General Asshat special important people person to the max.
**** this website.
If I had to believe the many visitors on the many websites, you would have received more downloads, traffic etc., if you kept to the original game plan. Downloads doesn't mean happy users.
That's all I'm willing to say, as a follower of this mod since the very beginning.
**** these goddamn 3 minute long ads.
Doesn't work on my w7 64-bit edition.
I currently have the 32-bit steam version here on my google drive.
Also not sure if I edited this to actually work fully on unzip...
Not sure if it'll last long with loads of traffic but I suppose we'll find out soon.
Is this a reupload of sorts? I had this thing on a separate server for a while now.
Oh, ****, that quick already? I wasn't read for this.
Next paycheck I'll pick it up asap.
I ******* knew it.
The balls on these guys.
Dang, this has nothing to do with NIИ
vids or it didn't happen.
This manual is so much full of ******** I just spent the time watching the original STALKER movies over playing this.
This simply doesn't work.
And somehow, I think it's not legal, either.
At least I can start the game, but when I load a mission the game just drops dead and blows up.
In short, it doesn't work.
'decreases ITS (sic) wearer's endurance and worsens the severity of bleeding'
I'll come back in 2 years.
Managed to snag a key.
Even though I have my sincere doubts about all the contents I've seen so far, I'll more than thoroughly go through every single aspect and give you the most complete bug report in less than a week.
People cry when I make bug reports.
As for video 3, the one with the loot-collection checklist.
It doesn't seem very 'natural', he seems to float towards the areas where X of checklist 1 would be, as if he already 'knew' where everything was. Instead of checking container per container he kind of floated to the exact areas where the item would be for objective 1, followed by objective 2 etc. without doing a full scan of the surrounding area.
Just my 2 cents.
Wow, finally, some developers that admit they are using mod content.
Props to you.
Haha, maybe if you'd finally get some people that now how to program, you could get an engine that actually works after 15 years!
Just as I was asking people for the INF links (my HDD burned down last year), suddenly bumped into this
My Regards to mister Soultaker~
Anyone still have the latest version of this, including all of the (necessary) addons? All links to the recent version appear to be dead.
I have to agree with this post.
But I still think the models look like they came straight from NMRIH and SMOD Tactical.
Your Fraps is showing.
Dutch people are better at English than most other nationalities.
bandit with mp5 mows me down in 1 shot
Bandit with ak47 can't even damage me
my ak47 doesn't do jack **** even with headshots.
Did you folks switch around the damage values, AGAIN?
4:3 fix isn't working for me, just have floating UI parts.
Holy ****, here I was wondering why this wasn't updated while I had a conversation with the guy a few MONTHS ago, then I realize I'm not even bloody tracking this mod!
Keep up the work, mate, can't wait to see what's next.
Mind you, I see a lot of problems with motionsickness coming into play.... play test this idea and solely this system for a big group, before you expand on it.
How I not can get? Maybe because spell like this
Very good Grammar, yes
If you would go ahead and release this mod by now, that'd be great.
'This user + serial has not been found'
Hey, I signed up for updates, not to get reviews from an ad company.
Get back to work.
Not in the hopes that this game becomes immensly brutal, but, have you folks ever thought about different wound types?
More to the point, a drop like in the end of the video wouldn't end with just a gaping head wound.
... I'm not saying I want to put these guys into a blender and slowly watch them disolve into a pile of bonemeal and blood...
... or am I?
Gotta admit, that's pretty damn good.
****, guys, seriously, did the cast get taken over by a group of 12 year olds?
I said 12 year olds because in the peak of their puberty they often even lack the creativity to go beyond **** jokes.
And this is just a very long black and white stretched out one aprils fools **** joke.
Honestly, what the **** did you expect?
It's the one game we've all been looking forward to since that piece of **** game called ARMA came out, combined with that mongoloid offspring of Call of Duty and it's malfunctioning seeds afterward.
This was THE chance to make a change on the gaming market, and you hardly did NO EFFORT to get the word spread. If I hadn't Googled 'Rainbow Six' and went to page 92 on google I would have never ******* FOUND this post.
My day is ruined now. Thanks a lot.
Somebody add a Meth tag...
That's a creative use of the XIII kit engine, mister 'custom engine'
Sid looks like eggman got hit by a semi-truck...
The one speaking the question out loud is the one with the racist mind.
BADASS GUYS DON'T LOOK AT EXPLOSIONS DAMNIT!
I don't think I've ever seen a game throwing out that many phrases of how awesome it is since the Atari.
Is that a good or bad thing?
Mostly what Sunblinder said.
No wonder the reviews were so short, it's probably the only positive thing said about the game.
... I guess you'll have to have a lot of magic the gathering under your belt to even remotely be interested in this unless you're expecting to get porn out of the trailer's images.
RE: Hologram sights don't work that way-
Because yer probably 10 years younger than the average database watching this mod.
You weren't going to bother with amplifying or making those sounds and voice sounds any better, were you?
I'm glad I stopped voice acting, I don't want my retarded voice in there if it's going to be the same as I sent it in...
It seemed fun for a while, playing the demo... but then again, after a long time, this 's better up ending like one of those free flash games...
I sure as heck can't complain about the 3 dollar price tag, but, it just reminds me too much of one of those facebook plant vs zombie things... or whatever.
Sorry, there just isn't that much content to go on.
Well, I enjoyed it, for 10 minutes or so.
