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in hammer? how the **** did you do that?!
pls reply with a short tutorial on making models for cs:s!
This looks very much like the old cs 1.6 right?
Is it aiming to be that way?
you can uncompile maps by using VMex from the Source SDK.
looking nice :)
very nice tutorial, thnx
Hey guys, I need help. I experimented a lot with this 3d skybox, looked at the sdk_3d_skybox.vmf file that comes with the Source SDK, but the buildings that I place in the smaller room do not appear at all! I followed this and other tutorials and no luck. Any suggestions?
I can help with some of the maps, just contact me here:
Looking forward for this mod!
My favourite :D
it's cs_church (probably)
Genesis can you tell me the filename of this map pls?
Yup. Very old map indeed! Wow!!!
I played them and like them. Good work Lee.
Yeah it looks fullbright, why is that? Other than that, it looks good.
hey i can help you with texturing and mapping. I assume the mod is based on goldsrc so it won't be a problem to build up a few maps for ya.
I have some experience in texturing/mapping for HL1/CS so if you want examples just post me what kind of maps you would like and they'll be ready for download in a couple of days.
Visit my profile Moddb.com
try to make something more original this time,
like not stealing stuff from other games? :)
bravo za assassins creed.
mn dobra igra!
Zdravo drugar kazi mi vo koj editor pravis mapi za Source engine i kade moze da se najde/dali funkcionira na HL2?
Ako e Hammer Editor 4.0 ili 4.1 kazi od kade da go simnam?
Pozdrav i fala
Thanks. Of course you can.
is this some version of CS:Source?