First bit of feedback I can give you: it's always an exciting experience when a developer actually comments with you directly on how you're feeling about things! It's certainly not a deal-breaker, and obviously developers have far more important things on their plate than to chat up the community, but to actually be in contact with the developers and feel like your input matters is excellent.
It's something that larger studios don't have the luxury of doing, sadly... but definitely something that makes a big difference.
Anyhow, the only other thing I would comment about is on your thoughts on doing a video devblog up there in the description. I for one would love to catch a glimpse of what's going on behind the scenes. See how you test a mechanic, or design a weapon, or decide on world design. It doesn't matter to me if it looks like a AAA or like you cobbled it together out of cardboard right now. It's still a work in progress... and it already looks brilliant enough that I'd throw my money at you today.
Anyhow, that's just my two cents!
Oh. As an addendum: I'd love to hear more about this building my own buildings bit. Perhaps that'd make for a good entry in a video devblog, eh?
DeususCorp
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