I can't quite say why it doesn't feel right, but, I guess it's just how slow it plays...
I wonder why the rating is so low...
Personally think there should be animated events for blocks, this is just too bland and blank.
Just say you ****** up on the save function and need another month.
I love the animation when falling into the pit, surely frightening new amateur players.
The 'you ******* screwed up' game over screen in the sense of M&M is really nicely done.
Anger management Fail.
Get a psychiatrist.
Lol @ Cs_Office lookalike O.o
Is this still being worked on?
Oh my, I thought this was dead!
Saved, HAHA! Now try n stop me from spreading it AFTER those 57 minutes.
So what you're saying in the picture title that this thing is fake/photoshopped onto the model as a concept? O.o;
Heh, if only mirror's edge thought about this instead of the leg breaking insta death look at me super jump fall damage style O.o
....... or was that just because I played it on a demo setup...
I believe the original games had deserts and small towns and somewhere a few (training) levels further, human sized buildings where they'd have to go through various tactical obstacles.
Wow, this mod was the only reason I kept the game.
Now I can't sell it.
Ah **** it I'll just burn the thing, nobody wants a game like this.
Incredibly Silent-Hill Resident Evil Esque style...
I'm so totally freakin' downloading this.
Do I smell some Alone in the Dark in there?
Not just Blood fan, Blood artist...
I made some third party inspired sprites.
And I used to draw for Blood mods.
Till ofcourse I got sick and tired of my, 'crappy', work and too busy with Life (TM)
Clari87 worked with me.
Didn't you too? Eh whatever, too much info
You should let off a lower bass sound (Like the sound slowed down more but still audible) the second the explosion rises, after which you hear the real explosion.
(The last sound heard in the vid)
Just wonder if that sounds better... not really... telling you what to do.
Ya know, I just figured out how to do this in CSS, and it's pretty fun on skateboard maps...
Hey, Sys, I thought you said the flashlight was a stupidass idea.
Yeah, right, whatever.
I bet the big reviewers here are getting paid off so people'll buy the game.
Word of the wise, stick to L4D, this just ain't ******' worth it.
I stand by my opinion, and the others who left the Modding team.
They didn' freakin cancel DNF.
Take 2 's doin'it.
Keep believing it! XD
Well, Smod: Tactical did it for Half-life 2 ... or... smod... but still the possibility is there that there's some way to do it for Bioshock. It's still on the UT3 TribesV engine ain't it? Should be SOMETHING there.
Well, it's working.
Too bad about the regen though, you coulda stated that before. The only reason I really got this mod.
I don't think those cheap bastards'll ever release an SDK...
Well it makes the game a damn load lot harder that's for sure, and incre-hedibly unrealistic! But yeah it did drain EVE in 2 (maybe even 1)
I uninstalled the mod succesfully so that is not the problem. (Just nuked the entire system folder and replaced it with backup)
I don't know.
How do I change the regeneration speed so maybe I can see what's causing the problem or if it's even active?
I'm using Bioshock 1.1 btw.
Well, yeah. I used the balanced mod once before and those had all the functions working (Too bad I freakin' hate that mod).
So what I do is open Contents\system and extract all the files to there (As you put it in ofcourse, so that would be all the .ini etc. files in the zip, not the folders themselves) That's how to do it right?
Oh and the walk/run key option isn't in options anymore but it used to be...
I'm not using any other mods.
Feel free to remove/merge those comments down there.
Oh and I think this removed the bind to Run/walk because I'm moving slow as f*
Combat sounds more like BLITZKRIEG to me, jesus I thought we were talking about martial arts here, not middle-age wars with whole hordes attempting to take down a castle. It's more frightening than focussing and I take it you don't want to give the player the feeling he has to get the f* outta there.
Try something a bit more ala Matrix's duel fighting scenes and you'll see what I mean.
Otherwise the instrument selection is excellent, alot better than that 'midi-ish' sounds we had before.
As long as ya don't make the grass look like freaking plastic then I think it'll be okay.
And here I am wondering how the hell you made these models look so freaking amazing!
You didn't photoshop them did ya?
Lets hope these maps won't have those ridiculously spamming ammount of spawn points which keep crapping out zombies at a never ending rate making the game barely playable and killing both atmosphere and gameplay! Especially with just two players.
Christ, that car doesn't only look old and crappy, it feels old and crappy while driving, and it probably smells like an old and crappy barn too!
The model is A-Okay though, Not To classy on Detail on first glance but the textures are great, besides, why waste time to perfect a few bumps on the roof for a car like that O.o
Oh well, as long as ya GET TA DRIVE IT!
I don't suppose there'll be an optional male character to play right?
I'm starting to get sick of all these females making odd noises when they get hit >.>; Seriously.
And don't you all go like 'but there's so little women in games' bla bla bla because then you're simply playing the wrong games if you're like that -.-
Hmm... yeah... this -could- be a good singleplayer experience...
Hope it works out.
Only annoying is drawing the gun appears to make it jerk back completely.
Ugh, what am I doing commenting on 30 year old videos without testing the mod!
*Steals BF2142 from Free Record Shop*
Oh and I don't care what mag that's from, screeeeeeeew you guuuuys.
Oh and to Sporkeh
Lets hope this one doesn't mysteriously die.
Why the **** does this have a 6.6 rating?
Bumping it up with a big fat 10 it deserves
all you bastards down voting it, up yours.
Yeah, the thing is probably frickin dead, bummer.