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RSS Reviews
9

Phantasy Calradia

Mod review may contain spoilers

Okay, so I really like your mod and all, but the fantasy part is too strong, within two months each of the original factions except sarranid sultanate lost a big city to one of the fantasy races and in the case of khergits, the orc overflow basically annihilated them with 2000+ orcs in a single army. So I think the new castes have a bit too much power and too many numbers so my thoughts were: either buff basic soldiers of the basic factions or make all the bonus factions as special(not sure how possible this is) but let's say the different kings ally the kings of other factions just like comrades that you get in taverns and the fantasy factions would change who they support dynamically so a big part would be to get them to your side and keep morale high.