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Comment History
DEMONIIIK
DEMONIIIK - - 8 comments @ Slow Zombies / Nurse

So where's the zombie nurse? I see a human nurse and her midwife version, but no zombie nurse... D:

Good karma+1 vote
DEMONIIIK
DEMONIIIK - - 8 comments @ Final Update?

Oh well. Graduation can do that.

Heh, can't wait until next year when I get to go to UAT =D

Good karma+2 votes
DEMONIIIK
DEMONIIIK - - 8 comments @ Mario Kart Source

Espen, the models weren't all that hot beforehand, either =P Remember, this is in Nintendo's wee days.

I remember this game from SNES (it was on SNES too, right?), and of course the 64 version was sweet as well.

Nice job. Must download!

Good karma+1 vote
DEMONIIIK
DEMONIIIK - - 8 comments @ The Campus Mod

This sounds like a cool project, but seriously... think of how bad of a reaction this will get.

"It shows potential security flaws!" etc.

In a small town, (McCall, ID, ever hear of it? Didn't think so.), I simply ask the cashier of the day where the cameras are so I can wave and she glares at me and tells me she isn't going to divulge security secrets. (Of course, this is also an uptight woman, but think of how many uptight people will react to this...)

Suggestion: Make sure you at LEAST take out any mascots and school names and any names anywhere about anything, and change them to something else ie. Bullahowski Secondary School, Home of the Sailors. Seriously. =P

Good karma+1 vote
DEMONIIIK
DEMONIIIK - - 8 comments @ Darwinia

So then, to address several peoples comments.

First off, this is not based off of the source engine. In any way. It is just offered on Steam.

Second off, it does not have poor graphics. First off, this shows you haven't zoomed in and actually looked at the models and textures. In fact, because of the archaic appearance of the game's graphics, I believe they worked even harder than they normally would have. It could also be that the textures were much faster to make than getting a human's face to look accurate, so they decided to give it amazing amounts of oomph. Second off, you haven't looked at the options menu. This game defaults to 1024x768 (most games default to 800x600), and has quite a few options on. I have a very decent computer and the amount of detail and post-processing this game features actually pushes my computer when run at max settings, which brings me to my last point: you haven't played this on a weakling computer to prove the graphics suck, or you haven't looked at the system requirements and wondered if they really thought a "lemmings-quality, graphic-wise" game demanded that much power (yes, I know no one said that, but it got my point across, didn't it?).

Finally, for my own comment.

This game is freaking amazing! The graphics are GORGEOUS (yes, to those of you who haven't looked past the pixelated Darwinians and viruses, there are advanced graphics, as I've already said).

Also, (this is the important one), IT ADDS DEPTH TO THE REAL TIME STRATEGY GENRE. Most RTS's have a story and have a mission. But, frankly, you don't care if your GDI soldier dies, you have enough Tiberium to replace him (Command & Conquer - Tiberium series). Also, with every RTS I have ever played, you can only see what you have uncovered, which makes the mission too simple: find out where the enemy base is (usually predictable), destroy it, and do some other stuff while you are at it. In order to add depth and longevity to most RTS's, you simply meet harder enemies and recieve more, better units to build. And, the base isn't always a base.

Here, you do indeed control the game like you would an RTS, but first off, you have much more control over your minions (the programs, such as soldiers). You can see everything, allowing you to properly strategize, and it really gets rid of that "just find everything and blow it up" feel. You aren't just waiting for this real-time game to build a building so you can wait more to train a soldier (which, by the way, as real-time as this is, none of that makes sense at all... build a building in under a minute, train a soldier in mere seconds... on a battlefield, in territory which you have no claim over...), but instead guiding programs through a mission to save the virtual theme park that is Darwinia.

This game does get boring for those who don't reach the points of interest fast enough, but all you have to do is beat more than the tutorial level and long second level. After that, you get sucked in. Easily.

And, yes, unlike most RTS's, this has something you actually come to care about: Darwinians. Especially once you can upgrade them and use them for weapons and the like =D

Good karma+4 votes
DEMONIIIK
DEMONIIIK - - 8 comments @ Mars

And plus... an orange sunset on an orange planet.... heh.

Dude... artist....... do you have a job? lol

Good karma+1 vote
DEMONIIIK
DEMONIIIK - - 8 comments @ Subwaystation #2

Once again.... really nice use of grayscale. This is seriously looking soo cool... it gives it that break from sterility feel... and makes it feel like you are escaping from a deranged mental institute, almost....

This just goes to show you don't need color for effect =D

Good karma+1 vote
DEMONIIIK
DEMONIIIK - - 8 comments @ Pillar Entry Level

I definitely like the feel to this... the black and white look, even though that's not to say this is even slightly monochromatic. If only I had D3... I could play this :'(

Good karma+1 vote