Most of my managed mods weren't made by me - I've just added the UT mods in general to be listed and not forgotten - with the exception of the ones listed in my "Blog".
An article with plenty overall information regarding how Steam works for the consumers, and some insights on how to use that as a developer.
breaking down steam for developers
Let's search for the answer of this big question, which is the only thing that explains the low quality of newer games. Is gaming development mimicing...
unfinished games?
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