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Happy New Year, Stargate Modding Group!
The shield renderings are awesome, Jeroenimo!
Beautifully done, Jedi_Clone_X2!
This renovation is marvelous, the_Farseer!
Excellent work, Mogenar!
Well, you did an excellent job of creating it, EmperorNiko.
Rather reminds me of the Refugee Sector container habitats found on Nar Shadda in KOTOR II. Excellent job, the Farseer!
That is a superb splash screen; well done, EmperorNiko!
This is going to be epic!!!!
This is totally awesome, Yoden; thank you for all of your hard work, such is gratefully appreciated.
Well done, Yoden; I love the 3D text!
Depending on the faction and buildings, one can usually put up a decent defense, but infantry are almost always underpowered and easily killed.
Finally, some garrison units wielding appropriate firepower! I have been rather tired of infantry being too weak to be anything but laser fodder...
That movie was awesome!
Interesting design; I've never seen it's like before, but it will definitely be on my list of first units to build.
Reminds me of a dragon fly; great job, The_Darker_Side!
Your mod is glorious, Napoleonic Era Team; I only wish that you would do an American Civil War mod every bit as fine. It is so odd to me to find the units of the United States looking more generic than unique, except for the Colonial Militia.
For instance: The US has a Calvary, not "Hussars;" they have ranged infantry, but those were not referred to as "Musketeers."
If you were to do a mod on the above topic, I know that it would be historically accurate and beautifully crafted. Anyhow, something to consider, perhaps.
My mistake; my apologies sirs; I didn't realize that there were two modders whose usernames are so similar. Lol...
Um, that's Geroenimo, friend.
Welcome back, Benoz!
That bull rancor reminds me of the mutated rancor in Jedi Knight: Jedi Academy. Now that was an adrenaline pumping, "I'm gonna die," boss monster; much like this one looks. A superb job, Admiral-Ace!
Wow, now that is impressive!
"I may give her a Bloodstar Frigate." For Silri, the name sounds most appropriate.
Well you did a fantastic job on those Death Troopers, Jedi_Clone_X2!
I'm guessing that with the other solar panels deployed, the fighter will have an increase in weapon and shield power as well as increased speed?
This should be ready by next Halloween, right? Lol...
That's one pack that I wouldn't want to tangle with!
Well put, sir; well put indeed!
Sweet charity! You're great, suerteto!
The wasps are similar, and at times they are to be feared. Their sting leaves a marker in your system which can take up to a year to wear out. Once you are thus marked, every wasp will know you as an enemy, and will gleefully sting you at any opportunity.
This is like the Mandalorians; mess with one, and you mess with them all. If you become an enemy to the Mandalorian people, then there is no safe place where you can hide. I have had red wasps throw themselves at my screen door in their zeal to try to get me.
It is a beautiful station, EmperorNiko; I will enjoy using it...
Very impressive, the_Farseer; reminds me of the red wasps that plague the area where I live in the US.
When the player captures certain planets, they find the option of creating Puddle Jumpers, after building their specific building; however, the player is only allowed to build the Jumpers for space.
Now the Tauri are nothing if not known for reverse engineering every piece of tech they can get their hands on; thus it is reasonable that the Tauri would learn as quickly as possible everything about the Puddle Jumpers and how to create more of them.
Thus my question is: "Will the player be allowed to build Puddle Jumper tactical fighters for ground combat?"
This ship might well become the backbone of my strike force.
Geroenimo, you have truly outdone yourself this time!
Wow, what a show! Will all of the space models have such awesome deaths?
Also remember that you cannot run from a modding problem; it will only come back to haunt you later. After you find and defeat the problem(s) in your mod, you will find that the experience you gained will not only benefit you, but it will also empower you to help others who will have the same or similar problems.
An excellent fighter for the Crimson Guard, and well textured! Excellent work, the_Farseer!
"I mean no other star wars ships, even the larger ones, used a continuous beam right?"
Wrong: In Star Wars Battlefront II, the Mon Calamari Star Cruiser had a continuous beam weapon; so did the CIS Droid Gunship, and the LA-AT gunship.
Here are two suggestions for the mod:
1. Give Kyle Katarn the "Raven's Claw" instead of the "Moldy Crow." The Raven's Claw was Kyle's ship in the Jedi Outcast & Academy games. Everyone else uses the Moldy Crow, so be using the Raven's Claw, you make the mod even more unique.
2. Equip the Z-95 Headhunters with light mass driver cannons. The M.O. of the Black Sun is to take old ships and upgrade them, as well as to steal new ships. Refitting the Z-95's with light mass drivers would fit this style well.
Sweet! Always enjoyed playing as a "god," but I could only get Athena, and Osiris if I built a custom scenario.