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Sheer brilliance, the_Farseer!
Like you, I also think of the spotter droid as a near useless unit, particularly when their ability could have so easily been incorporated in with the artillery, and I wholly agree with your thoughts on the "artillery" aspect of the unit.
I look forward to using your preferred unit, and hope to see a patch with it included released soon.
Wow, what a glorious battle, Jeroenimo!
Thanks, Jeroenimo; I keep track of many mods, and I thought the name might have been a typo, because the name is similar to the "Procurator" which I have seen in the Republic at War mod and elsewhere. I never knew that there was a "Procursator," but after your reply, I found this:
I love your rendition of it Jeroenimo, it is marvelous and I look forward to using it to crush my enemies.
"Procursator?" Is it the same ship as the "Procurator," or it a new ship name?
Good luck codeman99, and it is good to have you back.
An excellent job on design and texturing, Jeroenimo!
I love the design and texturing, the_Farseer; your craftsmanship is always an awesome pleasure to experience.
Thank you for your kindness rkraptor70. Perhaps events will order themselves about soon, and the team as one can bring the mod to a glorious completion.
I am deeply saddened by your father's death rkraptor70; I lost my father on Dec. 3, 2014 to colon cancer. I was the only one with him at the time, and thus I know what you are going through. May God comfort you and your family in all things and ways sir.
Good luck in all that you do, gentlemen!
Happy Birthday, EmperorNiko!
This is the best and most detailed B-Wing fighter that I have ever seen! Beautiful craftsmanship, the_Farseer!
That one on the right reminds me of Worf; this is going to be good...
Wow, that is a very impressive skull, the_Farseer!
Beautiful job, the_Farseer!
Happy New Year, Stargate Modding Group!
The shield renderings are awesome, Jeroenimo!
Beautifully done, Jedi_Clone_X2!
This renovation is marvelous, the_Farseer!
Excellent work, Mogenar!
Well, you did an excellent job of creating it, EmperorNiko.
Rather reminds me of the Refugee Sector container habitats found on Nar Shadda in KOTOR II. Excellent job, the Farseer!
That is a superb splash screen; well done, EmperorNiko!
This is going to be epic!!!!
This is totally awesome, Yoden; thank you for all of your hard work, such is gratefully appreciated.
Well done, Yoden; I love the 3D text!
Depending on the faction and buildings, one can usually put up a decent defense, but infantry are almost always underpowered and easily killed.
Finally, some garrison units wielding appropriate firepower! I have been rather tired of infantry being too weak to be anything but laser fodder...
That movie was awesome!
Interesting design; I've never seen it's like before, but it will definitely be on my list of first units to build.
Reminds me of a dragon fly; great job, The_Darker_Side!
Welcome back, Benoz!
I first saw this ship in Lord Knokos's mod: "The Reckoning." It was one tough ship to beat, and thus a great vessel to enforce the rule of the Sith. I look forward to seeing it in your glorious mod, Barcuda13.
It looks like a Stargate build pad; might the Stargate itself appear after it's construction, the resulting appearance depending upon the planet it orbits?
This is a beautiful fighter!
Ziost; now there's an interesting world! Will the Sith be able to recruit the Sith Meditation Sphere? It was mentioned in the "Fate of the Jedi" as having possibly been created on Ziost, and it was of ancient date. Such a unit could be used as a factory ship, where one could train specialized Sith units, rather like the Trayus Academy in the EAW mod "The Old Republic."
Positively ripping! Excellent job, The_Darker_Side!
A great video Nomada_Firefox, and I love the CIS base's turbolaser! I am curious about two things though:
1. What was firing the beam weapon which destroyed your tanks?
2. Did you win or lose the engagement, Nomada_Firefox?
Is the space station a mobile unit like the Star Forge? I ask because the angle that it is shown to the right of the Gozanti seems to indicate that it is a mobile unit, one which may function as a mobile weapons platform...
Your work and updates are wonderful, Suerteto. ¡Buena suerte con tu mod!
Awesome job, Cheesecake645 and EmperorNiko!
My new favorite wallpaper...
iFeliz Cumpleaños, Suerteto!
Wow, now that's an impressive screenshot!
This is a great model, and an excellent unit. Thanks to everyone who helped develop it, I can't wait to use it in game!
