That stinks i was really hoping to see Overgrowth on the list somewhere :(
That stinks i was really hoping to see Overgrowth on the list somewhere :(
Got some weapon ideas :3 this game seems like it would flourish well with some community behind it
Just voted for overgrowth, such an awesome indie game that has come very far :)
So are you using the unreal engine?
Cant wait to see some gameplay, i expect it to be fun :)
Reminds me of I Wanna Be The Guy but with a timer and not as hard XD
Thought i would give some suggestions :)
1. When the player jumps, its a bit anoying how he turns while in the air, would be nice if it could be a little more instant like on the ground
2. When you try to replay the training level it loads a blank level and you fall forever
Hope those help in some way, thanks for the game :)
Looks great!
If you can, can you post the texture map, and tris for all the models you make, i see that he dragon blade doesnt show how many tris it has and the dummy doesnt show its texture map :P
Is the offer on-site? Or could it possibly be remote?
Hey im liking the game so far, do you think i could make a small suggestion?
Do you think your hits could have some kind of knockback?
Looks pretty cool :P
Just wandering are you using sprite manager? or are you just doin plane's and the whatnot your self.
I liked it but it has some issues, the fact that the swordsman doesnt take any damage or push back at all when he puts up his shield makes it near impossible to get past a small narrow path, example is say enemy builders a digging through the mountain one swordsman could stay in the middle therefore making the builders unharmable until they have broken into your base.So my suggestion is to make the shield either take knockback when getting hit, or to make the shield just reduce the damage you take.
I think you should increase the damage on the light machine gun that cost 600 becuase i wasnt able to kill anything with it and died all 3 times, after i bought it XD
Diddykonga
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