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Morning indeed, Regardless... I would like to take this oppertunity to not morn the loss of a child, but the congradulate it for its sudden ressurection...
Well, after some massive Thrashing and Stomping, and a little bit of diplomacy and patience, Deathtrap Revolutions is now back amongst the living! i dont...
a minor update, showing theres still some life in us... removed all three sites, and replaced them completely with one all containing Forum. little work...
Monder Warfare BETA 2 released to the public, bugs, comments, suggestions and rants are all welcome via PM, or just comment it on the profile
along side with Reloaded, Modern Warfare has been dusted off and ressurected, here a screen to proof it: The Russian Kamov KA-50 "Hokum"...
after a carefull consideration i desided NOT to improvise for the ships hulls, weapons and shields the weapons in Strikeforce will have the ACTUAL refire...
we aint dead yet... the vultures may have pecked our bones, but theres still some flesh on them... 'nuv said... small update, Slitvirus made an exelent...
due to a bug of unknown origen, the entire purchase system has been disabled... and i havent got a clue how to fix that so... instead of messing around...
get the Deathtrap V2 installer... or for those of you who allready have a version of Deathtrap V2... consider this an update... included also is the Strings...
get the Deathtrap V2 installer... or for those of you who allready have a version of Deathtrap V2... consider this an update... included also is the Strings...
i had to fall back to a smaller site, but at least were back online. updates atm; uploaded a new movie, media stream to be precice, "Meet The Team"...
late, i know... im roughly 50% done with the coding, made a few minor changes to our planning. generelized the infantry tab, all sldiers are now GDI/Nod...
V2lite is finally released for downloads... just head over to the site, click on downloads in the menu... hit the Deathtrap V2lite beta link and presto...
the site transfere is complete... were still working on the forums... also, i finished the Deathtrap V2 trailer, and added it as a Flash stream to the...
everybody remember how Deathtrap V2 ended? DEAD! well with the spare time i have as a result of no new models and lacking members(no offence) i took the...
i posted some images from the forums here... hope you enjoy we also might have a new webmaster for the site... if hes any good itll be better looking...
Made by SlitVirus The HAT(heavy Artillery Tank) is a more combat capable artillery platform. designed to take on the growing Nod Heavytank threat, and...
exxelent news to all, our forums are up... now YOULL be able to read what WERE planning!
with two new members, and the site fully up again, i have renewed confidence in this mod with 3 modelers that seem committed and dedicated, and a skinnin...
CnC ModernWarfare(better known as DTX's ModernWarfare) is moving soon, this is very good news indeed, but so far ive been unable to get the homepage...
as i sayd before, some tanks will be completely deleted, and more wll be added, if not changed. allready 6 tanks are done, and i added several new pics...
oright, new plan. instead of actually overpowering the vehicles, well change them a bit differently... now, NEW additions will be added, eacht vehicle...
ok, Deathtrap V2 was a flop, just as i suspected, but i have good news! IM NOT ALONE ANYMORE!:D V2 and a sister mod Renegade Revolution fused together...
due to carelessness of our moderator(me, DTX) we have to begin composing from scratch...AGAIN! but do not dispair, for all is not lost... better yet...
i released the internal alpha to some members(parttime members arent displayd) and tehre impressed. the alpha wil hold ony one map, three vehicles, 8...
i just finished two models, complete with weapon positioning, skins, physics, and jet etmitters! the China MiG is now posted in the image gallery, and...
i just desided the Stealth tank on BOTH sides, instead of origenally only for the terrorists(Nod) as result of a stolen prototype. the tanks plastic frame...
soon... very soon... a map is done, and coding will begin soon enough. as for the vehicles, close enough too i estimate a very smooth ride, without too...
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