This map is incredible! Congrats, Mitthrawnuruodo & The_Darker_Side!
Crab droids are awesome!
"Bring 'em on; I'm death incarnate!" - Wolfenstein
Superb detail; a true masterpiece from a true master craftsman. Well done, Nomada_Firefox!
Well written, and the trail of bread crumbs linking back to yourself has been most artfully laid for any who wish to contact you. I like your mod, and will look forward to any and all progression, uploads, and articles which you shall deliver.
May you always be prospered in your doings, AUS_Doug!
A pity that the explorer couldn't be Vlad Dracul, but this mod's timeline precludes that possibility...
Now that is an awesome model; so like the KOTOR II model!
These stormtroopers do not have shields either, HTRK74JR; they are going through the planetary base shield, possibly on Geonosis.
Nice work, Admiral-Ace!
This is exquisite workmanship, Normada_Firefox!
Arabian horses hold their tail aloft at all times, rather like a flag on a pole. This is the main distinguishing characteristic of an Arabian horse vs any other breed.
Since you are working on the Arabian culture at this time, perhaps you could change the tails of the Arabian steeds to display this characteristic?
These are Klingons: if you doubt this, a demonstration can be arranged!
An interesting design, reminiscent of the Bespin Mining platform map from Jedi Academy.
Excellent likeness of the Klingon Warrior from TNG, Normada_Firefox!
It is truly a masterpiece!
What is that mega-awesome rifle that the lead Mando is carrying?
1. The leader of the Night Sisters ought to be Mother Taozin, who would still be alive and powerful at the time of your story arc. Would be a useful unit to have, especially with force corruption and drain life.
2. Text Change: "Captain Rex," instead of "Captain Rexx."
That's one of the best descriptions of 3DS Max 9 that I have read.
Blender was a nightmare as well, but TrueSpace 7.6 by Calagari was by far the easiest modelling program that I have ever used.
The infiltrators ought to include a Bothan as well; they were galactically renown for their infiltrators.
In reality, you probably have a Level 12 intellect and are a member of MENSA; still, in a mod as good as yours, the correcting of even minor errors lends an air of uniqueness and professionalism consistent with the high quality of its content.
Rather reminds me of the Munificent cruiser in basic shape, but a lot more cool.
This is an extremely cool unit.
Since I own the "Galactic Battlegrounds" Gold Pack, I know where you are coming from with this unit. It would be nice to see the "Devastator" in the mod as well if possible.
This is a fine unit, EmperorNiko!
This is a wonderful unit model, EmperorNiko!
Carbonite Edition's "Delta Squad" are among the best units one can have on their side. Long range, quick firing, and blissfully sarcastic; what more could one ask for?
Excellent music, EmperorNiko!
Beautiful work, Nomada_Firefox!
You have done an excellent job, Suerteto; you ought to be a government contractor!
Thank you, suerteto; given a larger radius of influence, it should not be difficult for a mechanic / engineer to repair an air support unit.
"Ages of Star Wars: Jedi Civil War" was a great mod for EAW, and one of the first that featured Revan, Malak, and Admiral Saul Karath.
It would be neat to have Saul in the mod; he could command an enhanced Leviathan, with special abilities:
Orbital Bombardment for land battles
Space: Concentrate Firepower, Admiral Ackbar's main ability
Space: Blockade: This could be useful for spawning a fleet of Sith warships. For example, if Admiral Saul Karath is orbiting a world, and he is attacked by an incoming fleet, one could activate the "Blockade," and the Sith fleet would arrive to support the Admiral in defeating the enemy fleet.
That's great Ozzy667! Which of your mods were the maps in?
Excellent quality and fine workmanship, Hoop_Thrower!
"And also because I was going for a Juggernautish look..."
I think that you accomplished that goal nicely, rkraptor70.
Please fix the MTDCommand files, so that we with older systems can play your wonderful mod! Thanks!
"Cannock class" infantry support unit (ISU)
Question: Will these tanks or those of the other factions, have the ability to crush enemy infantry by running them down? That feature was a plus in the original FOC game, when getting to play as Garm Bel Iblis...
Excellent! It looks just like Obiwan did in the Clone Wars Animated Series.
I believe that this is the console which Silri used the knowledge of the Sith holocron to access, wherewith she discovered a Sith Lord, and an army all nicely preserved in carbonite.
