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One of my favorite songs from the GoT series soundtracks.
I always liked the Lucrehulk Battleship and I love the workover you and Jeroenimo gave it, EmperorNiko. Great job!
I have and use the Gold Pack edition but since I can usually modify a Steam edition FOC mod to be GP compatible, I am happy that I continued to follow your mod, which still intrigues me after all these years.
Every time that I have seen the white box of death, it has been in during the gameplay and often before I take the opportunity to save anything.
It usually happens at those times when I have modified an XML file and given a unit a different ability than it normally has, or sought to add a new unit.
Sometimes it has occurred after I install a new mod that hasn't had all of the importnat bugs removed.
From what I can tell from past modding experience, there is a set syntax that the game engine checks all xml files against as it is loading them.
If there is an error in the syntax then the game will crash, but without being able to find and read the logfile and _exception.txt files, I have never been able except through trial and error to find out what file is causing the problem so I can repair it.
I even looked for it back when I used my XP regularly and still couldn't find it. Lol...
I use Notepad++ (an excellent program by the way) to view the XML files and to find broken tags, -etc. and was hoping (if I could ever find those two blasted files) to open them in that and look through to find where the errors were located.
I used to regularly mod George Moromisato's space game "Transcendence" and Notepad++ helped me to find the errors in the mods which I created it back in its older versions of .98-.99c.
Most of the time, the errors were a missing < or /> tag, but there were times when the problem lay in corrupted identifier codes.
Has anyone ever found where the logfile.txt and _except.txt files are located?
I can't begin to count how many times I have come across this frustrating white box of death nor the number of fruitless searches both local and online that I have made trying to locate them...
That is something to look forward to.
My pleasure sir, I am happy to help.
I sent the link to you via PM, Larry-3. Enjoy and let me know if you need anything else. I saved off copies of every mod I ever downloaded in various stages of their development.
Thank you Larry-3 and Happy Anniversary, Violet Alliance / Alliance at War!
I still have the original version and am very pleased to witness its development over the years into a first-class, top-tier mod.
Good point. I have always had little respect for the Broadside and Marauder cruisers, but the Eidolon is a good unit and one which I have never seen before in any of the mods that I have played, so I welcome the change.
I think that I would be more afraid if the Tyrant were to be sporting Diamond-Boron missiles and the twin abilities of both Thrawn's "Full Assault" and 'Interdiction Field" generation... Lol...
Was that a 'Highlander' quote, Megabalta? Lol...
Great unit, Videogamer 13!
It reminds me of both the Dauntless and the Strike-class cruisers. =)
Thank you, killdivas; I would be more than happy to test the fix out for you, if you would like.
I removed the AI and Enum folders and tested the mod and experienced the same results as before. I can send you the save game if you want it.
I played as the ZC on the Geonosis skirmish map, and after having created various CIS / TF ships and the Praetor, I saved the game and then tried to deploy the Praetor. The game crashed immediately.
I do not know if it makes a difference, but I use the Gold Pack version on dvd.
I was playing as the ZC on the Geonosis space skirmish map and creating the Banking Clan frigate and the Trade Federation Frigate. The moment that I tried to deploy them, the game crashed.
I tried this scenario twice in the "Full" game and the 1.09 patched version.
Sure, I will rename them and move them to another folder and then play the mod again.
I downloaded the full 1.08 version today and installed it properly, but while playing the skirmish map of Geonosis the game crashes whenever I deploy a CIS unit, and the game crashes in Galactic Mode as well when I went to build the Chop Shop. Installing the 1.09 patch didn't help either.
Wonderful unit screenshot!
Thanks Larry-3 and I think that we all owe you for sticking to modding and owning it so well.
May the Force/Code be with you.
Great backstory and you have created one heck of a mod, Larry-3.
I have been following your mod practically from the first, so I not only get each update you post, I also read them... gleefully.
I am currently playing the Outer Rim map as the Rebellion. I love your current changes. I am trying out the new release on "Pathetic" mode and the Empire is nicely agressive just as I expect them to be against political dissidents. Lol... Everything is great!
Couldn't you equip the Imperial Assault Shuttle with the same "capture" ability that Chewbacca uses in order to "capture" vehicles?
This would be less flashy than the Zahn Consortium's "bribe" ability and unlike the Emperor's "Corrupt" ability which affects an area, the "capture" ability is individualistic, just like a boarding party would be.
Perhaps they functioned as facilities management?
GR-75's are a transport ship, so they could be carrying resupply parts for star fighters so that during battle, damaged star fighters could be repaired and redeployed.
The transports could be carrying extra bacta canisters, kolto, weapons ordinance, -etc. They might even be able to provide refresher services for pilots.
Could they also function as a very light carrier for one or two star fighters?
Each unit is a superb work of art, and I agree with nowhere3pro that Rex needs to have dual pistols.
Feliz Cumpleaños, Suerteto!
Two thumbs way, way up for these turrets! Absolutely beautiful!
Hi, Canada! Great to see you and congrats on your new position on the mod team. Love the username, and anticipate seeing your work in public relations as time progresses.
I have one question for you at present, Deh_Canadian_Jedi:
Are there any plans by the team to develop and release an updater/launcher program similar to what other mods such as the Stargate At War/Pegasus Chronicals mod have implemented?
Thank you, sir, I appreciate your kindness.
Good luck with your mod, it looks great and I am following it with pleasure.
Congratulations on your birthday, nootnoot_!
I was born in September too, so it is nice to see another Saphhire Lord on ModDB.
May the Gods bless you in your journey of life with safety, health, and success in all of your endeavors.
Wonderful work, EmperorNiko and a great observation on your part, Elratie! This new tie fighter looks perfect!
A stellar creation worthy of its own Eddas.
Beautiful craftsmanship Elratie, well done indeed!