This member has provided no bio about themself...

Comment History
Diddykonga
Diddykonga - - 14 comments @ IOTY 2011 Editors Choice

That stinks i was really hoping to see Overgrowth on the list somewhere :(

Good karma+1 vote
Diddykonga
Diddykonga - - 14 comments @ Hero-Arena Update #12 : CONTEST & UPDATE !

Got some weapon ideas :3 this game seems like it would flourish well with some community behind it

Good karma+1 vote
Diddykonga
Diddykonga - - 14 comments @ Welcome one and all to IOTY 2011!

Just voted for overgrowth, such an awesome indie game that has come very far :)

Good karma+1 vote
Diddykonga
Diddykonga - - 14 comments @ Announcing Character Classes & Community Forum

So are you using the unreal engine?

Good karma+2 votes
Diddykonga
Diddykonga - - 14 comments @ Children of Liberty Alpha 0.2.1

Looks cool :)

Good karma+2 votes
Diddykonga
Diddykonga - - 14 comments @ Hero-Arena Update #4

Cant wait to see some gameplay, i expect it to be fun :)

Good karma+4 votes
Diddykonga
Diddykonga - - 14 comments @ Colorful Pre-Order on Desura!

Reminds me of I Wanna Be The Guy but with a timer and not as hard XD

Good karma+2 votes
Diddykonga
Diddykonga - - 14 comments @ The Purple Knight - v0.2.0 Beta

Thought i would give some suggestions :)

1. When the player jumps, its a bit anoying how he turns while in the air, would be nice if it could be a little more instant like on the ground

2. When you try to replay the training level it loads a blank level and you fall forever

Hope those help in some way, thanks for the game :)

Good karma+2 votes
Diddykonga
Diddykonga - - 14 comments @ Hero-Arena Update #2

Looks great!

If you can, can you post the texture map, and tris for all the models you make, i see that he dragon blade doesnt show how many tris it has and the dummy doesnt show its texture map :P

Good karma+1 vote
Diddykonga
Diddykonga - - 14 comments @ Interstellar Marines: SITREP - Week 019

Is the offer on-site? Or could it possibly be remote?

Good karma+1 vote
Diddykonga
Diddykonga - - 14 comments @ Dev Blog #7

Hey im liking the game so far, do you think i could make a small suggestion?

Do you think your hits could have some kind of knockback?

Good karma+1 vote
Diddykonga
Diddykonga - - 14 comments @ Dev Blog #2

Looks pretty cool :P

Just wandering are you using sprite manager? or are you just doin plane's and the whatnot your self.

Good karma+1 vote
Diddykonga
Diddykonga - - 14 comments @ Build 80 released

I liked it but it has some issues, the fact that the swordsman doesnt take any damage or push back at all when he puts up his shield makes it near impossible to get past a small narrow path, example is say enemy builders a digging through the mountain one swordsman could stay in the middle therefore making the builders unharmable until they have broken into your base.So my suggestion is to make the shield either take knockback when getting hit, or to make the shield just reduce the damage you take.

Good karma+1 vote
Diddykonga
Diddykonga - - 14 comments @ Endless Waves v053!

I think you should increase the damage on the light machine gun that cost 600 becuase i wasnt able to kill anything with it and died all 3 times, after i bought it XD

Good karma+1 vote