Are the weapons emplacements turbo laser turrets, flak cannons, or mass drivers?
Nice textures, EmperorNiko!
Topnotch craftsmanship checanos, well done!
Interesting that you would describe him as an HK-GOTO droid.
It is stated in KOTOR II that HK-47 met Go-TO, and was disassembled by him, only to be partially rebuilt by T3-M4 and completed by Meetra Surik. There was a distinct and humorous rivalry between HK-47 and Go-TO throughout the game, ending with GO-TO's destruction by HK-47 on Malachor V.
Since you are including an updated GO-TO droid as a Hero for Palpatine's faction, perhaps you could add an HK-47, HK-50, or HK-51 model assassin droid to the Knight's faction as a buildable unit? As Drake was Revan's protege, it stands to reason that he would have known of Revan's HK production facilities on Telos and Mustafar, and would thus be able to repair and utilize them to mass produce HK series droids.
Reminds me of Starkiller's battle armor... Awesome detail, EmperorNiko!
You have a definite talent for blueprints, Benedikt. There are two things though, that I would like to see in a SW Battlefront II mod:
1. The Jedi Temple's defenders: In the vanilla game's "Operation: Knightfall," the player battles the Temple's defenders, but they do not appear anywhere else. It would be nice to have the option to play as the defenders of the Jedi Temple.
2. Jedi Temple Guard. In the Clone Wars: Animated Series, one gets to see a separate class of Jedi, tasked to defend the Jedi Temple. They wore neat masks, and carried saber staffs. Here are two links, relevant to these protectors:
(The photo on this site can be enlarged.)
Few were the Jedi that used saber staffs, and I always wondered about their side of the fight to protect the Jedi Temple. Pair these Jedi with their non-Jedi Temple Vanguard soldiers, and you could put up one heck of a fight against the 501st.
This would also be more cannon, as there were no scenes in either the movies or the series, where the CIS army assaulted the Jedi Temple. So if you would be willing to change the Coruscant maps so that the factions would be the 501st with Anakin Skywalker as their hero, vs the Jedi Temple (Temple Guards and Temple Vanguard), I would definitely appreciate it.
Nice back story for Rue, EmperorNiko.
Thank you, Kharcov!
Not quite, EmperorNiko; according to Wookiepedia:
"Before his opponents could finish the Jedi Master off, Revan vanished in a flash of violet energy."
Revan was known for disappearing, and since he was not actually slain by the Imperial strike team, it can be reasonably construed that Revan made good his escape by staging his own apparent death. "Vanishing in a flash of violet energy," could be as simple as encasing one's self in a lightning sheath, while using the force to teleport to a hidden hanger. Revan was defeated, wounded, and needed time to heal; it makes sense that Revan, who had been made immortal by the Sith Emperor himself, would take the opportunity to hide and heal, before reassessing his situation, and forming plans. The nature of immortality is that of not being subject to death.
Perhaps Revan chose to place himself in carbonite suspension, and hid clues to his location on a special holocron, left with someone from his past that he knew he could trust.
The Imperials have probe droids for spying on target systems. Perhaps the Rebels could have "stolen shuttles," like the 'Tydirium' used by Gen. Solo and his team to infiltrate the Imperial base on Endor.
Stolen Lambda class shuttles armed with the four laser cannons shown in photos of the "Tydirium" (Google Search: "Tydirium" and you will find some excellent pictures with good detail of the lasers).
Make it so that these shuttles have the same spying ability as the Imperial probes droids, as well as the ability to fight in space should an enemy attack come while they are in orbit. The Lambda class shuttles had decent armor, and their laser turrets could rotate, as indicated in the detailed photo here:
Welcome back to the fight, Jedi_Clone_X2!
That picture of Omega is downright awesome! Great job, EmperorNiko!
Episode VIII: The Rise of Thrawn :-)
My first Star Wars PC game was the Jedi Knight II: Jedi Outcast Demo. The game was included on a disc with the PC World 2003 magazine. Shortly after that, I purchased the Jedi Academy from Walmart for about $10 or so, and it remains one of my favorites, largely due to the lightsaber styles and force attacks. Unlike so many SW games, the player can throw enemies backwards with force lightning...
