halo CE files and other mods, to no avail. Any help is greatly appreciated.

Good karma+1 vote