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RSS Reviews
10

Blitzkrieg Mod

Mod review

great mod in general

9

Allied Intent Xtended

Mod review

great overall ejoyable nice aircraft. Interesting guns fairly smart bots

7

Republic at War

Mod review

Alright i finally tried the mod. However I have to say i'm unimpressed. 1/2 the time it crashes on me. It also lags for no apparent reason (Comp specs ATI5750 Core i3 540 @ 3.01 Ghz 8 Gigs of DDR3 Ram and Win 7 64 bit. So that now no one can say upgrade your computer i can play the base game none stop with consitently 300 FPS Drops to 43 23 and 4 in this. 43 is the normal for this mod)
The galactic Conquest maps have the planets spread too far out Realism is great and all but at least give the player the option to scale up once more to see a good overview of more than 5 planets and actually find choke points. The other problem presented by this newly scaled map is the Travel rings. Remember how you can travel to planets inside of the other planets travel ring? well travel rings don't matter anymore and you can barely tell what can go where with out trial and error.
Ground Combat has been Scalled up but the scaling is almost negligible. The AI in skrimish has an *** load of resources for no apparent reason (i have had full resource control numerous times in space skirmish only to see Capital ships come out of no where) The Republic needs a light carrier Better than the Acclamator to Match that of the CIS until it gets a carrier at the same tech level. This mod was supposed to be Tripple A quality This is only a tad better than the other Clone Wars modifcation. I give 7.2 for effort 5 on dev +2.2 for cannonicity with the time this took it coudl've been so much better.

8

Company of Heroes: Eastern Front

Mod review

Good but at the time of my vote the mod feels...half done.

10

Rise of the Mandalorians

Mod review

Still bloody awesome apparently i can Vote again And So Be it!