Toy Story: Ooooo
Very nice, EmperorNiko!
The shadow on the floor does make it look that way. ;-)
It may be the logo of an independent shipping company not registered in the Core World databases, EmperorNiko. This would explain why nothing is coming up in your searches for it.
I echo Revan_127's comment; this newly textured ship is indeed "awesome." It is much like the Hammerhead shown on the "Unknown World" of Lehon in Kotor I.
My name is "Darth Saber," Larry-3, and it has been so for over 10 years... on numerous sites; so please, refer to me by my full name, okay? Thanks! :-)
An incomplete version would allow us to give you more... constructive feedback, than we could were the version complete. :-)
"Hope" was the last thing left in Pandora's Box, and so far I haven't heard anything about Laura Croft going back to retrieve it, so it looks as though no one has lost hope, yet. ;-)
Kidding aside, I have been tracking this mod almost since the first day it arrived on ModDB, and I am very pleased to see the willingness of you and your team to complete the project.
That is a wonderful screenshot, Geroenimo!
I like the second photo better than the first, although they are both excellent. Good job, Emperorniko!
As true as your words no doubt are Admiral-Ace, that unit is a Ubese (circa 3,951 BBY): a member of a Jedi hating, for wielder killing race from "Knights of the Old Republic II."
I have slain hordes of these units ever since I purchased the KOTOR II and installed the TSLRCM mod. These units were featured on Nal Hutta, and were employed by a Quarren named Visquis.
Here is a link to the Star Wars Wiki on the Ubese; there is a picture of the unit beside the "History" section that you can compare to the model.
You modeled the new hero on a Ubese warrior??!! Sweet!
Perhaps as a buildable hero unit, on his home planet / asteroid field of Alderaan. That place yields little when captured, and it would be a pleasant surprise.
Welcome back, Amatarasu; I am pleased to see that you are still with us. I guess that I am one of the lucky ones; I was able to obtain the 2.0 beta, as well as every version that you have released. :-)
My slow pc and I thank you, Lord Knokos!
"Still not sure about galactic map size as i do not want those annoying 80 planet maps that make you start off surrounded by the enemy all over the place just because it's canon."
Well, I have always liked the concept found in EAW's "Total Conquest" mod, which concept being a series of Galactic Campaigns which allowed the user to select, in a limited way, the option to have the factions start with a set number of planets. For example:
E/R/Z - Start With 1 Planet Each
E/R/Z - Start With 5 Planets Each
E/R/Z - Start With 10 Planets Each
It would be nice to see this type of setup in your mod, Emperor Niko.
"Where are the weapons?" - Malanthor
One laser on the tops of each turbo engine; a dual laser cannon on the bottom of the 'pod.' That is on the blue & silver pod racer.
Neat picture of the Mandalorian assault forces, but who is that Twi'lek and the Wookie? Mando tanks to the left, but do those purple-blue domes beside them indicate droideka shields, or have you created Sith droids for Revan's faction?
First: that is one sweet ship!
Second: of all the entities to sell LucasArts to, why in the name of Star Wars did George pick Disney? Surely there are other corporations on our planet that would have paid more for it, and stayed truer to the vision of Star Wars that George so wonderfully instilled in each of us! Sheesh!
This is a great Malevolence! Other mods tend to give the name to a souped up Providence cruiser. This is so much better!
Perhaps you should revisit: Starwars.wikia.com
There is no blue coloring on the Novatrooper's uniform; the colors are black and gold, although I think the unit would look better if it were clothed in the MkIII Crusader Armor.
Hey, comments were asked for...
Okay, now you could have done a better job on Aphrodite, right?
Your game is quite impressive, however you do need at least three things:
1.) Tell everyone that their computer needs the latest DirectX 9.0c drivers. I had 9.0c, but the program told me that I need the latest 9.0c drivers in order to run it.
2.) You need to produce a text file on your game commands. It took me a while to find out that the right mouse button can grab items, that the space bar can help you jump, and that the "c" button on my keyboard can make one "crouch" down while stabbing up at the guard.
3.)Your computer needs a good graphics card. I have an Intel Graphics Extreme, and it could barely handle the shaders. I would recommend at least a GeForce FX 5200 or ATI Raedon graphics card.
Other than that, I look forward anxiously for the next release.